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Bug being exploited: Inherited debt for conquer countries is not working properly

Topics: Problems: Bug being exploited: Inherited debt for conquer countries is not working properly

Nicolas Fernandez Ponce

Sunday, March 2, 2014 - 12:47 pm Click here to edit this post
________________________________________________________________________________________________________________________________________________________________
{55. Financial consequences of winning a war [ top ]
If the country that has lost the war had net cash, the net cash remains in the country and the winner receives the country with all the cash it has.

{If the country that has lost the war had net debt (net cash < 0), the winning country does not inherit that debt. Instead, the debt is transferred to the main country in the empire of the country that has lost the war.


The reason for this choice is that some empires had countries make large profits at the expense of another country in the empire pushing it into very high debt and then had that country be conquered by a temporarily created second account to get rid of the debt. Now, debt remains in the empire and presidents must take care of all their countries.}}


World: White Giant
Defender Main country: La Republica del helios
Attacker country: Villa Club

So, I attacked and conquered 5 countries of this guy that had an obscene debt and negative net cash.
We are talking about countries with 12T in loans taken (-12T) and an available cash of -1T to -4T.
Almost literally no kind of assets, and secrecy parameters off so it wasn't a perception. Each of those countries (and 100 more he has) are like this.

After I conquered the countries, I found out that not only his main country (La Republica del helios) {{did not}} inherited any of those 12 to 16T debt for each country, {if not that I ended with a negative Net Cash}.

I lost 10T in Game Cash when I cancel those 5 awful countries, cause all the negative net cash they had were transfered my main.


{55. Financial consequences of winning a war [ top ]
If the country that has lost the war had net cash, the net cash remains in the country and the winner receives the country with all the cash it has.

If the country that has lost the war had net debt (net cash < 0), the winning country does not inherit that debt. Instead, the debt is transferred to the main country in the empire of the country that has lost the war.

{The reason for this choice is that some empires had countries make large profits at the expense of another country in the empire pushing it into very high debt and then had that country be conquered by a temporarily created second account to get rid of the debt. Now, debt remains in the empire and presidents must take care of all their countries.
}}


It's clear that this bug is being exploited.

Can you prioritized this bug and fix it ASAP?


Waiting your comments.
Regards


PS: I sent you an email with details on Feb 23, but did not receive reply. If you are unable to check logs after a country is cancel, then email me or post here and I will conquer a country again to reproduce. I prefer to not, as I have already lost more than 15T with the two bugs being exploited.

Roving EYE

Monday, March 3, 2014 - 01:53 am Click here to edit this post
there is no bug being exploited here, only your incompetence at trying to understand simcountry, why don't you continue living upto your name and continue being a ponce.

Nicolas Fernandez Ponce

Wednesday, March 5, 2014 - 04:25 am Click here to edit this post
Jozi/Robocop?

Andy

Wednesday, March 5, 2014 - 12:54 pm Click here to edit this post
There are some exceptions here. it is not entirely true and we will recheck the documentation.

Net cash, if positive, is inherited by the winner.
net cash means all cash and all loans.

If the total is negative, it is inherited too, but up to -2T.

the empire losing the country, inherits all the negative net cash.

Andy

Wednesday, March 5, 2014 - 12:58 pm Click here to edit this post
As to expoliting the inheritance rules, attacking a country with high debt, could easily bankrupt the empire as they inherit the debt.

If the attacker also inherits some of the debt, he will probably think twice before trying to use this to bankrupt others.

Nicolas Fernandez Ponce

Thursday, March 6, 2014 - 01:46 am Click here to edit this post
So... Let me see if I understand.
- You define a game rule
- The game rule is not working
- Its ok for GM.

Doesnt make sense.

If the game rule states " the empire losing the country, inherits all the negative net cash.", and I am showing that its indeed NOT working... why it is not considered it a bug?

Plus, " As to expoliting the inheritance rules, attacking a country with high debt, could easily bankrupt the empire as they inherit the debt.".... Your game documentation states that, that its actually the point of the rule. Of couse I tried it, its within the rules and its actually a good war strategy.

