Simcountry
Forum General Sorry, your country is involved in more than 1 wars against countries without a president. (Little Upsilon)

Sorry, your country is involved in more than 1 wars against countries without a president. (Little Upsilon)

R
Romeo Vicardi (Little Upsilon)
16 Mar 2009 20:09 Link
Think of something constructive. I will have dinner.
L
Laguna
16 Mar 2009 20:35 Link
Careful, Romeo.

Muldoon was rather quick to see you.
I'm certain there are others equally perspicacious.

Again, as if the sunrise were a surprise, you don't see what is evident and you don't hesitate to deviate the subject to your opponent's character and insult him in the way.

Can't you speak in anyother manner?

And are you crying about me? Again!? What I am doing to you is the same you do all others, but a lighter, gentler way. Even in this tune, you cannot endure what I say.

I'm quite certain that Dollard's explanation for aggression is in serious disuse, as it fails to explain many situations of aggression. If you are unaware, he explains aggression as the expression of frustration.
I am being... well, what you are to others... not because of frustration, quite far from it, but because... read the post above.


I too remember Muldoon. She spread more life around these forums than you ever have in your 7 years. And in much brighter lights.

She had doubts regarding the game. Do you know what I do when a player has doubts? I explain him the game.
What do you do? You insult them. An approved method by every psychologist.

She advanced with a hypothesis on things worked. If it is wrong, emended.
If you don't want to emend it, ignore it. I see many things around here that give me a huge urge to smack the poster, but I stay calm and ignore it. Or, in certain cases, just tell them, in private and gently, to avoid posting certain questions on the forum.


I don't need to think of "something constructive". I already have more than enough time ago.
I will write them down, once you apologize to me and everyone else.

Enjoy your dinner, that I will enjoy my life.
R
Romeo Vicardi (Little Upsilon)
16 Mar 2009 22:52 Link
Thanks for your more constructive mail although not everything you say is clear to me. Might be my English.

On Maldoon and more than that we will differ. I tried to answer her and nothing helped. She was able to confuse much faster than any of us could set straight.

I have seen much better players leave for all the wrong reasons and they could play.

Some returned.

I don't think it is bad if people leave. After some time, many are not interested in the game anymore but just in attention and for that, you have to kick dirt.
I will stay. Sometimes my job is too demanding. Sometimes I have lots of free time.

You for one were very constructive once. In the past months however, when I looked, you were not.
Fed up maybe and just joining the noises and unreasonable clatter.
This is where communication broke. Not blaming you alone. These Simcountry guys are now gone from the forum and we lost any possibility to make any point at all.

You would say we lost the possibility to force them to make changes. I think we have no such possibility.

You cannot force them and you are stupid if you think you can. The only things these "forcing" bunch can do is either to find a new game or make a better one.
You all seem to know how it should run. Why don't you just make a better game. I remember Tom suggesting it several times. "Put your money where your mouth is and launch a better game."
I think that if 10 of these unhappy players will put $ 250 K each, they might be able to pull it.
This game is built by these guys and paid by them. The best we can do is to try to understand what they do and decide if we are interested or not and we can try to make a point with them and hope they do it.

Today, they cut 200 issues from the voting info page. Why is that?
The page should have been 10% of what it is and keeping 1500 items is stupid but why did they cut 200? They also changed the text at the beginning of this page saying they will remove items.
It seems like they are fed up with the notion that they need to give us a voice. I wonder why. I might be wrong.

I just asked Tom and Jossi two questions by mail:
1. Execution price of contracts. Tom promised to look into it. There was no action.
2. The C3 wars. The limit is too low.
Lets see if I get an answer.
In the past I got things done and maybe it was because I did not try to tell them what to do and did not pretend to own the game.

I thought Laguna got things done some time ago. So what changed?
J
jason (Little Upsilon)
16 Mar 2009 23:52 Link
Romeo, 2002 hum you sound like a mouthy noob to me. you really need to stfu be for you get stomped.
R
Romeo Vicardi (Little Upsilon)
17 Mar 2009 00:42 Link
Jason: did your contribution add anything to the discussion? Thanks anyway.
J
jason (White Giant)
17 Mar 2009 00:44 Link
killing time. :P
S
ShcyzMattiCa (Little Upsilon)
17 Mar 2009 00:45 Link
He's only secured. :(
J
jason (White Giant)
17 Mar 2009 00:50 Link
:(
R
Romeo Vicardi (Little Upsilon)
17 Mar 2009 01:12 Link
My rank is 1541+7.
give me some time.
we will talk again when I am back in the top 10.
Z
Zdeněk Pavlovský
17 Mar 2009 01:20 Link
wow

Lots of empty phrases and emotions instead of rational arguments everywhere.

Romeo Vicardi = Ginger? one of the first of the so called credit card warriors? Romeo Vicardi, Sliver - the fist SC terrorist fought back in 2004?

