evilrachet | Thursday, January 31, 2013 - 07:47 pm In my country "The Democratic Union of Libress" 2 months in a row now, I have logged in to see that is was 650B and now 450B in debt for no reason. I looked in the financial statements, and it is showing that I somehow spent all of that money on weapons and ammo? Those are one-time costs however, and I have not made any purchases since last night. This is one game month after the other. I have a smaller army than I had on my main when starting out, so this is not the "training" ammunition. I spent 2 GC, and transferred the money from my main the first time just thinking that it might just be a one-time glitch, but it is not so. I am also clueless to how this is even possible, as this would quickly bankrupt even the biggest economic countries possible in the game. I am requesting that this be fixed, and I have the money that was lost due to this, plus the interest that is going to be paid on loans about to be given to my country deposited to the coffers once this is fixed. Thank you. |
evilrachet | Friday, February 1, 2013 - 07:16 pm Can I get a reply from the GM please? It quite doing it to that extent, but my country is showing as making a profit every month, yet every month, it is losing money somehow. I have not been making purchases ibn that country since before those 500B transactions. |
Crafty | Friday, February 1, 2013 - 07:35 pm Examine your finance pages. You will work out where you are spending the money. Just sometimes its not so obvious as to jump out and smack you in the face. This is a game that you need to use some grey matter in rachet, of course if you're really stuck someone will probs have a look for you. |
evilrachet | Friday, February 1, 2013 - 08:54 pm Crafty, that's the problem, I looked at the page. Somehow I have 2 500B charges for weapons ammunition that are impossible, as I NEVER ordered NEARLY that much, just enough to fill in the gaps build 3 units months before that. I also looked at the monthly finance page when it happened this morning during the simulation run, both before and after, and it was showing a profit for the month. |
evilrachet | Saturday, February 2, 2013 - 12:45 am Can I please get a response on this from W3C? I keep losing money EVERY month! No reason for it either! I'm going to be bankrupt in a day or so over this! |
Crafty | Saturday, February 2, 2013 - 04:36 pm Rachet, your country can make a profit every month but spend more than it brings in, so creating loses/debt. It looks like you've overspent on ammo, but hey, 500B really is very little, dont fret it. I lost trillions and trillions like this. It has been expalined in the general forum, that units were running on low ammo and a cheat was being used. The GM found and fixed this, causing lots of countries to buy all the ammo they should have had anyway. This is prob what happened to you. Now you have all your ammo required, you can repay any debt soon enough. |
evilrachet | Saturday, February 2, 2013 - 05:07 pm Well, I understand that, and I'm not irritated with the 1T losses there. Still should have been handled differently, without affecting other players that have played legitimately, but whatever. But how can it make a profit if it is spending more than it makes every month? I looked at my financial statement repeatedly, and it shows I'm in the green there, it shows I'm in the green on the ticker, yet without spending a single dime myself, which doesn't get counted on that sheet, I am somehow losing money. It's just disappearing into thin air, as if the GM keeps manually setting my cash lower (Which he is not, but that's what it would be like.), it can't be anything else. EDIT: Thank you for trying to help, and explaining my 1T loss Crafty. |
Laguna | Sunday, February 3, 2013 - 04:37 am Do you plan on warring soon? If not, heavily consider dismantling your units and selling your weapons. But I do agree, and very much so, that these cases should be handled differently by the game. |
Andy | Sunday, February 3, 2013 - 11:40 am Your army uses ammo in peace time too. please read the documentation. When ammo is used in the units, (also used for weapons stored in bases), ammo is moved from the bases to the units and when short of ammo, it is ordered in larger quantities. This is to prevent very frequent orders. The cost you see in the cash report, is the accumulated orders for ammo year to date. weapons are not ordered automatically unless you have build units and there are not enough weapons for these units. |
Andy | Sunday, February 3, 2013 - 11:48 am Also, no money is ever lost for no reason. Loans are taken automatically when needed and for a reason. The reason in this case was, as always, that your cash went negative. Also this is in the documentation. Reading the documentation ahead of time might help a lot. |
evilrachet | Sunday, February 3, 2013 - 12:50 pm So the ammo usage only shows up in the yearly reports then? Also, that explains why ammo costs more for my slave, I have more/larger units in my slave than I had in my main. The documentation is not clear on that, and I have read about half of it since returning. @Laguna I plan on C3 raiding if/when I become premium. As it is, I have deactivated most of my force. |
Andy | Monday, February 4, 2013 - 10:12 am The use of ammunition is proportional to the number of weapons you have. It varies per type. |
Crafty | Monday, February 4, 2013 - 10:54 am Andy, can you clear one thing up for me please. On the order qualities page (and indeed the products in stock page) there is an indication of monthly use of each ammunition type, just as there is for all products. Are you 100% sure this figure represents ALL monthly ammo use, or is it just deactivated weapons use, not formed units use. The shown figures for monthly ammo use dont seem right for the entire monthly use. Thanks. CC. |
Andy | Tuesday, February 5, 2013 - 10:24 am The weapons in the reserves are using a fraction of what active weapons use and their use is included. but your question comes exactly at the moment we were discussing that same issue. There is a problem and it is related to the use of ammo by the units. Their use is counted too low, resulting in country orders for ammo that were too low and resulting in negative stock of ammo. when negative, larger orders are placed to fix it. we will check the counting of ammo use by units. It will be done by next week. it will probably result in higher monthly use numbers, larger periodic orders by countries and no "correction" orders that used to be very large. probably better for the ammo market that will see more stable order numbers. All this works in theory. If the market has shortages, usage numbers might be OK but orders may not be delivered. |
Crafty | Tuesday, February 5, 2013 - 06:12 pm Thank for your answer, that sounds great if it works as it should. It would enable keeping reserve ammo levels more prudently and avoid the sudden 'shock' purchases. And the ammo market stablising too with regular supply/demand. Excellent, this would keep me from moaning for a while, cant promise how long though... |
Laguna | Tuesday, February 5, 2013 - 07:04 pm My countries were waiting for there to be one month's supply in stock before making their order. It doesn't matter if I'm ordering 1 000 years of supplies, I'm still going to suffer shortages because it'll take more than a month to get that order through. By default, the low-water mark should be 4 game months. That should fix your problem without the need for larger orders. |
Crafty | Tuesday, February 5, 2013 - 07:42 pm I tried setting the low water mark to 5 months, or maybe more, sometime ago. The massive buying orders that created were quite scary. It did level out as the requirement was filled. But you need a healthy cash balance before you up the low water mark. I dont know if it should be set at 4 months by default, surely thats up to the president. And it would certainly hurt new accounts unless their C3 came with 4 months supply of everything. Overall, I agree and would recommend to anyone to set a higher watermark if the country can afford the initial sudden large purchases. |