A
Andy
07 Jun 2025 20:11
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Sales Limits
Following some requests we have update the max selling amounts per game month.
There are now 3 categories:
Countries with a population of less than 100 millions: product sale numbers per month did not change.
Countries with a population >100 millions and <200: product sale numbers per month increased by 50%.
Countries with a population >200 millions: product sale numbers per month increased by 100%.
Spending Limits
Countries with many contracts had problems with the monthly spending space.
We are now counting the amounts spent with these contracts for 50%.
It means that in such cases, the spending limit es extended substantially.
We will keep looking at these limits to see that the problems are resolved.
Electric Car Motors
We have slightly updated the corporation model for this product.
the corporations produces slightly less, the price of the product is increased and the profitability of these corporations is improved.
We hope that this change is sufficient.
Such changes cannot be very large. If needed, we will tune more when the current change is processed in the market.
Wind Farms
As discussed in the forum today, we think that wind farms were hard to manage because production numbers are very small. (1.2 wind farm per game month).
As a first step, we slightly increased the production numbers.
The profitability of these corporations will also increase.
Also this change is small.
A large change could result in a large increase in the purchasing of wind turbines.
we will make another increase in the production numbers of wind turbines in the next upgrade.
Wind turbine corporations also became more profitable.
The upgrade will be installed on all the worlds in the coming hours and early tomorrow.
The Simcountry game news page will be update ASAP.
The next upgrade is expected in less than 10 days and will include the option to automatic deliver products by countries to their corporations.
Following some requests we have update the max selling amounts per game month.
There are now 3 categories:
Countries with a population of less than 100 millions: product sale numbers per month did not change.
Countries with a population >100 millions and <200: product sale numbers per month increased by 50%.
Countries with a population >200 millions: product sale numbers per month increased by 100%.
Spending Limits
Countries with many contracts had problems with the monthly spending space.
We are now counting the amounts spent with these contracts for 50%.
It means that in such cases, the spending limit es extended substantially.
We will keep looking at these limits to see that the problems are resolved.
Electric Car Motors
We have slightly updated the corporation model for this product.
the corporations produces slightly less, the price of the product is increased and the profitability of these corporations is improved.
We hope that this change is sufficient.
Such changes cannot be very large. If needed, we will tune more when the current change is processed in the market.
Wind Farms
As discussed in the forum today, we think that wind farms were hard to manage because production numbers are very small. (1.2 wind farm per game month).
As a first step, we slightly increased the production numbers.
The profitability of these corporations will also increase.
Also this change is small.
A large change could result in a large increase in the purchasing of wind turbines.
we will make another increase in the production numbers of wind turbines in the next upgrade.
Wind turbine corporations also became more profitable.
The upgrade will be installed on all the worlds in the coming hours and early tomorrow.
The Simcountry game news page will be update ASAP.
The next upgrade is expected in less than 10 days and will include the option to automatic deliver products by countries to their corporations.