Those are decent short-term goals but they constitute more of a means to an end. A web search of the simcountry forums on the topic of education priorities will help you find info relating to the first and a look on this very Beginners Forum will find several guides that show you how to conquer a computer country.
This is not the stuff requiring a mentor. An apprentice or protégé is one who sets sights on a higher achievement and attracts a mentor by showing a necessary commitment towards putting forth the needed effort. The mentor will then challenge the apprentice with a series of steps that will work towards the apprentice achieving his or her aims.
It is only interesting to me if you:
1. Set significantly high goals for yourself.
2. Show that you will do some of the "work". Meaning viewing some docs, reading useful forum info, and doing some of your own testing.
It may be a bit early for you to seek a mentor. You are likely still at the stage where you want to learn on your own for a bit and find out how you want to play. Do you like spending the time needed to truly learn how and then optimize a country to be a powerful tool in your empire? Do you prefer to mostly skip the econ side of the game, doing the minimum, and prepare for a more militaristic approach? A bit of both? A lot of both?