Keith Allaire (Little Upsilon) | Friday, July 4, 2008 - 07:26 am I needed to replenish some ammo after stuffing my garrisons full of it. Therefore, I ordered 180,000 armored vehicle missiles in two of my four countries. Knowing of the game's tendency to convert 'best priced' orders to immediate ones, I specified a fixed price. I set slightly below market, increase by 5%. As the game does not automatically order ammunition when you have ammo but it is all in garrisons (or, at least, those auto-orders never show up in the pending trades screen), I figured that by setting fixed price, I could avoid any gamemaster hand-holding support function rape-age. I was wrong. Next month I check pending trades. Instead of seeing fixed price, I see 180,000 missiles on immediate. I am sorry, but I do not *need* the missiles badly enough to pay a 60% or higher premium; they can wait for four game months. Really. Honest. So I cancelled the orders. If I had wanted an immediate order, I would have placed one. My stockpiles do not show 'negative ammo.' They show zero ammo, as if I was ordering a strategic stockpile of minerals or something. And now I am out of 1.5T military spending space that I will have to wait to regenerate. Allow fixed price orders to remain fixed price orders, please, or it defeats the entire purpose of fixed price ordering. |
KarneeKarnay (Golden Rainbow) | Monday, July 7, 2008 - 02:51 pm Can I also add that if you choose immediate when you order something it for some reason reverts to best price. Why is this? |
John Fire (Golden Rainbow) | Monday, July 7, 2008 - 10:02 pm I have never experienced Keith's problem of best price orders converting to immediate. Although I have noticed some fixed price order being turned into best price orders for me. I have also noticed some immediate orders register as best price order after filling out the form. This has only happened with cargo planes though. |
Keith Allaire (Little Upsilon) | Tuesday, July 8, 2008 - 12:17 am " Can I also add that if you choose immediate when you order something it for some reason reverts to best price. Why is this?" I am guessing you are a trial member. Trial members can only trade best price. However, I am a full member, and I still experienced this problem. I had to order a couple thousand immediate and trade the rest fixed price to get around it. Which pissed me off. |
Angus88 (Little Upsilon) | Wednesday, July 16, 2008 - 11:06 am I've only noticed immediate orders take place when I get a deficit or stay at zero for a month. I disagree Keith that your country could have waited a few more months, I mean realistically how is it even possible to obtain a negative amount of items, you can only get zero. In real life it would be crisis point if the army had no ammo, they wouldn't say "ahh well lets just wait until they charge less for ammo, I mean its not like its vital to the function of an effective army". Me being in a common market I don't experience that problem very often. Its a lot better then it used to be Keith. Where your country would spend its entire spending space on one good, buying about 12 years of supplies. Countries DO auto buy ammo but only to equal the consumption of ammo, if you want higher levels you need to buy it yourself (don't quote me on this because its just my limited experience). |
Keith Allaire (Little Upsilon) | Wednesday, July 16, 2008 - 05:35 pm I had zero armored vehicle missiles, not negative. This amount was not decreasing into negative territory as all my armored vehicles were in garrisons and thus using the garrison ammo (which I will note was substantially higher than zero). I had no immediate need for said ammo. I was not in a war and no war was forseeable. Thus, no immediate need. I finally got around the problem by immediate-ordering a couple thousand missiles and then ordering the other hundred thousand fixed. Moreover, it is also possible for governments IRL to forego ordering goods that are in shortage. See North Korea. When it comes to paying the premium for immediate-ordered goods, I'd rather follow North Korea's lead than pay the premium price, especially given that ammo isn't really a consumer good so the people shouldn't be noticing |
Angus88 (Little Upsilon) | Thursday, July 17, 2008 - 09:28 am Well yeah they should make garrison units and supplies appear in your countries stock. I hate not knowing how much more of a unit I need to complete the garrison blueprint. |
Kevin Henry | Thursday, July 17, 2008 - 03:07 pm Quote:Well yeah they should make garrison units and supplies appear in your countries stock.
I disagree. I like knowing how many "extra" weapons (and ammo) I have. Garrisoned units, weapons in military units, weapons in supply units, and so on, are weapons "in use" to serve a specific purpose. It would be misleading to sure them as part of the military bases stockpile.
Quote:I hate not knowing how much more of a unit I need to complete the garrison blueprint.
You can look at the blueprints or at what's deployed at individual targets. Therefore, you can figure out how many more weapons you need using some basic math. However, this could be made more user friendly. Maybe, they could add a column like they have on the Education Priorities page..."Weapons need for 100% garrison protection". But this is completely separate from the first issue. |
Noproblem (Fearless Blue) | Tuesday, July 22, 2008 - 12:35 am Seems as if there could be an "in use' weapons list. Just an idea. |
Pathetic Sheep (White Giant) | Sunday, August 24, 2008 - 10:25 am The "immediate" orders reverting to "best price" makes sense. If you order 1000 production plants they won't be available immediately. In some cases both the immediate and best prices can be lower than the fixed prices. |