Prudence Medici | Wednesday, February 10, 2021 - 01:45 pm We should change how game level is increased/ decreased as this forces people to play in certain types. For example if you want to run a country were you don't pay social security benefits then you can't progress because one of the indexes that you must meet is social security. Same goes for things like roads and education. I think that this should be more open so that players can generally manage their countries the way they want too and still be able to progress so long as it works. |
E O | Thursday, February 11, 2021 - 03:11 am Interesting. I disagree, though obviously you're entitled to an opinion. You can absolutely build countries with no roads, no education or no social security. There's nothing stopping you. By all means, manage your countries as you see fit. What I want to know is why you think you should be able to achieve higher game levels without the absolute basics, such as roads? Why do you get rewarded with higher game levels for having a glaring issue with your country? That makes zero sense to me. |
Andy | Friday, February 12, 2021 - 04:33 pm I think that a country with no roads or hospitals, and a country that does not support its citizens when needed, can not develop economically at all. The population will not be very happy and will not be very motivated. why should we treat a country like that as successful and give it a high game level. Welfare has a positive influence on people and production goes up. welfare includes social security. You can reduce social security, just do not expect people to be happy about it. |