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Forum Beginners business and finance indices?

business and finance indices?

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XON Xyooj
11 Aug 2013 23:29 Link
@teh kilrain,
the education priorities page does not have "available" but it has "unemployed" so i don't know i'm having too many workers while not enough positions or that i have too many positions while not enough workers.

i'm trying to decifer lots of things, it's not straight forward nor clear
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XON Xyooj
11 Aug 2013 23:35 Link
@baconator,

when i login it says i need more corps to employ my people, so i had to open up more corps.

you figure that i have 5% unemployment rate because my employment index is 95%?

there should be 0% unemployment if there are positions available for those who graduated into their professions?
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Star Foth
12 Aug 2013 01:43 Link
What's the salary index of those corporations?

300 is optimal for private and enterprise controlled.

260-300 is optimal for state, national, and country controlled.
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Baconator
12 Aug 2013 06:51 Link
For your country on June 7 3290 I see:

Low Level Workers: 42,000
Needed For 100% Production: 118,000
Medium Level Workers: 28,000
Needed: 110,000
High Level Workers: 32,000
Needed: 34,000

The numbers above are echoed by slight surpluses or slight shortages in all other worker categories. I would disregard messages such as those from the system. You currently have a shortage workers and building more would merely amplify the problem. Your biggest problems that you need to address are the low and medium level worker, which can be done by changing the profession of teachers, nurses, etc, which is quite common in well educated countries and is not a problem, but as you have a shortage of workers overall I would recommend closing a corporation and then going from there to fine tune your economy. The other main problem that can really get you is a shortage of high tech engineers. A shortage of a none worker profession is a bit more important as you can't correct it by siphoning from other professions. You need to adjust your priorities immediately.
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Teh Kilrain
12 Aug 2013 16:45 Link
"the education priorities page does not have "available" but it has "unemployed" so i don't know i'm having too many workers while not enough positions or that I have too many positions while not enough workers."

Same thing. If, looking at the education priorities, you have a 0 for unemployed in any category, but you still have workers required for 100% employment n that category, then you have a worker shortage in the given category and need to make adjustments. Likewise if the number of unemployed is not equal to or greater than the number required for 100% employment.

Baconator gives good advice. I'd close a corp, or maybe more than one that already have low employment, then wait a real world day to see how your other companies respond.

High tech engineers, seniors and executives are almost always an education priority, moreso than anything else.
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XON Xyooj
14 Aug 2013 23:13 Link
@baconator,
as of today, i have "0" for "needed for 100% production" and have figures for "unemployed" so does that means every position in my corps are fulfill and i have extra workers waiting for new positions?

though there is one corp that has "0" production because i have "0" air transport as a apart for its production items. but i cannot build a corp to produce air transport yet because the game level is 3 while i am only a game level 2.

i have build one more oil corp to absorb the existing workers who do not yet have jobs.

see how this go in a few days
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XON Xyooj
14 Aug 2013 23:20 Link
@teh kilrain,
per your interpretation, then today i have shortage of positions for my workers because i have "0" for "needed for 100% production" in all professions yet still have "unemployed" figures?

i'm saying that the word "unemployed" has two meanings, so it should not be used to confuse players in this game. the words "available" should be used because it stated exactly what you have and what you "needed for 100% production" in your corps.

the confusion is amplify when there is a category labelled "graduated last month" too. why graduate from school yet no job for you?
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mha1471
16 Aug 2013 09:13 Link
hey guys great thread i been following this. i am also new to the game and did what you said salaries 110.0 tax 0% profit share 90% can someone take a look please at my country and let me know how i am doing and things i can do to make this better. because i can see that slowly month after month my profit is decreasing. thanks for the help. my country name is: "The Kingdom of Ahmed"
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Teh Kilrain
16 Aug 2013 21:55 Link
XON:

Not what I said. I said if you have 0 for unemployed, but still a quantity for "Needed for 100%", then you have employment issues. It means you have open jobs with no one to fill them.

"Graduated last month" I use as a rough gauge of how fast I can generate certain classes of workers. Otherwise that figure has no value to me.
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XON Xyooj
17 Aug 2013 02:26 Link
@mham1471,
i'm still trying to figure why my cash keeps on decreasing as well. let me know if you know the trick to keep this cash increasing.

i need to get out to where my loan = 0, and my cash keeps on increasing
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XON Xyooj
17 Aug 2013 02:37 Link
@teh kilrain
originally that was also my interpretation too, but even if my "unemployed" is greater than "needed for 100% production" ....my employment index is not 100%, so that is the confusion for me. if every position in my corps are filled, then i should have 100% employment?

there needs to be a different way to define "unemployed" so that it is not confusing. such as "position seekers" so i know that i have workers still looking for positions?

how do you get to 100% employment index?

