A
Andy
09 Jul 2014 18:00
Link
1. Workers Exchange
When the exchange is between two countries in the same empire, acceptance is automatic. This was requested by players and voted up several times and will reduce some clicking.
2. The Market and Space Trading
It seems that more players are purchasing products on the market and offer them on the space market. This can cause shortages on the markets and everyone can observe spikes in the purchasing of some products. The reason for this is that space trading can deliver gold coins.
The internal space trading log tremendously increased in size and even failed in the past days. The problem is solved. The log is kept to enable checking of the way the space markets work but does not have any influence on the trading itself.
3. Chat Problem with IE
Chat did not work with IE 9. we have implemented a work around that solved the problem.
4. Purchasing gamemaster corporations
When offers to purchase such corporations are made, it takes between several minutes and two hours for the transaction to complete. Once completed, you can make for offers and purchase up to 6 corporations in each round.
5. Marketing Reports
You can now login and change the reporting frequency to once in a number of days and stop the daily mailings.
6. Solved Bug with Airlifts
In some cases, it was not possible to select the airport on the map and one was forced to use the list. It is now solved.
7. Message Bug Solved
After converting many pages in a recent game update, there was a problem with a message that was printed in white on a white background. (Not easily readable). It is now solved.
8. Corporations
Some corporations continue to grow slowly while other corporations see an increased advantage when efficiency upgrades are used. This is a long term trend. It means that in some cases, the number of units of some raw materials used in the production may change a bit. Long term, corporations will become even bigger and in time, will allow us to introduce new production features.
9. Indexes Document and especially Health and Education
A new document will be added ASAP and will describe the indexes in Simcountry. Coinciding with this, there are very slight changes in education and health that are aimed at an increase in the size of institutions both in health and in educations.
In the current update, both the education index and the health index have a slight increase of their influence. The change is about 1% meaning that the same education index will produce 1% more graduates and the same number of hospitals will have a 1% higher influence on the death rates in the country.
When the exchange is between two countries in the same empire, acceptance is automatic. This was requested by players and voted up several times and will reduce some clicking.
2. The Market and Space Trading
It seems that more players are purchasing products on the market and offer them on the space market. This can cause shortages on the markets and everyone can observe spikes in the purchasing of some products. The reason for this is that space trading can deliver gold coins.
The internal space trading log tremendously increased in size and even failed in the past days. The problem is solved. The log is kept to enable checking of the way the space markets work but does not have any influence on the trading itself.
3. Chat Problem with IE
Chat did not work with IE 9. we have implemented a work around that solved the problem.
4. Purchasing gamemaster corporations
When offers to purchase such corporations are made, it takes between several minutes and two hours for the transaction to complete. Once completed, you can make for offers and purchase up to 6 corporations in each round.
5. Marketing Reports
You can now login and change the reporting frequency to once in a number of days and stop the daily mailings.
6. Solved Bug with Airlifts
In some cases, it was not possible to select the airport on the map and one was forced to use the list. It is now solved.
7. Message Bug Solved
After converting many pages in a recent game update, there was a problem with a message that was printed in white on a white background. (Not easily readable). It is now solved.
8. Corporations
Some corporations continue to grow slowly while other corporations see an increased advantage when efficiency upgrades are used. This is a long term trend. It means that in some cases, the number of units of some raw materials used in the production may change a bit. Long term, corporations will become even bigger and in time, will allow us to introduce new production features.
9. Indexes Document and especially Health and Education
A new document will be added ASAP and will describe the indexes in Simcountry. Coinciding with this, there are very slight changes in education and health that are aimed at an increase in the size of institutions both in health and in educations.
In the current update, both the education index and the health index have a slight increase of their influence. The change is about 1% meaning that the same education index will produce 1% more graduates and the same number of hospitals will have a 1% higher influence on the death rates in the country.