R
Redman
04 Jun 2012 06:14
Link
Have you ever tried to play and run a stand alone ceo? Without an empire and countries tied to it you can not run an enterprise. It's just about impossible. They no longer make profit enough to sustain growth. Without sucking money from your account and empires, try growing a ceo. You just about can't.
If not for them being needed to go up in game levels and intertwine with your empire I would get rid of mine. They are to much trouble to maintain and operate. The updates and shrinking of profit make them way to much to even want to worry about. Running hundreds of corporations should generate more then 80 billion profit. You know it and I know. God forbid you have many weapons corps to help your empire war machine because you'd be lucky to clear 20 billion in profit.
Running an active CEo with 400 corps should generate enough profit to make it worth while and grow you enterprise more. Or even allow you to move money from your ceo to your fledgeling countries or war machine or even space. That is not the case. It is a burden to run a ceo, yes a burden!
Space corps? yeah right! With shuttles running at 4GC's they are not worth resources to contemplate building. This game is to complicated not to be able to make money.
The cost of material supplies and operations for corps simply does not allow for hopes of profitability. The front end cost for corps already kills any back end profit. Ceo's are simply to big and time consuming to want to deal with the miniscule profit they provide, if you can get profit at all. They are simply not worth the effort.
In keeping big players from making a killing the game has killed the Enterprise. If you can't run one stand alone then It's not worth running. I challenge the gm's to run one by itself. Tell me if it's worth your time.
Regards,
red
If not for them being needed to go up in game levels and intertwine with your empire I would get rid of mine. They are to much trouble to maintain and operate. The updates and shrinking of profit make them way to much to even want to worry about. Running hundreds of corporations should generate more then 80 billion profit. You know it and I know. God forbid you have many weapons corps to help your empire war machine because you'd be lucky to clear 20 billion in profit.
Running an active CEo with 400 corps should generate enough profit to make it worth while and grow you enterprise more. Or even allow you to move money from your ceo to your fledgeling countries or war machine or even space. That is not the case. It is a burden to run a ceo, yes a burden!
Space corps? yeah right! With shuttles running at 4GC's they are not worth resources to contemplate building. This game is to complicated not to be able to make money.
The cost of material supplies and operations for corps simply does not allow for hopes of profitability. The front end cost for corps already kills any back end profit. Ceo's are simply to big and time consuming to want to deal with the miniscule profit they provide, if you can get profit at all. They are simply not worth the effort.
In keeping big players from making a killing the game has killed the Enterprise. If you can't run one stand alone then It's not worth running. I challenge the gm's to run one by itself. Tell me if it's worth your time.
Regards,
red