Simcountry
Forum General W3C - Cost of War

W3C - Cost of War

S
Sunny
04 Oct 2012 19:09 Link
War.

Not having it simply killed the game. I'll always agree that so called 'vets and pro' players killed off the game, by bombarding the hell out of new players, just to show them that they're the 'big boys'.

Good on you lot, good on ya. Killed the game, that's why half of the true vets left.

Reducing spending won't do jack. What's the point in reducing spending when the whole war system is fudged? I love war, and i was very tempted to jump back into it, but after research, hell if i'm wasting money on a dying game.

You had weapons to show your superiority and damage capable to players at YOUR level. Not people lower than you, YOUR level. Pour Exampleh, Me - level 10, wl 7, Blue - Level 15, wl godly. Now that would just be a laugh for blue, as he'd wipe me clean with the billion countries and arms he had. However, if it was CC and Me at the same level, then it'd be interesting. Why? Because we both stood a chance, this is of course me not counting fed help. We'd be able to go at it in a friendly manner, so i hope, just to see who is on top. Yes if one of us won, the other would hope that a offer would be made in which i could retrieve my country (e.g. 250gc). If not, you understand where you went wrong, a restart. Big deal? Yes. Needed? Yes. If you get kicked to the ground, do you stay there and hide? No, you get back up and understand HOW and WHY you got taken down.

When inactives were, inactive, you'd have a steady income. You'd also have C3's on your doorstep making it a daily thing to raid atleast 2 - 3 countries. This would total to around 20t (considerably more but i forgot the exact figure) for 1 day. Tell me that wouldn't pay for your weapon costs? Unless you're totally retarded and have a gazillion weapons all active, that is enough to keep you going for a good game year, if not longer.

You can moan and groan all day long about the costs and budgets and glitches or whatever in this game. The bottom line is, it's getting worse, only new players don't understand how much worse it's gotten over the years. I haven't, in over a GOOD 2 - 3 years seen 1 boycott. God it's been too long. I haven't seen or heard of spies being used in feds to gather crucial info on military and financial federation info. I think it was around 8 months ago a player on player war happened, but one of them lost because they went inactive for a few days. Wrong time to go inactive, and that person knows who they are lol.

You get my drift, lowering war costs is pointless, if there is no war to be had. Economic game is a boring as... uh... fishing. (If anyone likes fishing... *refrains from typing anything...). I miss the old days. It's just... *tear* not fun anymore.

P.s. I can't believe how stupidly useless nukes are in this game. You're telling me something the size of a TSAR bomb would do pants damage? Sheesh, i think the community or old school vets need to develop this game. I could guarantee it'd hit more than 2 million players in 1 year. That, i know.
S
sbroccoli
04 Oct 2012 21:05 Link
Hang on: ammo storage is free in the leader country, but not in the other countires???

And yeah, 14k players isn't good for so much space. What was the historical peak?
C
Crafty
05 Oct 2012 00:25 Link
Nope, ammo storage doesn't cost anywhere. It's just safer in a secured main. Doesn't really matter nowadays tho'.
S
Serpent
05 Oct 2012 06:15 Link
C'mon people! Was there ever really a problem with vets going around noob bashing? True a few rare cases but not anything to warrant the complete destruction of the war game!!!
S
SuperSoldierRCP
05 Oct 2012 10:22 Link
The only person who raids noobs was Wendy and she barely plays .

I like the war levels I do I like the cash for warring but the fact stands as this.

No threat of war new players don't make army's
when they move up with no armies they do get attacked
doing what "Andy" claims...

Honestly how much does Andy even know about this game?
I think the GM's should play there own game with no help then discuss how well they are doing.

Just because it looks green on paper doesn't mean it runs right..... maybe the GM staff should watch the TV show undercover boss
J
Josias
06 Oct 2012 06:30 Link
well, its interesting, isn't it?

a huge advantage is given to step-up, and upgraded armies, at a huge upkeep?

and mobile units right around the corner...
S
SuperSoldierRCP
06 Oct 2012 06:55 Link
I'm waiting for the more news on mobile units. I expect to hear something like, Mobile units do 2times as much damage but cost 5times more due to increased mobility.
J
Josias
06 Oct 2012 15:41 Link
i'm waiting on mobile units, because, well the way they wrote the documentation on them, almost makes it seem that they are limited to the default weapons. i really hope that isn't true. they seem to be rather expensive for a small unit, the upgrading part certainly will make them more powerful, i'm not convinced that the extra bang makes up for the extra cost. i hope they are, its a cool concept.
J
Josias
06 Oct 2012 15:56 Link
and its also odd that every problem with the war game is blamed on agro-players.

but their are plenty of players that have quit... after joining a fed for protection, spending weeks, and months learning the basics. then month, or even years learning war and setting up defenses, just to find out, that all these people that have been protecting you all this time, don't just want to avoid bad wars, but have a complete aversion to war. after all that work and preparation, your fed probably wont even back you if some one cheats you... and certainly will avoid war at any cost, as long as THEY don't risk themselves for you... then you find out, that you've been wasting your time, spending years building up for something that your own buddies will not just run away from, but ostracize you for doing... and iroinically, the only people that have the knowledge and drive to do anything, are the very people that you spent all that time trying to oppose... seen allot of people quit for that reason


but we can't talk about that, its only the agro-war players fault

i guess my point is, by making it more and more difficult to loose, your also making it more difficult to win. to the point that the whole thing becomes pointless. especially at the higher levels. where you can only loose, even if you win.
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Scarlet
06 Oct 2012 16:31 Link
Does anyone actually take this game seriously anymore?
S
Sunny
06 Oct 2012 17:12 Link
Take this seriously?

Eh, it's just a game at the end of the day, ay it? ;)

Lol
C
Crafty
06 Oct 2012 19:25 Link
That's what you're supposed to think. But you are really in training for the New Order World Govt.

W3C stands for World (3rd) Control - yes, they've done it twice before.
J
Josias
07 Oct 2012 01:41 Link
i guess if at first you don't succeed?
S
SuperSoldierRCP
07 Oct 2012 21:46 Link
try and purposely piss off people... everyone knows the GM battlecry
J
Josias
08 Oct 2012 03:11 Link
interesting how, as scarelet said, no one really cares anymore. the level of competition has devolved... so few people left really trying to do anything.

so is it just me? but has the wash of changes restricting the war game... been more detrimental to the game than the aggressive players they where meant to curb?

i mean, i don't remember the competition ever being this poor, even in the height of the newb bashing days...

shrug
S
Scarlet
08 Oct 2012 11:59 Link
http://www.gamasutra.com/view/feature/131494/behavioral_game_design.php

You want people to keep "pulling the lever", right?

<!-Quote-!>Quote:

What a game designer also wants from players is a lot of "behavioral momentum," a tendency to keep doing what they're doing even during the parts where there isn't an immediate reward. One schedule that produces a lot of momentum is the avoidance schedule, where the players work to prevent bad things from happening. Even when there's nothing going on, the player can achieve something positive by postponing a negative consequence.<!-/Quote-!>

J
Josias
08 Oct 2012 19:02 Link
i get trying to take the game in a particular direction. but you can't move very fast, after you shoot yourself in the foot.