The CEO corporations not making a profit is not just those which rely heavily on natural resources. Right now I have a robotics corporation that is making 200M (out of over 4.8B income), with robotics at max price and quality at an optimal spot (290's). This is a serious problem in my opinion. Robotics corporations use a wide variety of raw materials so they aren't as affected by just 1 product being maxed out (although about half is Platinum).
The issue with this, is said Robotics corporation is actually LOSING value over time, because its profit isn't enough to lower its P/E when robotics is maxed, but then it raises RAPIDLY when the price drops and robotics no longer makes a profit.
I can give probably a dozen other examples, as I'm sure others can too.
Not to mention, my countries/corporations are very well ran. Think about a newer player or a less skilled player. I feel bad for new players, especially those who start in the wrecks they're given as free players. Its amazing anyone sticks around honestly.
Like 90% of all the corporation types there's no way I'd ever build in a C3 country because they'd NEVER make a profit. NEVER.
And please don't give me the natural resources argument. I want a variety of corporations for my CEOs when I start my expansion, and not be confined just to 1 type which is finite in duration. Every corporation should have a chance to be profitable, and right now as I stated, 90%+ of them can NEVER be profitable in a C3 country if they're a private corporation. State corporations should NOT be vastly superior in profit to a private.
My suggestions:
1) Lower the amount of raw materials needed across the board by about 5-10% (especially natural resources).
2) Reduce output of certain corporations (mainly weapons and those that only supply countries) by a small amount, and raise their price accordingly so profitability raises in accordance with #1. This would be to prevent too much oversupply.
3) Cut the fixed property cost for CEO corporations by half.
4) Raise the maximum price (and lower the minimum) price of most corporations by 5-10%. EXCEPT natural resource corporations. These already are WAY too high. Your desire to make natural resource corporations stupidly profitable has caused most of the problems for the other 90%+. I'd cut the max price on natural resource corporations by 5-10% and increase their output accordingly.
5) Raise the maximum sell price for products on the market from about 295% to 340% so that quality above 295 can actually be sold if there is a buyer. Find some way to make quality over 295 useful so there's more of a market for it (I'll post any suggestions I think of).
6) Fix trade strategies, they are totally broken and useless.
I realize balancing things is a lot more difficult than simply applying numbers like I have above. But something needs to be done to fix these issues.