Again, from game docs rules.
" {The reason for this choice is that some empires had countries make large profits at the expense of another country in the empire pushing it into very high debt and then had that country be conquered by a temporarily created second account to get rid of the debt. Now, debt remains in the empire and presidents must take care of all their countries.}}".


Could you kindly explain why it is not a bug that he did not inherited around 30-40T from negative net cash he had?
I checked his main empire before conquering 5 of his 100 countries he is purposely using to " make large profits at the expense of another country in the empire pushing it into very high debt" (for instance, in terms of ceo corps, unlimited workers) and his main country assets remained untouched?

Much appreciate :)
Regards

Nicolas Fernandez Ponce

Thursday, March 6, 2014 - 01:49 am Click here to edit this post
In addition to my last post, in case my point is not clear.
I dont mind as an attacker if I inherit -2T from the recently conquered country as long as the lost player main country inherited whar he should based on game docs. It should have been -10T for him and -2T for me. Balance is still positive for the war effort.
It is not if I inherit -2T and the lost side inherited 0 (zero) instead of -10T.

Thanks!

Nicolas Fernandez Ponce

Thursday, March 6, 2014 - 04:28 am Click here to edit this post
Ps: My apologizes if this post and the other bug-thread I created doesnt sound good, its not my intention at all. English is not my native language.
Regards

Nicolas Fernandez Ponce

Saturday, March 8, 2014 - 01:02 am Click here to edit this post
¿?

Andy

Saturday, March 8, 2014 - 07:59 pm Click here to edit this post
This is the way it is implemented.
the winner can inherit up to 2T in debt if the country you conquered has negative net cash.

We will check the documentation and make sure it is up to date next week with the next game update.

Nicolas Fernandez Ponce

Sunday, March 9, 2014 - 01:37 pm Click here to edit this post
Hi Andy,

Thanks for replying again.
I might have expressed incorrectly, but let me try it again.

I'm more than okay with the way it is implemented now, and how it is explained in the documentation (however, check it just in case). But it has a bug :).
This implementation has to points:
A) The winner can inherit up to 2T in debt if the country you conquered has negative net cash.

B) The empire losing the country, inherits all the negative net cash.


Point "A", it is working cause I inherited that debt and I'm okay with this.
Point "B" it IS NOT working, as the loser country DID NOT inherited any kind of debt.


Hope I could expressed myself better. Let me know if you require further information.

Thanks again,
Nico

Nicolas Fernandez Ponce

Wednesday, March 12, 2014 - 11:33 am Click here to edit this post
GM?

Almost a real month in a row and no solution.

Please, dont keep copy/pasting game docs and focus on the bug I am mentioning.

Its point B from my previous post.

Thanks.

Nicolas Fernandez Ponce

Friday, March 14, 2014 - 01:17 am Click here to edit this post
¿?

Nicolas Fernandez Ponce

Monday, March 17, 2014 - 04:58 pm Click here to edit this post
9 days and counting :).
6 weeks if I count the first email I sent you.



Quote:

Nicolas Fernandez Ponce


Wednesday, March 12, 2014 - 11:33 am Click here to edit this post
GM?

Almost a real month in a row and no solution.

Please, dont keep copy/pasting game docs and focus on the bug I am mentioning.

Its point B from my previous post.

Thanks.





Awaiting reply.
Thanks

Ben

Wednesday, March 19, 2014 - 04:24 pm Click here to edit this post
Nicolas I admire your persistence lol

Nicolas Fernandez Ponce

Sunday, March 23, 2014 - 07:29 am Click here to edit this post
Thanks Ben. It seems I am being ignored lately.


Any GM around to analyze this absurd bug properly instead of copy/paste some text?

Thanks.

Nicolas Fernandez Ponce

Friday, March 28, 2014 - 03:54 am Click here to edit this post
Hello?

Nicolas Fernandez Ponce

Saturday, March 29, 2014 - 11:08 pm Click here to edit this post
It would be nice to address this bug, reply to my messages here and FIX THIS ABSURD EXPLOIT.

Waiting your reply GM.

