A
AlexandeRtheGreaT007 (Little Upsilon)
06 Mar 2009 23:15
Link
The solution I propose is simple. Reduce the ammo usage of all land forces (tanks, artillery, armored vehicles), missile batteries (except conventional/cruise missiles), and airforce units in combat by half. Then increase the damage and accuracy of such units by 50%. This results in several things happening at the same time:
1) Ammo usage by units is cut in half, while the effectiveness of these units in combat remains the same as it is now.
2) Those with large ammo stockpiles, who have been steadily increasing them, might now have enough ammo for their pile with this change, therefore they will stop buying ammo.
3) This deals with the demand side of the equation, while most previous efforts have dealt with supply. When demand is greater than supply by factors of as much as 20 to 1, supply increases are not going to help as much as reducing demand. This solution deals with demand in a one-two punch as listed above.
There will be some who will continue to buy ammo regardless. But this will reduce the demand and usage of ammo, which over time should reduce shortages of ammo on all worlds. It should be a simple coding change too, as Offensive AA Batteries have recently been tweaked twice. Even if my suggestion is not taken into account, demand for ammo needs to be cut significantly if there is going to be a solution to the shortages.
1) Ammo usage by units is cut in half, while the effectiveness of these units in combat remains the same as it is now.
2) Those with large ammo stockpiles, who have been steadily increasing them, might now have enough ammo for their pile with this change, therefore they will stop buying ammo.
3) This deals with the demand side of the equation, while most previous efforts have dealt with supply. When demand is greater than supply by factors of as much as 20 to 1, supply increases are not going to help as much as reducing demand. This solution deals with demand in a one-two punch as listed above.
There will be some who will continue to buy ammo regardless. But this will reduce the demand and usage of ammo, which over time should reduce shortages of ammo on all worlds. It should be a simple coding change too, as Offensive AA Batteries have recently been tweaked twice. Even if my suggestion is not taken into account, demand for ammo needs to be cut significantly if there is going to be a solution to the shortages.