A
Andy
30 Jan 2013 13:11
Link
1. New Mobile Units Added
Four new types of mobile air force units have been added to Simcountry. The four new types are: Mobile Helicopter Wing, Mobile Interceptor Wing, Mobile Attack wing and Mobile Stealth Bomber Wing.
These units can be upgraded to a quality level of 600 and can be transported by cargo shuttles to any country you own or traded on the space market. The Mobile Stealth Wings are auto response units and are slightly larger than the current stealth bomber wings.
The mobile units manual is unfortunately not updated yet. It will be updated within several days.
2. Mobile Units and Defending your Country
Mobile units will assume a more active role in the defense of your country in the coming weeks. When a target is attacked, any mobile unit that is within range of the target will actively participate in the defense. It means that if a military unit or a city, or a fortification or in fact any other target is attacked, by land or by air, the garrison at the attacked target will as before, participate in the defense but also any other land based mobile unit that is stationed close to the attacked target and has weapons that can be effective against the attacker, will participate in the defense.
3. Smaller numbers of munitions in military units
Military units used to be created with very large numbers of ammunition. These numbers are now reduced in new units which means that the units will be supplied more frequently in case of war but will be cheaper at setup time.
The change will have no influence on the cost of using the weapons.
4. Faster upgrading of Weapons & Lower Cost of Upgrading
The upgrading process of weapons is enhanced and it is now twice faster than it was until today. Upgrading twice faster requires twice as many upgrade products but the cost of upgrading products, for both weapons and ammunition is reduced.
5. Country Page Menu Restructuring continues
Several more menu features are now included in commands on the left frame of the page. The restructuring is part of a continuing effort to make the site easier to use, remove double references and simplify the interface.
The current changes include the common market, Federations and the security Council pages.
6. The Size of Land Divisions and Large Garrisons
Land Divisions have once more been reduced in size. The max number of weapons in these units is now reduced to 1100. Large garrisons are also reduced in size.
A further decline in the size of land divisions will help in reducing the cost of war even further by reducing the numbers of weapons involved in attacks and the number of destroyed weapons in each attack.
The change does not have any consequences for existing units. When building new units, the new numbers will be used.
All C3 countries are using the smaller units and smaller large garrisons in all wars that are staring after this upgrade.
7. The number of weapons in military bases
The maximum number of weapons a country can have is limited to about 20.000 per military base. The number is quite large and will be reduced in the future.
The number of weapons includes all the weapons that are stored in military bases or in military units and also weapons stored in space centers. Weapons that are stored on space stations are not included in this function.
8. Maximum Number of Weapons per Navy
The maximum number of weapons per navy, is limited to about 10.000. This number is too large and will be reduced in the future. Please make sure you have enough navies to station your navy weapons.
The reduction follows the reduction of the size of military units and is also a preparation for the introduction of navy units that will be smaller in size than current navies.
9. Main Entity
It is now easier to set your main entity to a different country or to an enterprise and back. Changes were limited to once per 30 days and are now possible one in 7 days.
It is impossible to turn an expired country or enterprise into the main entity.
10. Chat and Forum names
Some players switched their names quite frequently and confused others by assuming different names.
Following many requests, we have now reduced the possibility to change your name on the forum to one a week.
Four new types of mobile air force units have been added to Simcountry. The four new types are: Mobile Helicopter Wing, Mobile Interceptor Wing, Mobile Attack wing and Mobile Stealth Bomber Wing.
These units can be upgraded to a quality level of 600 and can be transported by cargo shuttles to any country you own or traded on the space market. The Mobile Stealth Wings are auto response units and are slightly larger than the current stealth bomber wings.
The mobile units manual is unfortunately not updated yet. It will be updated within several days.
2. Mobile Units and Defending your Country
Mobile units will assume a more active role in the defense of your country in the coming weeks. When a target is attacked, any mobile unit that is within range of the target will actively participate in the defense. It means that if a military unit or a city, or a fortification or in fact any other target is attacked, by land or by air, the garrison at the attacked target will as before, participate in the defense but also any other land based mobile unit that is stationed close to the attacked target and has weapons that can be effective against the attacker, will participate in the defense.
3. Smaller numbers of munitions in military units
Military units used to be created with very large numbers of ammunition. These numbers are now reduced in new units which means that the units will be supplied more frequently in case of war but will be cheaper at setup time.
The change will have no influence on the cost of using the weapons.
4. Faster upgrading of Weapons & Lower Cost of Upgrading
The upgrading process of weapons is enhanced and it is now twice faster than it was until today. Upgrading twice faster requires twice as many upgrade products but the cost of upgrading products, for both weapons and ammunition is reduced.
5. Country Page Menu Restructuring continues
Several more menu features are now included in commands on the left frame of the page. The restructuring is part of a continuing effort to make the site easier to use, remove double references and simplify the interface.
The current changes include the common market, Federations and the security Council pages.
6. The Size of Land Divisions and Large Garrisons
Land Divisions have once more been reduced in size. The max number of weapons in these units is now reduced to 1100. Large garrisons are also reduced in size.
A further decline in the size of land divisions will help in reducing the cost of war even further by reducing the numbers of weapons involved in attacks and the number of destroyed weapons in each attack.
The change does not have any consequences for existing units. When building new units, the new numbers will be used.
All C3 countries are using the smaller units and smaller large garrisons in all wars that are staring after this upgrade.
7. The number of weapons in military bases
The maximum number of weapons a country can have is limited to about 20.000 per military base. The number is quite large and will be reduced in the future.
The number of weapons includes all the weapons that are stored in military bases or in military units and also weapons stored in space centers. Weapons that are stored on space stations are not included in this function.
8. Maximum Number of Weapons per Navy
The maximum number of weapons per navy, is limited to about 10.000. This number is too large and will be reduced in the future. Please make sure you have enough navies to station your navy weapons.
The reduction follows the reduction of the size of military units and is also a preparation for the introduction of navy units that will be smaller in size than current navies.
9. Main Entity
It is now easier to set your main entity to a different country or to an enterprise and back. Changes were limited to once per 30 days and are now possible one in 7 days.
It is impossible to turn an expired country or enterprise into the main entity.
10. Chat and Forum names
Some players switched their names quite frequently and confused others by assuming different names.
Following many requests, we have now reduced the possibility to change your name on the forum to one a week.