Roving EYE

Tuesday, April 1, 2014 - 01:23 am Click here to edit this post
there is no bug being exploited here

drys0013

Tuesday, April 1, 2014 - 06:36 am Click here to edit this post
Have you tried insecticide on those bugs

Nicolas Fernandez Ponce

Sunday, April 6, 2014 - 04:06 pm Click here to edit this post
¿?

Nicolas Fernandez Ponce

Sunday, April 13, 2014 - 06:37 am Click here to edit this post
¿?

Nicolas Fernandez Ponce

Saturday, April 19, 2014 - 05:13 am Click here to edit this post
Still waiting answer to this Andy. I sent you new emails too....

Nicolas Fernandez Ponce

Tuesday, April 29, 2014 - 06:03 am Click here to edit this post
Hello?

Nicolas Fernandez Ponce

Friday, May 16, 2014 - 03:36 am Click here to edit this post
Forgot to update everyone.

GM says there is no bug and the documentation is updated... It's clearly either an absurd bug or an obsolete documentation but apparently they dont want to fix it.

So... whoever wanna still play the war game, keep on mind this bug exists and it's being exploited from some players.

Andy

Friday, May 16, 2014 - 09:02 am Click here to edit this post
There is nothing to fix here.

It is by design, that the country winning a war will inherit a limited debt, currently max 2T.

we do not think you should inherit all the debt but when attacking a country with negative cash, there are some negative consequences.
it is easier to win most times but it costs some.

We love to fix bugs when they are reported to us but this one is no a bug.

ELCapitano

Sunday, May 18, 2014 - 06:16 pm Click here to edit this post
Andy don't piss in the blokes corn flakes and tell him its milk.

He even quoted YOUR own documentation that says when you take over a country that has a large amount of debt it (the debt) is transfered to the leader country of the empire that lost it.

It is clear that you have, 'by design', set the mechanisms of the game to work this way. But its clear that your documentation was wrong.

So do the right thing and admit it. Don't be rude and pretend like there was never a problem. There was and it was with YOUR documentation.

We as players can not guess when you change things we can only go by your documentation. Especially when we are new and trying to learn the game from your documentation. I suggest when you change things in the game before you implement them change your documentation first so the information is always up to date.

cl108

Sunday, May 18, 2014 - 06:36 pm Click here to edit this post
So Andy, did roving eye's empire receive the debt?

Andy

Tuesday, May 20, 2014 - 07:56 pm Click here to edit this post
Check the documentation.
it was changed a long time ago.

the complaint came several times, with the same "Quote" from the doc.
when we checked the "quote", it was not there.
It was changed long before.

But all this is not about the documentation which is correct.

It is about the feature.

and the feature is programmed to leave max -2T with the winner, if the country had negative cash.
it was programmed to be exactly the negative cash if less than -2T and has specific code to maximize it at -2T.
This was programmed like this several years ago and the coding required a decision on this number, and code to make sure it is maximized. The number if not just a number in the code but what we call a "world property" that can be set without a change in the code.

We had a good reason to add this but at the time, the document was not updated. this was done later.

I love players to find bugs in the game, and especially my own errors because we then can fix them.
I have no problem with that and said it many times before on this forum.

In this case, someone did not like the feature and declated it a bug.
This however does not work. No bug in this case.

ELCapitano

Wednesday, May 21, 2014 - 02:45 am Click here to edit this post
I checked the Documentation at the time this was posted and found it to be as quoted.

ELCapitano

Wednesday, May 21, 2014 - 02:53 am Click here to edit this post
And if you do like people to find and point out problems so you can fix them I have messaged you twice about one, and I've posted in the FB forum under the title security council please wake up. Feel free to address the problems mentioned not only by myself but others also.

Andy

Wednesday, May 21, 2014 - 01:34 pm Click here to edit this post
As far as I remember, this problem was raised by Nicols Fernandez Ponce.

we have also exchanged mails with him several times about it.

We receive several messages each week, from players who report a preblem, if needed we ask for more info, and when there is an error, we fix it.

This way, we have fixed many errors each year.

