Alexandrov Stolin | Tuesday, August 14, 2012 - 11:03 pm it seems that the migration feature of the game needs to be fixed to be more realistic and extreme the most you can get is around 1000 migrants a month and it appears the least you can get is 0 which in itself makes no sense if you do the math you should also be able to control migration to some degree also the population simulation doesn't make much sense anyways with the fact that while in real life country's with large populations can have larger ammounts of population growth then smaller ones it is the oppiosite in SC idk weather from larger death rates or smaller birth rates but ethier way not.much sense |
Drew | Wednesday, August 15, 2012 - 02:48 am I agree but that could be dangerous |
Crafty | Thursday, August 16, 2012 - 04:11 pm There has to be a limit to population surely. A country can only support X amount of people. I'ld like to know what the migration numbers are for C3s. If peeps are immigrating somewhere, then they must be emmigrating from somewhere. |
Lukemc1441 | Tuesday, August 21, 2012 - 01:01 am yeah if a country becomes severly over populated they should emmigrate to the neighbors... idk theres only so much you can do with a browser based game and especially one thats long established... What would be the best is starting from scratch while leaving this one running during development but that would probably be far too expesive but you gotta think if you rip the floor outve a house and slowy replace every part of the house while trying to keep it liveable youll have a slow painful transition and a Frankenstein mansion when your done |
lenpeat | Wednesday, October 23, 2013 - 07:33 pm "The Power of Law is in the ability too Give Freedom, not that which holds back The Migrant. |
lenpeat | Saturday, November 9, 2013 - 03:29 am Were having problems gettin our soybean's in! bugs my Loan's at Risk , and Dont even think too Mension the Frank stayin around use the boney scene an insider at wiley coyote's. |