X
xiong
29 Jul 2012 02:32
Link
@drew,
because the countries in sc do not reflect reality, i was merely thinking of my people as tools. my sims/people cannot make any decision without me anyways, right?
this concept of having the workers pay me income taxes or taxes, just bit ridiculous to me if you think about it. i'm paying them incomes through my corps, then they pay me back in taxes, which just a lot of works for not much values in those works. double doing works for the same value?
i think the way to make sense in sc would be my people are the key ingredients to improve my country. that means the more education that i provided to them, the smarter and more productive they are to produce what i want out of them.
think of it this way: you're the owner of a trucking company, the better you educate your drivers and the more trucks you have available for the drivers, then your company should be better?
my thought is that for sc to improve, it should not bother to worry too much about the internal mechanisms of a country, but rather focus on how a country interact with other countries. what i meant by that is, my sims are not independent of me unlike us humans on earth who do not depend on the government to tell us to go work/find employment. in sc, i decide what corps to build and i just need to train my sims to the requirements of that particular corp's requirements.
seems like most of my sims don't even know how to go to work too. my indexes are very good now, but i have a lot of unemployed people. on the managing education priorities, my "unemployed" figures exceeded my "needed for 100% production" figures....with only the exception of the high level managers which unemployed = 10,132 versus needed for 100% production = 12,881.
tell me, if i'm right or wrong...is it that i have more workers than corps to employed them, that's why i have unemployment?
because the countries in sc do not reflect reality, i was merely thinking of my people as tools. my sims/people cannot make any decision without me anyways, right?
this concept of having the workers pay me income taxes or taxes, just bit ridiculous to me if you think about it. i'm paying them incomes through my corps, then they pay me back in taxes, which just a lot of works for not much values in those works. double doing works for the same value?
i think the way to make sense in sc would be my people are the key ingredients to improve my country. that means the more education that i provided to them, the smarter and more productive they are to produce what i want out of them.
think of it this way: you're the owner of a trucking company, the better you educate your drivers and the more trucks you have available for the drivers, then your company should be better?
my thought is that for sc to improve, it should not bother to worry too much about the internal mechanisms of a country, but rather focus on how a country interact with other countries. what i meant by that is, my sims are not independent of me unlike us humans on earth who do not depend on the government to tell us to go work/find employment. in sc, i decide what corps to build and i just need to train my sims to the requirements of that particular corp's requirements.
seems like most of my sims don't even know how to go to work too. my indexes are very good now, but i have a lot of unemployed people. on the managing education priorities, my "unemployed" figures exceeded my "needed for 100% production" figures....with only the exception of the high level managers which unemployed = 10,132 versus needed for 100% production = 12,881.
tell me, if i'm right or wrong...is it that i have more workers than corps to employed them, that's why i have unemployment?