I agree that restricting many because of (actions of) few is giving up to the dictate of minority, while democracy is the exact opposite. It's also clear to me that such measures are often taken because those who use them are not able to come up with anything else, and/or are unwilling/unable to solve the issues minorities have.

Few blow up themselves, because this and that, so we will do anal search to everyone to prevent those few from smuggling explosives in their ass. Great!


I've been around, on and off, since 2002 also and I wonder what following statement means:

I stayed because the game evolved and it is much better now than ever before and most of the time when I knew, I believed in where they were going. - Romeo Vicardi

?

If I was to judge by the world I am most active on, Fearless Blue, if I was to judge by the forums with 20-30 regular posters, I would have to conclude the game is not going anywhere.

This game has few 100s of active players at best, which is about the same as 7 years ago. And no, the game is growing, we are getting emails expressing appreciation, we see the positive effects of the changes we make which tells us that we are doing the right direction .. does not cut it for me. I want to see some numbers, not just empty words.

Would you be so kind and tell me how the game evolved since 2002? Some practical examples would be nice.

From where I sit, the so called evolution mostly consists of adding more and more restrictions and cosmetic changes, while the fundamental what makes the game, what makes people to play it and pay for it, remains the same, and in this case broken.

Too bad I know nothing about coding and thus cannot claim that W3C spent on coding of this game few weekends in the past 7 years, yet we are told there is a team of coders working on improvements.


So tell me how the game evolved. Give me a couple of examples, fundamental to game play, which lead to increase of the player-base, which lead to greater enjoyment to those who play, which lead to some progress.

My opinion is that the best and one of the very few improvements to the game over the past 7 year were automatic upgrades, and thats not a whole lot.
S
ShcyzMattiCa (Golden Rainbow)
17 Mar 2009 02:37 Link
"Silence is Golden" - ??? . . .

. . . on that note I refrain to comment.
1
117000 (Little Upsilon)
17 Mar 2009 03:38 Link
"My rank is 1541+7"

"I have been here since 2002 and plan to stay"

It took that long to reach rank 1510? What have u been doing this whole time? By the way, did u start w/ your current country?
N
nix001 (Fearless Blue)
17 Mar 2009 04:19 Link
In the short time I've been here (1 year) I've seen some measurable improvements with accessing the parts of the game and the way the war engine works. I'm sure that without pressure from players these changes might not have been thought of or implemented as quick as they were, but I seen no point in bad mouthing the game in public. Criticize it and voice new ideas. But don't bad mouth it.

117000. I think thats Romeo's war ranking? If it is it looks like he's been making some money :)
Z
Zdeněk Pavlovský (Fearless Blue)
17 Mar 2009 04:40 Link
Any change can be called improvement. Measurable is matter of point of view.

Would you mind to give examples nix001? Which feature or improvement in particular made the game more fun for you in the past year. Which feature of improvement to the game you believe could have positive influence on making current players happier or/and gaining new players?

The bottom line, to me, based on my observations as I do not have any data, is the game stagnates or grows very slowly at best.

How is that evolution of a game I do not understand. Any game, any business should have prime goal to grow. This is not to be questioned.

One can have the best game in the world, the most sophisticated, refined, efficient, innovative, insert superlative of choice, business, but if it does not have customers, in this case players, it's good for nothing.

Bad mouthing does not help anything I agree, but so do not help empty phrases of a type: game evolved and is much better.

I'm willing to admit my view does not describe reality accurately. I believe I'm able of self-reflection, but I need to see evidence.

The evidence to me is, as I do not have anything else to go by, number of posters here, number of people in SC chat/mIRC channel, number of players in-game, number of complaints, and recently this whole fuss about (some) players trying to, in my opinion foolishly but with good intent, boycott the game.
S
shaun (Kebir Blue)
17 Mar 2009 05:24 Link
eh if your rank is less than 100 i hope its because u just started or that you claimed a gc prize and are thus not ranked properly or have the wrong country as leader...but i dont think ranking means much other than you have relative high welfare related indexes like EI HI TI etc etc
why do good threads get side tracked into a personal beef between guys anyway im not even bothering to read all that
R
Romeo Vicardi
17 Mar 2009 08:40 Link
Excellent.
You have all observed that I am very low in the ranks. If I am not mistaken, I have put my rank here for everyone to see, last night.

We will talk again in a while. Obviously, I was not very active.

As to improvements, I have seen many, including a whole new war game and you may want to look at the 100 to 150 pages of game news, partly cleaned up and see what exactly happened.

But all this is not helping us.

we need to take the issues one for one, without bad language and without pretending we own it, and present these points to W3C.

I hope they will answer the two questions from yesterday.
J
jason (Little Upsilon)
17 Mar 2009 13:36 Link
"we need to take the issues one for one, without bad language and without pretending we own it, and present these points to W3C." ok you are right about that Ginger.
P
Petra Arkanian (Little Upsilon)
17 Mar 2009 15:25 Link
3. Wars against C3 Countries [ top ]

The number of wars a country could start against countries with no president used to be unlimited. This was recently misused by some players who tried to be destructive. The number was reduced to 2 wars per country and the problems was solved.

