A
Antilia Walton (Little Upsilon)
10 Dec 2011 18:53
Link
I understand how the games can be frustrating and have no patience whats so ever. Some things in the country game tht requires attention and some does not. I realise that it is not necessary to put in that many so called Min - Target number of corporation required. I have unfortunately wasted all the gold coins in the first lot.
Now, that it does take time to build up the employment over time with out having to sacrifice the hiring issue. It's best to have 100% hiring employment for the corps as it makes a big difference to the income and the fact it helps the score a much more better in the long run. The education system is the key to successful in order to build the country. Increase the teachers and university teachers in order to grow the numbers fast, because the country will need them as it helps to increase the high tech levels higher than usual and there for, you can use them to put them in the corporation when they are at maxed upgraded to become profitable corps.
Of cause, it is always a good start to use the super boost when there is enough workers and high level workers, but don't go overboard like I did in the first place. I have deleted all the corps because of the upgrades I've wasted on with next to nothing high level workers. Also to, when playing the market situation market, I realise that high reds is what makes money with fully upgraded company and makes it easier to sell. While the high greens, makes it harder to sell and there for, you'll most likely have to downgrade the quality in order to sell.
You will also be playing in the selling and buying strategy. This takes time to figure out the sweet spot which makes sense, because it will make the company make even more money to the corp and to the country. As you know every one does not like taxes. Having high taxes will most likely to cause the corp to perform unstable. You need to set the tax right if you want it to perform properly. As long as the corp is making money for the corp and at the same time, paying the country.
Any how, this is just a starting point of how players can get mixed up when things go wrong and they eventually work it out and learn by the mistake. I just thought I share it with you and the fact that it's good idea to give some inform on how the business runs.
Good luck, Anthony.
Now, that it does take time to build up the employment over time with out having to sacrifice the hiring issue. It's best to have 100% hiring employment for the corps as it makes a big difference to the income and the fact it helps the score a much more better in the long run. The education system is the key to successful in order to build the country. Increase the teachers and university teachers in order to grow the numbers fast, because the country will need them as it helps to increase the high tech levels higher than usual and there for, you can use them to put them in the corporation when they are at maxed upgraded to become profitable corps.
Of cause, it is always a good start to use the super boost when there is enough workers and high level workers, but don't go overboard like I did in the first place. I have deleted all the corps because of the upgrades I've wasted on with next to nothing high level workers. Also to, when playing the market situation market, I realise that high reds is what makes money with fully upgraded company and makes it easier to sell. While the high greens, makes it harder to sell and there for, you'll most likely have to downgrade the quality in order to sell.
You will also be playing in the selling and buying strategy. This takes time to figure out the sweet spot which makes sense, because it will make the company make even more money to the corp and to the country. As you know every one does not like taxes. Having high taxes will most likely to cause the corp to perform unstable. You need to set the tax right if you want it to perform properly. As long as the corp is making money for the corp and at the same time, paying the country.
Any how, this is just a starting point of how players can get mixed up when things go wrong and they eventually work it out and learn by the mistake. I just thought I share it with you and the fact that it's good idea to give some inform on how the business runs.
Good luck, Anthony.