Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Better overview over cost / surplus (White Giant)

Topics: Suggestions: Better overview over cost / surplus (White Giant)

Emperor Andross I. (White Giant)

Tuesday, July 5, 2011 - 10:16 pm Click here to edit this post
Since I started playing Simcountry, the game often added and removed money (many times per month) from my country's bank accounts and I often wondered what exactly was it, that suddenly cost me 100B or what was it that added 100B to my account? I think a neat overview over what changed a country's balance would be useful to be able to decide what to do in order to raise surplus or to identify unnecessary cost. If a page like this already exists, I was so far unable to find it. The Financial Statement page is not sufficient to identify what exactly caused a loss or surplus in money. Something like a bank statement which you get every month (preferably in realtime) with exactly identifiable income and expenses would be useful.
Also: The "Recently sold" and "Recently purchased" pages serve no purpose - they display nothing, even if things were purchased or sold.

Crafty (Fearless Blue)

Wednesday, July 6, 2011 - 01:09 pm Click here to edit this post
recently sold and purchased shows direct trade stuff.

Most expenses can be tracked down with a little detective work, look at materials sold/purchased, pop spending etc etc. Some things can be hard to work out though I do agree, and what math the game uses... who knows?


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