Angus88 (Little Upsilon) | Tuesday, July 22, 2008 - 10:37 am I'm starting to amass a decent debt. I notice the auto budget is spending over double is required. I've manually set a budget but some areas I've decided to underfund some sectors, is there a significant consequence for underfunding sectors? For example I've funded government to 0 because I can't find anywhere where its says how much government needs to operate, or any idea what this money is used on. I've underfunded military to around 1/3 less then it requires, will things like tank treads break or mass layoffs occur, or will the WWII soviet union scenario occur where 2 soldiers need to share a rifle? Other sectors are marginally underfunded (about 4% underfunded) |
Kevin Henry | Tuesday, July 22, 2008 - 03:56 pm Budgets don't matter. They do nothing. 1) Stop buying weapons. 2) Deactivate current weapons. 3) Focus on your economy. |
fredson (White Giant) | Tuesday, July 22, 2008 - 04:15 pm Or buy more defensive weapons and get to level 2 lol. That's assuming you need more weapons of course. :P |
Angus88 (Little Upsilon) | Wednesday, July 23, 2008 - 01:04 pm Nah was level 4 or 5 I can't remember, my debt has came from automatic ammo purchases that I have no knowledge of stopping. Its been buying 1T of ammo each year, even though I have nearly 100% of ammo consumption in contracts, my country makes about 600B per game year but I have no idea why debt has been increasing. Spose I'll deactivate my military for a while. |
Vous (Golden Rainbow) | Thursday, July 24, 2008 - 04:54 pm Ammo started putting me into debt as well. I had ammo consumption for missile interceptors, anti aircraft missiles, etc... that was 1.7T. I deactivated my entire army and the consumption went down big time. I can't believe that the budgets don't matter. If they don't why is it an option? Why not budget everything at zero then? |