Mizore | Wednesday, December 19, 2012 - 06:20 pm Having many different weapon types in mobile units is a mistake. It would be better to have a larger variety of more focused unit compositions. Given that these are quick response units, it would allow the player to determine the exact type of weapons needed for the situation and send that type of weapon. The balance is already in the smaller unit size of such units. Currently I see the trend of "Ground Mobile Units" having 400 weapons. I will respect that in my suggestions for the stronger weapons, but would like to propose that weaker weapons have larger unit sizes. For the air weapons, I don't know what number of weapons you will treat as standard, so I will just guess. In either case, I would like suggest the following compositions: Offense Ground: 1) 400 Mid Range Missile Batteries 2) 400 Off Anti Air Batteries 3) 400 Anti Tank Missile Batteries 4) 600 Heavy Tanks 5) 600 Heavy Artillery Offense Air: 1) 200 Fighter Planes 2) 200 Precision Bombers 3) 200 Attack Helicopters 4) 300 Attack Drones Defense Ground: 1) 200 Anti Aircraft Missile Batteries + 100 Missile Interceptor Batteries + 100 Defensive Missile Batteries 2) 100 Anti Aircraft Missile Batteries + 100 Missile Interceptor Batteries + 200 Defensive Missile Batteries 3) 100 Anti Aircraft Missile Batteries + 100 Missile Interceptor Batteries + 100 Defensive Missile Batteries + 100 Defensive Armored Vehicles Defense Air: 1) 100 Interceptors 2) 100 Helicopters AUTO-DEFENSE (I'm imagining they'll work like Interceptor and Helicopter wings): 1) 300 Anti Aircraft Missile Batteries + 100 Missile Interceptor Batteries 2) 300 Defensive Missile Batteries + 100 Missile Interceptor Batteries |