Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

Simcountry II: Sports Department (Kebir Blue)

Topics: Suggestions: Simcountry II: Sports Department (Kebir Blue)

Tiempo Misdaad (Kebir Blue)

Tuesday, December 14, 2010 - 12:54 am Click here to edit this post
Okay, I have a lot of ideas. These ideas aren't completely thought out, but they are more developed than "LOL we need (x)". I will be calling these ideas "Simcountry II". This is a thread about my idea for Sports.

Many people have suggested national sports teams in the past, and the developers have accepted the idea. However, the devs (in the Poll results) typically ask for an idea of HOW to implement this. I have an idea.

THE SPORTS
There will be five types of sports available: Football, Baseball, Gridiron, Cycling, and Olympics. Olympics is more of a combination of seven small sports. Nations have the option to form one Team for each sport, and participate in regular Championships. These Championships may be every couple of days, or something.

The rewards for winning Championships is not just glory, but also a Trophy (these show up on a special page, and serve no purpose) and money prizes. Sports can also boost the economy, as I will explain later.

THE CORPORATIONS
The Sports Corporation will now be replaced with Sports Players, Sport Bicycles, Stadiums, Sports Supplies, and Spectator Foods.

SPORTS PLAYERS AND SPORT BICYCLES
Corporations that produce Players can be imagined as professional trainers

Psycho_Honey (Little Upsilon)

Tuesday, December 14, 2010 - 12:59 am Click here to edit this post
You must be outside of the USA because I was thrown off at the mention of Football and Gridiron in the same sentence.

Football = Soccer

Tiempo Misdaad (Kebir Blue)

Tuesday, December 14, 2010 - 01:59 am Click here to edit this post
Crap, I didn't know there was a time limit. I'll just have to redo the post.

EDIT: Actually, I'm American. I decided to address Football by it's internationally accepted name, and American Football as Gridiron since it's different.

My logic for which sports I chose is based off the real world.
FOOTBALL: Very popular in Europe and Latin America. Necessary.
GRIDIRON: Very popular in America. Most Simcountry members are American.
BASEBALL: Very popular in Latin America and Japan. Second-best sport.
CYCLING: Tour de France.

Tiempo Misdaad (Kebir Blue)

Tuesday, December 14, 2010 - 02:30 am Click here to edit this post
SPORTS PLAYERS AND SPORT BICYCLES
Corporation that produce Players can be imagined as professional trainers who have contracts with their students allowing them to "sell" the students to whatever team they want.

The owner of a Corporation can choose to "manufacture" a certain "brand" of player: they choose what sport the player is for and how many points for each skill they have, and can "manufacture" this brand in bulk. Players are taken from the population of the Corporation's home nation.

As you may have noticed, I mentioned "skill". There are a number of skills, and the Corporation has 100 points to distribute amongst these. Bicycles (used in Cycling) work the same way, more or less.

When a President wants to purchase a Player or Bicycle, he can do so from the Sports button at the top of the screen, scrolling down to "Hire/Purchase Players/Bicycles".

TRAINING AFTERWARDS
After hiring a Player, the Player can be trained by the nation. 12 hours a day can be distributed to training for different skills. These skills chosen can be different from player to player. All players have a randomly-generated names (like Cities and Military Units), which can be changed by the President.

TEAMS
A Team requires a number of workers, like a Corporation.

CHAMPIONSHIP (FOOTBALL, GRIDIRON, BASEBALL)
The Championship structure for these three sports is simplified for the sake of gameplay (and since I don't understand how leagues work in the real world).

There are three tiers: Regional, Continental, and Global. At Regional, all the nations in a Region go up against each other, and the winner goes on to Continental, which is all the winners of Regional from the Continent, and the winner of that goes to Global, where all the winners of Continental are.

At each stage, the nation that comes first alphabetically goes up against the nation that comes second alphabetically, and the winner plays the third, etc.

CHAMPIONSHIP (CYCLING)
Cycling is Tour-de-France style. Every time the Championship is held, the Security Council picks a nation to host it. The same nation can not host it twice every 30 years.

The route of the race is the roads in a nation, divided up into sections. Each section takes one day (game time). Instead of one victor, the categories are:
Most Sprints One
Most Victories
Best Time Overall

OLYMPICS
The Olympics is divided into Cycling, Running, and Swimming (typical races), Fencing and Fighting (fights), and Gymnastics and Shooting. See "Games".

The victors are:
Most Gold Won
Most Points Won

Gold = 6 Points
Silver = 3 Points
Bronze = 1 Point

INDIVIDUAL GAMES
Football, Gridiron, Baseball, and Fighting are all "games". You can either hire an Advisor to auto-manage the game for you, letting you do more worthwhile things like real-world work, or manage it yourself. Before each "period" (turn) you choose a strategy. The computer calculates the results of the Strategy vs opponent's Strategy plus the Skills vs opponent's Skills.

For Gymnastics and Shooting, you have to score points. In Gymnastics, you can choose different types of moves to score points. More challenging ones are more rewarding, but failure takes away points.

Fighting and Fencing functions like Football, Baseball, and Gridiron.

MAKING MONEY
There is also a Minor League within your nation. Every University has a team. These teams do not have statistics, and the outcome is not important. This just determines how many Minor League games you have. Every time there is a game, you receive income (sales tax) on the tickets and Spectator Foods sold to spectators. Building more Stadiums allows for more games, as does Universities.

Scarlet (Little Upsilon)

Tuesday, December 14, 2010 - 08:44 am Click here to edit this post
Nope.

Psycho_Honey (Little Upsilon)

Wednesday, December 15, 2010 - 06:44 am Click here to edit this post
I know a better idea, Let's write an essay!

Ummm Nope.

Psycho_Honey (Little Upsilon)

Wednesday, December 15, 2010 - 06:45 am Click here to edit this post
Decent idea, along with diseases, I just don't think sim(the gms)is ready to move into such detail and micro management.

Tiempo Misdaad (Kebir Blue)

Wednesday, December 15, 2010 - 07:39 am Click here to edit this post
SCARLET
Do you dislike the idea of Sports in general (it's apparently not disliked; it's been voted on and accepted a billion times), or the specifics of my idea? I'd like more information.

PSYCHO HONEY
I figured I had it micromanaged to much, but couldn't think of a way to really simplify the team management.

Psycho_Honey

Wednesday, December 15, 2010 - 03:35 pm Click here to edit this post
I think your ideas, or at least the sports, should be added as mini-games that players can opt in or out of from the portal as they get their countries under control and log in more or less just to 'make sure' everything is running smoothly. These could offer a level of prestige and fun for players who have done most of the hard work in sim and are not expanding anymore. It would also allow a 'break' from the clicking. Seriously, everyone needs a break.

BaneslayerAngel (Little Upsilon)

Friday, December 17, 2010 - 06:16 am Click here to edit this post
Hey, I like new players with new ideas! Though, it'd be too much of a micro idea to add to SC..

But feel free to keep posting, sometimes new players, with new ways of thinking, are exactly what we need

:D

BA


Add a Message