Several players now requested the number to be increased. Two is very limiting while even a larger number will not allow for any destructive action. We have now increased the number to 5. This is sufficient for now. These wars are short and thus end quickly and new ones can be started.
R
Romeo Vicardi (Little Upsilon)
17 Mar 2009 17:00 Link
One down.
5 is low but we probably can live with that.

No answer yet on the contracts.
L
Laguna
17 Mar 2009 21:50 Link
<!-Quote-!>Quote:

your days of spreading nonsense around, unanswered and un challenged are over.<!-/Quote-!>


You are mistaken. Your days of spreading nonsense and harassing the users of this forum are over.

I would like to know what you understand as nonsense. To this date, nonsense has been definite as "what I don't want to hear."

<!-Quote-!>Quote:

You for one were very constructive once. In the past months however, when I looked, you were not.<!-/Quote-!>


I have been as fair and thoughtful as ever. If I differ in opinion, I don't lose virtue.


You wish to speak of polls, of polls we shall speak.

The poll page is a list long in a page. That is a problem. It is a long list in a single page that takes a long time to load.
To fix it, it would be wise to split it by x pages, each with y polls.
To help organizing and search, assuring each group of suggestions is addressed properly, the polls should be categorized and tagged. They aren't.
I don't even need ten seconds to see the problem and definite it; offer and exclude solutions and prioritize actions. For the designers, it should be more intuitive. As shown in the result, it clearly isn't.

But that is a minor problem. The light in which the polls are seen and judge has never been clear. Some pass and those that do, we never know what influence they will have or how they will be understood. The ephemeral character of some polls is more than underestimated; the same can be said for fairness, coherence and goal.

But, this is, afterall, a consequence of Simcountry's largest flaw: this is a projected without definite limits, methods and goals. Until that is more than evident and said with confidence, this project will not be going far.

<!-Quote-!>Quote:

I thought Laguna got things done some time ago. So what changed?<!-/Quote-!>


What changed... Nothing. What happened?

I had been very busy with some things, stressful things. Fate weaved her will and I suffered a heart arrest. I then decided to relegate Simcountry to a lower status. I posted seldom and didn't intervene in many things. Things went bad, Willard came to the forum to explain. I, among many others, explained why things were going bad. I differed with Willard's opinion, therefore I was worthy of slander in the forum. I now do nothing as punishment.

If W3C ever wants my help again, they will have to apologize and unban those who were banned this last month.
R
Romeo Vicardi (Little Upsilon)
17 Mar 2009 22:11 Link
Laguna.
I am sorry to hear you had a health problem.

I hope that this is not getting to you.
It remains a game and we should enjoy and not stress about it.

get it out of your system. punishing them, you are punishing yourself too. if you think they are stupid, this is no reason to get upset. Its a game and I think you do hope for the best.

What W3C is doing or not, they will decide. I would like to see some problems solved and we have some.

I did get an answer from Tom on the contracts. he said that he already promised to look into it. He did and it seems that there is a problem.

They want to finish something on the home page next week and he said this will be one of the first things they will fix after that.

FarmerBob had an angry message to me where he listed some limitations. I don't really know why he waved them in my face but there are valid issues in that message.

I will pick up one of them and mail w3c again.
My experience is that they do answer.
Z
Zdeněk Pavlovský (Little Upsilon)
17 Mar 2009 23:01 Link
<!-Quote-!>Quote:

Simcountry's largest flaw: this is a projected without definite limits, methods and goals.<!-/Quote-!>



/me nods

Till today I cannot figure where the game is going, whats the goal of the developers.

If anything is to be accomplished, be it in business, personal life or any other activity, goal is set first, then means of achieving it determined.

Since the goal does not seem to me to be pleasing players, nor its to grow and prosper, I am left with nothing else but to come up with hypothesis of the weird kind that this project is a personal "toy" to someone.
S
Stuart Taylor (Little Upsilon)
18 Mar 2009 00:47 Link
Romeo Vicardi, you want Laguna - you gotta get past me and Valde first.
R
Romeo Vicardi
18 Mar 2009 00:55 Link
Stuart:
You for one have no clue what we are talking about.

is this your conclusion of what you have read here?
waste of time.
J
Johanas Bilderburg (Little Upsilon)
18 Mar 2009 02:52 Link
<!-Quote-!>Quote:

3. Wars against C3 Countries

The number of wars a country could start against countries with no president used to be unlimited. This was recently misused by some players who tried to be destructive. The number was reduced to 2 wars per country and the problems was solved.

Several players now requested the number to be increased. Two is very limiting while even a larger number will not allow for any destructive action. We have now increased the number to 5. This is sufficient for now. These wars are short and thus end quickly and new ones can be started.<!-/Quote-!>




/me smacks the Economic summit.