"I will remind you that past votes suggest that most players do not want war, they want to play econ only. They may not post here because they are intimidated(?). They should post, and state their opinion. " -Green
Green, most games LIKE Sim country are war based games. I've talked to many newbs, that end up quiting, and the thing i find find that is the most discouraging factor of Sim Country, is that newbs can't figure out how to conquer a C3.
The reason most players are non-aggressive is more do to the fact that their is no real documentation, or help for a player that wants to war. They usually can't figure out how to take down C3 air defence, and quit. if their was step by step guide to c3 raiding, writen by W3C, and put into the war page. attached to a big bright button... i'd am 99.9% confident that the demographs, (in relation to war/non-war players,) would dramatically change, faster than any one would expect. but we can't even get accurate documentation on weapons...
so, the only people that stick around are the small percent that don't want to war... which actually makes them the magority in this case.
i mean, if every one that signed up for a country, was wanting to play the "get-along-econ-game," then we wouldn't see so many inactive singal countries... because thats all you get in sim country, and its been that way for a very long time.
you add to that, that when they do seek aid, or help, they are told to sell their weapons. and if they manage to get past that, they are labeled a sim-hilter, sim-stalin, or sim-antichrist. this game is rather DISCOURAGING to any one that wants to be aggressive.