T
Tom Willard
01 Mar 2011 16:19
Link
1. The Quality of Military Units
The current situation around the quality of military units:
The quality of military units depends on the quality of the weapons and ammunition that are part of the units. Other materials do not have an influence on the quality yet.
The initial quality of the unit is set to 50% of the initial average quality of the weapons and ammunition that were used to setup the unit.
The quality of both weapons and ammunitions in the unit can be increased by the use of weapon and ammunition upgrades and the fighting quality of the unit depends on the average of the weapons and the ammunition.
When receiving supplies, each movement of weapons and ammunition between the country stocks and any unit, including the supply units, causes a 50% reduction of quality when the weapons are moving into the supply unit and also, an averaging of quality between these weapons and the supply unit itself.
The averaging is again used when the weapons are moved from the supply unit to the military unit.
Planned changes:
The quality exchange between the weapons and ammunition that are bound to be transported to a military unit with the supply unit will be stopped. The quality of what the supply unit is loading for transport will remain unchanged when the weapons and ammunitions are delivered to the unit.
The top quality of weapons and ammunitions in military units is now already increased to 200 and the same applies to the fighting quality of the military units.
The max quality values will be increased even further in the coming period and with this increase, we will phase out the reduction in quality when products are moved into units. While phasing out this quality break, we will reevaluate the production process of weapons and ammunition and the purchasing procedures.
The production of high quality military products will become very profitable as purchasing these products at a very high quality will have a major effect on the fighting capabilities of these weapons when they become part of military units.
2. Account Status Page
A new page is added today and is shown
(optionally) when you login. The page shows the current account status with up-to-date general data and some details on all empires.
The account status page also includes a statement by the player. The page is initially visible for the account owner only. We will eventually add the possibility for the account owner to allow others to view the status page.
A next version of the page with multiple tabs is being prepared. It will have many details on all the empires, countries and enterprises that are part of the account.
3. Moving Corporations: Preannouncement
Moving corporations out of a country requires the owner of the corporation to pay the president a compensation for the damage to the country.
In some cases however, the corporation should be able to move out at no cost if the conditions in the country are unacceptable.
If taxes are higher than 40% the corporation will be able to move out of the country without paying any compensation to the president. Also, if there are worker shortages in any of the categories for workers in the country, moving the corporation out will be free. For this condition to be applied, the corporation must also show that salaries are at least at the government salary levels and that production in the corporation is limited because of a shortage of manpower. If these conditions occur the payment of compensation will be eliminated and corporations will be able to move out of the country without any payment of compensation.
This change will be implemented within the next two weeks.
4. Contracts
Several bugs in contracts were solved. Going over 100% of production is now corrected and contract cancellation was limited to one contract at a time. It is now possible to cancel all contracts at once.
5. Building Private corporations
When an enterprise is setting up a corporation in a country which is part of the same account, confirmation by the president is now automatic.
The current situation around the quality of military units:
The quality of military units depends on the quality of the weapons and ammunition that are part of the units. Other materials do not have an influence on the quality yet.
The initial quality of the unit is set to 50% of the initial average quality of the weapons and ammunition that were used to setup the unit.
The quality of both weapons and ammunitions in the unit can be increased by the use of weapon and ammunition upgrades and the fighting quality of the unit depends on the average of the weapons and the ammunition.
When receiving supplies, each movement of weapons and ammunition between the country stocks and any unit, including the supply units, causes a 50% reduction of quality when the weapons are moving into the supply unit and also, an averaging of quality between these weapons and the supply unit itself.
The averaging is again used when the weapons are moved from the supply unit to the military unit.
Planned changes:
The quality exchange between the weapons and ammunition that are bound to be transported to a military unit with the supply unit will be stopped. The quality of what the supply unit is loading for transport will remain unchanged when the weapons and ammunitions are delivered to the unit.
The top quality of weapons and ammunitions in military units is now already increased to 200 and the same applies to the fighting quality of the military units.
The max quality values will be increased even further in the coming period and with this increase, we will phase out the reduction in quality when products are moved into units. While phasing out this quality break, we will reevaluate the production process of weapons and ammunition and the purchasing procedures.
The production of high quality military products will become very profitable as purchasing these products at a very high quality will have a major effect on the fighting capabilities of these weapons when they become part of military units.
2. Account Status Page
A new page is added today and is shown
(optionally) when you login. The page shows the current account status with up-to-date general data and some details on all empires.
The account status page also includes a statement by the player. The page is initially visible for the account owner only. We will eventually add the possibility for the account owner to allow others to view the status page.
A next version of the page with multiple tabs is being prepared. It will have many details on all the empires, countries and enterprises that are part of the account.
3. Moving Corporations: Preannouncement
Moving corporations out of a country requires the owner of the corporation to pay the president a compensation for the damage to the country.
In some cases however, the corporation should be able to move out at no cost if the conditions in the country are unacceptable.
If taxes are higher than 40% the corporation will be able to move out of the country without paying any compensation to the president. Also, if there are worker shortages in any of the categories for workers in the country, moving the corporation out will be free. For this condition to be applied, the corporation must also show that salaries are at least at the government salary levels and that production in the corporation is limited because of a shortage of manpower. If these conditions occur the payment of compensation will be eliminated and corporations will be able to move out of the country without any payment of compensation.
This change will be implemented within the next two weeks.
4. Contracts
Several bugs in contracts were solved. Going over 100% of production is now corrected and contract cancellation was limited to one contract at a time. It is now possible to cancel all contracts at once.
5. Building Private corporations
When an enterprise is setting up a corporation in a country which is part of the same account, confirmation by the president is now automatic.