J
Johanas Bilderberg
30 Oct 2021 20:50
Link
It's a numbers game Andy.
Lower numbers are easier to calculate and run in a simulation.
Let's take an example.
The United States has around 1800 fighters/attack aircraft split between Air Force/ Navy.
I have over one million interceptors alone I can use for air defense. It's practically a mathematical improbability any single opponent could defeat that air defense without counting the million plus my fedmates have to support me.
The United States Army has around 900 attack helicopters.
Once again I have over a million helicopters I can put up for ground/ missile defense. Again almost a mathematical improbability that any single opponent could defeat that level of air defense not counting the million plus my fedmates have to support me.
The obvious solution is to keep the map invasion portion of the war game. I love it. Makes war interesting.
Lower the numbers involved which increases the important of units, training, and logisitics. This would increase the need for sound strategic planning, good grasp of logistics, and add an element of tactical suprise.
Federations would be a great place to learn these skills and train with others.
Make war fun again.
Lower numbers are easier to calculate and run in a simulation.
Let's take an example.
The United States has around 1800 fighters/attack aircraft split between Air Force/ Navy.
I have over one million interceptors alone I can use for air defense. It's practically a mathematical improbability any single opponent could defeat that air defense without counting the million plus my fedmates have to support me.
The United States Army has around 900 attack helicopters.
Once again I have over a million helicopters I can put up for ground/ missile defense. Again almost a mathematical improbability that any single opponent could defeat that level of air defense not counting the million plus my fedmates have to support me.
The obvious solution is to keep the map invasion portion of the war game. I love it. Makes war interesting.
Lower the numbers involved which increases the important of units, training, and logisitics. This would increase the need for sound strategic planning, good grasp of logistics, and add an element of tactical suprise.
Federations would be a great place to learn these skills and train with others.
Make war fun again.