F
Flayer
19 Nov 2012 09:22
Link
I'm a player new to the game, been on for about 4-5 days now. My country is Khorsun on White Giant.
I've done the basic first war and conquered the empty neighboring country and I basically want to ensure that I'll be ready to survive once I'm out of protected mode. This is on White Giant, not Fearless Blue, so that is one less worry.
I've added to my military:
- A defensive division to the attacking ones you start out with
- Some additional fortifications
- A couple more helicopter defense wings
- Another small supply unit and an airbase construction crew
- A few more radar planes and some air transport capability
- A navy with a helicopter carrier, a fleet command, a few offensive and defensive destroyers, and a bunch of attack boats with SEALs
- A remote depot in my new puppet country
I've been eying the neighboring country and his defense index just to have something to peg mine against, his is higher but he seems to be reaching it by fort-spamming (by the way, is this actually a decent strategy?).
How much further would I want to expand before protection mode passes, and are there any sectors of the defense forces that I'm leaving gaps in?
And then onto corporations, I set up one or two new ones each of the first few days and now have nineteen running. As of now, I haven't privatized any, as I'm approaching all the economy stuff I don't understand with caution.
I'd very much like to hear any advice on getting the economy running strong and on policies to help the new corporations grow and keeping the old ones from getting sluggish as time goes on.
Thanks to anyone who's read this far and has any advice to give.
I've done the basic first war and conquered the empty neighboring country and I basically want to ensure that I'll be ready to survive once I'm out of protected mode. This is on White Giant, not Fearless Blue, so that is one less worry.
I've added to my military:
- A defensive division to the attacking ones you start out with
- Some additional fortifications
- A couple more helicopter defense wings
- Another small supply unit and an airbase construction crew
- A few more radar planes and some air transport capability
- A navy with a helicopter carrier, a fleet command, a few offensive and defensive destroyers, and a bunch of attack boats with SEALs
- A remote depot in my new puppet country
I've been eying the neighboring country and his defense index just to have something to peg mine against, his is higher but he seems to be reaching it by fort-spamming (by the way, is this actually a decent strategy?).
How much further would I want to expand before protection mode passes, and are there any sectors of the defense forces that I'm leaving gaps in?
And then onto corporations, I set up one or two new ones each of the first few days and now have nineteen running. As of now, I haven't privatized any, as I'm approaching all the economy stuff I don't understand with caution.
I'd very much like to hear any advice on getting the economy running strong and on policies to help the new corporations grow and keeping the old ones from getting sluggish as time goes on.
Thanks to anyone who's read this far and has any advice to give.