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iamihop11
18 Oct 2012 07:54
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Hi, I stopped playing about 2 years ago because I didn't have the time. I had a paid subscription and an empire of 7 or 8 profitable countries.
I want to play more casually now, not pay, and be content with two countries. I have 11 corporations in my new country that I know should be profitable - services, household prod, military serv, etc - and some that I've seen bring in lots of cash - plastics, other food prods, etc. Yet month after month, they all lose money (~.25B each). They have 100% hiring, ~100% prod.
Now, I know it's early in the process, but I don't remember having this problem when I started up 3 years ago. Which of the following is most likely leading to the consistent losses:
- Low salaries/efficiency = not enough product to make money?
- Sale/buying strategies - I keep setting them to more profitable time-based settings, and they keep reverting to the default. Is this because I'm new or because I'm not paying? The supply cost alone is often higher than the gross sales, nevermind salaries, because it starts buying at 108% and sometimes starts selling at barely over 100% in markets with huge supply deficits. Is this supposed to be good for a beginner?
- Low quality?
- Auto-buying upgrades. They are set to do this. Is this contributing to the raw materials used cost and making it seem as though it's using more supply cost than it actually is?
Thanks for any advice or help with this. I'm definitely a little rusty - hazy on the details.
I want to play more casually now, not pay, and be content with two countries. I have 11 corporations in my new country that I know should be profitable - services, household prod, military serv, etc - and some that I've seen bring in lots of cash - plastics, other food prods, etc. Yet month after month, they all lose money (~.25B each). They have 100% hiring, ~100% prod.
Now, I know it's early in the process, but I don't remember having this problem when I started up 3 years ago. Which of the following is most likely leading to the consistent losses:
- Low salaries/efficiency = not enough product to make money?
- Sale/buying strategies - I keep setting them to more profitable time-based settings, and they keep reverting to the default. Is this because I'm new or because I'm not paying? The supply cost alone is often higher than the gross sales, nevermind salaries, because it starts buying at 108% and sometimes starts selling at barely over 100% in markets with huge supply deficits. Is this supposed to be good for a beginner?
- Low quality?
- Auto-buying upgrades. They are set to do this. Is this contributing to the raw materials used cost and making it seem as though it's using more supply cost than it actually is?
Thanks for any advice or help with this. I'm definitely a little rusty - hazy on the details.