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Food products - Why do the top players avoid these products? (White Giant)

Topics: Suggestions: Food products - Why do the top players avoid these products? (White Giant)

Maestro2000 (White Giant)

Thursday, November 26, 2009 - 03:08 am Click here to edit this post
The Answer: Profit

Why not add a bonus system for locally producted foods. A fresh food bonus.

Food companies selling in the local market receive a 3-5% surcharge for freshness.

Maestro2000 (White Giant)

Thursday, November 26, 2009 - 03:10 am Click here to edit this post
I find it silly to see the major players in the game with countries void of any food companies.

Maestro2000 (White Giant)

Thursday, November 26, 2009 - 03:14 am Click here to edit this post
What I'm driving at here is getting countries to have a wide variety of products.


....and they are profitable

Joe3811 (Golden Rainbow)

Thursday, November 26, 2009 - 12:13 pm Click here to edit this post
I have a few food products, (chocolate, vegetables, fruit, other food, cheese, meat, fish). Other food is quite profitable, the others are only modestly profitable, but provide employment for a lot of LLW,s that otherwise might be social security. The pop in my three countries are slightly over 100 M and one of each is more than sufficient to meet needs (excepting other foods).

Plato (Little Upsilon)

Thursday, November 26, 2009 - 10:21 pm Click here to edit this post
I own very few of these corps. I build these if I get my pop out of balance and I lack the high tech people for other corp. When my pop re-balances, I transfer the corp out and build something better.

I don't usually keep them in my empire because my CEO runs my economy and corp pay taxes based on production. Higher productivity corps simply pay off better.

Maestro2000 (White Giant)

Friday, November 27, 2009 - 02:12 pm Click here to edit this post
Maybe there should be a revolt risk for not maintaining a minimum number of food corps in your country.

maclean (Kebir Blue)

Saturday, November 28, 2009 - 07:50 am Click here to edit this post
@Maestro: I like your idea about adding risk of revolt. The food corps should serve a more useful function than they presently do. I, too, have used them as Plato & Joe mention, as a "holding tank" for LLWs. While I vigorously defend everyone's right to build whatever type of corp they want, it would be nice to see more relevancy to some of them.


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