Simcountry
Forum General 5T Threshold for financial services (Fearless Blue)

5T Threshold for financial services (Fearless Blue)

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John R
05 Jan 2009 13:10 Link
A new Cash Market system has been on the works for some time now.
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Keith Allaire (Little Upsilon)
05 Jan 2009 14:26 Link
I know. I am attempting to hold out until it is implemented before making the heavy use of the Cash Market that my economy would demand, were it not for me stuffing profits into my defense index right now.
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Jo Salkilld (White Giant)
06 Jan 2009 00:18 Link
The problem is quite simply this:

Players will not have more than 4T spending space in any one country. As each offer for GCs has to come from one country, players will not be able to buy more than 6 GCs at any one time. This will mean more frequent logging-on to do regular exchanges, especially for vets.

If the GMs stop providing coins, the price will go up as players desperately try to offload their cash for coins and avoid the penalty. We will be reduced to bidding 4T for one coin, which will necessitate even more logging-on and devalue the entire economy. Worst-case, only those prepared to risk the financial penalty will be able to bid for a single coin.

The main effect will be that players can no longer 'cash out' because they won't have very many coins. However, newer players will have to rely on going up levels to receive enough coins to continue playing without using their plastic. Those who have no aptitude and no plastic won't last long and the player-base will decline.

In addition, players will not be able to loan out more than a couple of Trillion at a time, for fear the loans will all be repaid at once and take them over the limit. Therefore the player-loan market will collapse and the World Bank will be the main loan provider.

Is this a 'problem'? For the players, yes. For W3C? Time will tell. Perhaps it is what they want ...

I would never say that the rule changes are meant to hurt vets ... but they sure as hell do!

The best compromise, IMHO, is to allow 20T in a Leader country, and only 5T in slaves. At least we would have one option to realistically play the cash and loan markets, while W3C maintains a limit on cash.

Hugs and respect

Jo
K
Keith Allaire (Little Upsilon)
06 Jan 2009 09:34 Link
Why is it that you cannot seem to get Tom to listen to you on the matter? :(

I can personally see 20T in leader and 10T in slaves Any more than that, and avoiding FS will entail constant logging on to shovel bids and whatnot.

My CEO-based economy runs itself, profitably. I pretty much log into each nation once daily to take care of any HLW issues. It will be difficult for me to log on four times a day on LU to shovel cash around to avoid FS, with the ceiling that drastically low.

Now, I am also going back to college full-time IRL, and will be working full-time on top of that come spring. There is no way I will be able to get rid of game cash faster than I can generate it under those circumstances--the reduced spending space will SEVERELY crimp the ability of players who have built good economies to comply with Tom's wishes and reduce their cash.

Keep financial services at least at 10T, Tom. In order for your grandiose plan for all of the game worlds to be penniless to work, we need to be able to do cash market transactions in at least 10-GC chunks.

Especially if we have a life.

And we still need a more instantaneous, less-micromanagement-required, easier to use, cash market. The clunkiness of the auction process is a HUGE deterrent to me wanting to exchange my cash to GC.
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jakester34 (White Giant)
06 Jan 2009 17:17 Link
Just a humble observation from a noob's perspective. I've only been playing for 2 months, granted I am currently laid off therefore able to log in some serious hours.
Obviously I have a small empire, but I can see how a 5T cash limitation would seriously hamper any efforts to maintain immediate flexibility. My case in point, I like to buy and sell dynamic products in addition to building my loans program. As a small empire I am already easily depleting and replacing my 5T in short term investments. I can't imagine how tight it feels for the big boys.
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jakester34 (White Giant)
06 Jan 2009 17:27 Link
let me rephrase, that last sentence- I am 'constantly' depleting and replacing my country's cash on hand to fund short term investments. (gotta alotta time on my hands right now)!
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Stuart Taylor (Little Upsilon)
06 Jan 2009 17:33 Link
I'm seriously struggling. I have around 200T still over my empire on LU, and I can't convert it into coins quick enough. I find that I am bidding silly amounts of money to get rid of the cash, otherwise I get outbid. Currently, i'm offering around 15T per 20GC. 2-3 months ago, I paid 13T and they were accepted, so you can see the increase in the conversion rate. In RL, that would spell melt down for most economies.

Tom, this FS thing sucks man. Come on dude, take a look at your plan again.....
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Jack Frost (Little Upsilon)
07 Jan 2009 19:22 Link
Stuart I have been paying 15T for a while now... I was paying 700B per GC but that wasnt emptying my empire funds quick enough and needing to drain them at least once a day got me to be paying 15T for 20
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Maxwell (Little Upsilon)
07 Jan 2009 19:49 Link
At what percentage rate does FS run? does anyone have a break down on it?
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zapadka (Fearless Blue)
08 Jan 2009 00:49 Link
Does anyone know whats motivating this?
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FarmerBob (Little Upsilon)
08 Jan 2009 15:07 Link
Simple solution. Direct Cash conversion link like we used to have. If W3C wants game cash seriously reduced, it has to weigh priorities like everyone else. The Cash Market will just have to be suspended until some equilibrium that satisfies Jozi is achieved. Then, we can go back to the Cash Market.

Players who whine about not being able to speculate on the Cash Market will have to be bitch slapped into silence.

Just my opinion.

Jo's scenario is, of course, spot on as usual.
K
Keith Allaire (Little Upsilon)
08 Jan 2009 17:48 Link
Indeed. If the direct conversion link was reinstated, I would GLADLY reduce my cash by about 85T. Which is about the sum total of cash that I have in my empire and CEOs. It would be substantially more had I not been buying stuff to avoid FS.

It is substantially less a general pain in the ass than the cash market.
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zapadka (Fearless Blue)
08 Jan 2009 20:17 Link
People are going to go bonkers.

Im just a little fish empirewise (not in real

life) and 5T isnt enought for me to be a

responsible president.

"The financial services are intended to convince everyone that converting cash to gold coins is better than allowing the cash to sit in the country or enterprise".

Not convinced.I think its fun to have alot of

money.Even if its pretend money.

like the elf who wanted to be a denist:I dont

want to be an accountant.I want to be a

president.
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Stuart Taylor (Little Upsilon)
08 Jan 2009 22:57 Link
On the plus side, I now have over 2000GC which can easily be converted in times of need. I'm not saying I agree with the threshold - I don't, but it sure is nice to see all those GC when you first log in!!!
M
Maxwell
09 Jan 2009 13:11 Link
If no one has any extra cash laying around you'll get what the GM gives you when you need to convert and the GC's will be taken out of circulation.
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Treasurer (White Giant)
12 Jan 2009 07:23 Link
Jeez, now it's 5T. Lovely.

I will keep my thoughts to myself as I don't want to return to Siberia.
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Noproblem (Fearless Blue)
12 Jan 2009 08:45 Link
Welcome back Mr. T
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Yankee (Fearless Blue)
12 Jan 2009 12:29 Link
(comments deleted)

I give up