Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Combine Defensive and Offensive Weapons (White Giant)

Topics: Suggestions: Combine Defensive and Offensive Weapons (White Giant)

Azyren1 (White Giant)

Saturday, December 24, 2011 - 12:45 am Click here to edit this post
Seriously why have we not done this already? There aren't any suggestions? Why was this here in the first place?

a9fc8yt3kd1 (Fearless Blue)

Wednesday, December 28, 2011 - 11:32 am Click here to edit this post
Defensive weapons and offensive weapons are separate so that defensive weapons can be cheaper than offensive weapons. This gives the defense an economic advantage in warfare, and deters reckless military aggression. Honestly, I think the game would be more interesting if there were no separate categories for defensive and offensive weapons. Players would then be forced to rely more heavily on their diplomatic judgement to ascertain whether or not other players posed a threat to them, instead of merely relying upon the advantage which the game provides in purchasing defensive weapons.

Rick Johnston (White Giant)

Saturday, February 25, 2012 - 02:47 am Click here to edit this post
i agree completly

Rick Johnston (White Giant)

Saturday, February 25, 2012 - 02:47 am Click here to edit this post
but they should still have seperate weapon groups like the land based weapons


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