I don't think the GM doesnt understand what they doing. I agree some reductions are need in the game, but ammo corps are the few that SHOULDN'T see a reduction. Maybe they have a program that reduces everything as a hole but i think they need relook at the war side.
Each weapon uses 35shells per attack base cost for both is 233,000 per shell
Factory= 200tank/200artillery
Total shells used = 14,000
Total cost = 3.2B per attack
Fort = 400tanks/400artillery
Total shells used = 28,000
Total cost = 6.4B per attack
City= 700tank/700artillery
Total shells used = 49,000
Total cost = 11.4B per attack
Capital = 1000tanks/1000artillery(sometimes an additional attack is needed base on Q)
Total shells used = 70,000
Total cost = 16.3B per attack
Why does it cost so much infact if ANYTHING weapon corps should see and increase in production.
"You have chosen to build a corporation that will produce Heavy Tank Ammunition.
The maximum production of such a corporation is 48,000 grenades per year".
These corps should make 2-3times that. The planets must have some RETARDED Workers if it takes 5people 1 year to make 1artillery shell. The GM needs to look into SERIOUSLY increasing ammo production or decreasing costs.