ELCapitano

Wednesday, May 21, 2014 - 03:43 pm Click here to edit this post
Thats nice. So interesting how you deal with problems raised to solve them. If I may ask a question, how long does it take you to reply to peoples problems that are raised?

Andy

Monday, May 26, 2014 - 10:04 am Click here to edit this post
This is typically what you ask when you have nothing to ask about.

it will be nice if you will bring real issues here and problems that need a solution.

urgent issues are mailed to us too and resolved.

ELCapitano

Tuesday, May 27, 2014 - 10:51 am Click here to edit this post
"This is typically what you ask when you have nothing to ask about.

it will be nice if you will bring real issues here and problems that need a solution. "

Andrew please find below a copy and paste from my sent messages and a copy and paste for each message addressed to yourself (if you don't believe me I can send you screen shots of these I just don't know how to attach things to messages in this forum).

I would appreciate it in the future if you did not insult me and embarrass yourself by saying rude comments like the one above.

You will find the time and date that these where sent to be over a week ago. I have emailed you and posted in these forums on numerous occasions, with no reply. Hence the reason why I asked how long it usually takes for you to reply to messages. And hence the reason why it is completely valid for myself to ask you how long.

Andrew please understand that nobody likes to be dismissed, insulted, belittled or berated. Especially when I, and others, are paying money for the privilege of being treated in such a manner.

Understand all I am asking for is a little customer service. I had a problem I mailed you. I did not receive a response from you. So I started posting in the forums in the hope that you would take notice and acknowledge you had received or will check the mail I sent you. But I have just been dismissed, ignored or insulted.

I understand you may be busy and may not have the time to deal with the issues I have raised right away, but simple principles of customer service dictates that you acknowledge the message given. A simple reply saying, you have received the mail but don't have the time to deal with it now. but will try to get back to me by ...(insert approximate date) would be acceptable. But again I have received no response from you.

I would appreciate if you would acknowledge that you have received mails and give me an approximate time to expect a response.

Thanks.
Andy Re: Andy I am trying t... 20 May 2014, 03:11:03
Andy Andy I am trying to ta... 17 May 2014, 07:22:35


Andy I am trying to take over a country &quot;the republica del sol&quot; on FB I destroyed everything I could possible destroy and painted every inch of the map I could and I still couldn't reduce the DP to zero can you please look into this error as it had cost my empire being attacked and nuked since.

Re: Andy I am trying to take over a country ampquotthe republica del solampquot on FB I destroyed everything I could possible destroy and painted every inch of the map I could and I still couldnt reduce the DP to zero can you please look into this error as it had cost my empire being attacked and nuked since.
Hi Andy just want to know if you received my last message.

Andy

Tuesday, May 27, 2014 - 01:48 pm Click here to edit this post
Although I am not the only one here handling messages, we do answer all of them.
There are very few exceptions, but these are quite obvious.

the messages you refer to were dated a couple of days ago. I did not see it at all.

Nobody likes to be mistreated, including the gamemasters. Style of messages is an art.

Thank you for being a full member, but the forum is a priviledge that is not guaranteed in the game.

We love criticism when it is constructive, and meant to get attention to problems and improve the game.

If you did not get an answer to a mail, it means that we did not receive it (sometimes however, it takes several days to answer).

I remember answering a mail on a war that would not end despite many attacks but it was several weeks ago.

In general, you should look at the war damage page that shows up on the war page.

you can see what you damaged, how many points you got and how many can be gained by more attacks.

It is quite detailed.
After looking into it, your question would probably be more specific.

And then, there are one or two countries in each world that are impossible, or near impossible to take.
when they are abandoned at some time, we remove them from the game. most are gone but we do have a few.

ELCapitano

Thursday, May 29, 2014 - 05:08 pm Click here to edit this post
So Andy is the republica del sol one of those countries that are impossible or near impossible to take?

"Nobody likes to be mistreated, including the gamemasters. Style of messages is an art."

If you feel I have have mistreated you please feel free to point it out.

"Thank you for being a full member, but the forum is a priviledge that is not guaranteed in the game."

Is this a subtle threat to ban me from the forum? If so please state your grounds for doing so.


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