"graduate last month" is all that i need to know how to fill my "needed for 100% production" and i don't need this "unemployed" figure because just a confusion. there is another location that tells me how many workers in each profession, so what good is this "unemployed" figure tells me other then confusion?

again, i prefer the word "available" so i know what i have in each profession. the "graduated last month" already tells me the rate of growth for each profession.
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XON Xyooj
17 Aug 2013 02:42 Link
if you go to the "change profession" page, it tells you the total you have for each profession, as well as how many are employed, unemployed, and needed for 100% production for your country.

i think the information on this page should be what are in the education prorities page, with the column "graduated last month" and priorities.

what's up with not being able to change professions for the categories LLW, MLW, and HLW?
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XON Xyooj
17 Aug 2013 02:52 Link
perhaps another way to do this would be to have "available positions" and "available workers" which would make it so much easier to match workers to positions?
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Baconator
17 Aug 2013 07:35 Link
Regarding your question about loosing cash each month, I would recommend altering the order strategies for your country. You can do this by going to trade and then order strategy and quality. Set requested quality for every product to 120. The advantage of setting this higher than 120 is an increase in your welfare and the productivity in your corporations along with it. But from my experience, the increased income cannot stack up against the extra cost.
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mha1471
17 Aug 2013 16:44 Link
right XON this is primarily based on my country... what I have seen is in my country the computer auto-build schools, hospitals, roads ect... for me every month. Now and increase in all that would mean an increase in costs to keep them running. hence a little decrease in profits made every month as costs keep increasing. second thing is the economy and how well the co-ops are doing. shortage of supplies would mean less production. having salaries low down as 110.0 also decreases production so less income as less products made and sold. Another thing is if all the products have been sold.so if co-ops incomes drop your monthly profits will also drop. third thing and the most important one i think is the "Beginners Income Booster" this for me drops every month. so if that drops every month it means every month my income drops even if my co-ops made the same profit as they did last month and even if i kept all the costs the same as last month. The only way i can think of actually making more money is if you build more co-ops make sure you always have stock and they are in a market were demand is high and not enough supply. so you can sell all your products you make. And make sure you have work force at 100%. but to be able to build up co-ops at the same rate as the "Beginners Income Booster" drops. i think you will need to have high education index prob. 120+ so you can have high grads to open more corps faster. so yeah education up, build more corps. as soon as "Beginners Income Booster" finishes month after month you should start to see increase in income. also the country depends on income from corps. the corps are a business. and in businesses the profits made every month vary on many aspects some i highlighted above. so i hope this helps. Its just what i have found out from playing the game for about one week now so i am still new trying to learn. my main question is how can i make more money, and fast?
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XON Xyooj
18 Aug 2013 23:05 Link
@baconator,
tried 120 supplies quality, but the cash just keeps going down.

any suggestion?

thanks
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XON Xyooj
18 Aug 2013 23:09 Link
@mha1471,
when you first start out, there are few things that you cannot do which are done by the computer/gm. once you pass a certain period, then you can do everything.

my corps are 100% hiring but not all are at least 100% production.

i still have about 3% unemployment index, regardless of how i manage my education priorities.

i don't know how to make fast money either, other than warring with c3's...but that's not the direction i want to go.
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XON Xyooj
24 Aug 2013 00:09 Link
my "needed for 100% production" are all "0" but yet i have unemployment of about 3%?

does that make sense if every position in my corps have been filled, yet i still have unemployment?

i have only one corp that does not have 100% or more of production because there is a shortage of "electronic components" on the world market of over 10B yet i cannot go out to build this corp because my game level is too low to be able to build this corp.

with so many c3 there should be no shortage of products such as these?

help?
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XON Xyooj
24 Aug 2013 00:13 Link
i have two corps that are making a loss at about 1B per month, so it seems that these losses are dragging on my cash of the country

anyone go ideas to fix these?
much appreciated :)
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XON Xyooj
07 Sep 2013 00:39 Link
wow, thanks for all your helps.

i'm in the top 10 countries on fb :)

but now i still have loss for some corps, mostly due to supplies shortage on the world market or workers shortage due to my tiny population

if you increase the salaries of your workers in your country, will you get people from other countries to migrate to your country?