J
John Galt
01 Dec 2019 16:59
Link
I believe given the current population of the game, 5 worlds is too many. We were in the discord chat today talking about the state of the game, and it came up in the discussion that at one point in the game's history, it was possible to transfer an empire to Golden Rainbow when it was a premium only world. This means that there is a mechanism in place for players to move their empires and CEOs to another world.
I believe there should only be two worlds in this game. Fearless Blue and White Giant. White Giant being chosen for its large size, and Fearless Blue being chosen for its status as the war world. I think that war level restrictions should be completely removed on FB. War level there would be purely for achievement. Any player should be able to attack any player on that world regardless of war level. White Giant would retain the existing war level structure and restrictions.
I believe there are many benefits to this: First of all, it would consolidate the small player base into fewer worlds, making the worlds appear more active and lively. Secondly, it would be a perfect testing ground for what players prefer, war levels or no war levels. We would see it in the population levels of FB versus WG, which is preferred. Thirdly, it would decrease some of the load on your end for not having to run 5 simulations.
I think these changes would be positive changes. I would anticipate that FB would become more popular to WG, and as population increases, the worlds could be expanded again. Rather than create new worlds however, I think it would be better to add continents to the existing worlds to keep everyone in the same arenas.
Any thoughts? Additions?
I believe there should only be two worlds in this game. Fearless Blue and White Giant. White Giant being chosen for its large size, and Fearless Blue being chosen for its status as the war world. I think that war level restrictions should be completely removed on FB. War level there would be purely for achievement. Any player should be able to attack any player on that world regardless of war level. White Giant would retain the existing war level structure and restrictions.
I believe there are many benefits to this: First of all, it would consolidate the small player base into fewer worlds, making the worlds appear more active and lively. Secondly, it would be a perfect testing ground for what players prefer, war levels or no war levels. We would see it in the population levels of FB versus WG, which is preferred. Thirdly, it would decrease some of the load on your end for not having to run 5 simulations.
I think these changes would be positive changes. I would anticipate that FB would become more popular to WG, and as population increases, the worlds could be expanded again. Rather than create new worlds however, I think it would be better to add continents to the existing worlds to keep everyone in the same arenas.
Any thoughts? Additions?