Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Welfare

Topics: Help: Welfare

Samsin Valiga

Wednesday, November 7, 2012 - 05:28 am Click here to edit this post
what is the cheapest way to attain a 120 welfare index emphasis on transportation health or education? a balance? what balance? what SS level? salaries? I'm gonna need some vets...I know health is by far the most expensive index transportation is the cheapest do they affect welfare scores equally...I don't need a high population so is a high health index a requirement for a good welfare index

Crafty

Wednesday, November 7, 2012 - 12:18 pm Click here to edit this post
Dont know about cheapest, but, a good SS level of 102 is needed (80% of LLW pay). Next would be Health and education I reckon. Transport does help but after around a bit over 100 I find it helps the corp welfare but doesnt give a large return for costs. Roads get expensive when you have to buy thousands at a time.

After that there are many lesser influences. Salary, hiring level, business index, supply, and investment fund performance to name a few. Some are more important for the corporation welfare index than the country welfare. Like salary and business index.

For maximum value (you may already know this) in education and transport, be sure the three different sub-indexes of each are the same-ish. The game goes by the lowest of the three so no point buying lots more of one type.

Just the way I see it, hope it helps, Crafty.

Drew

Thursday, November 8, 2012 - 06:07 am Click here to edit this post
I did some number crunching months ago and couldn't break the key to this personally. But I'm going to agree with Crafty.

But Samsin your question is actually impossible to answer. Transportation has large initial costs but monthly expenses are low. This number is once again skewed as there is a diminishing return effect as each additional road/rail/WT has a smaller effect then the previous one. Health has higher intial costs and higher monthly expenses then education. So Health costs most per point. Education and Transportation is the easiest.

But this question is very loaded. There are many things that influence other things. For example if your average salary is 300 it would cost differently then if your average salary is 125. Your social security would cost differently if your unemployment was at 3% rather than 8%. The amount of disables you have. Essentially SS has the potential of being incredibly cheap and you can overload it. But all of these are part of a systematic matrix if your health is 80 and your ed 180 the health will in fact lower the impact of your education. The same is true in regards to any stat that effects welfare. But because of diminishing returns on each stat there is a better way to look at it, then easiest way to 120. The better way to configure these indexes are the cost trade-offs of each additional boost in individual area.

Samsin Valiga

Friday, November 9, 2012 - 04:23 am Click here to edit this post
alright thanks guys....so.there is a corporate welfare index aswell is this how well corps are treated in your country? so lower salarys would increase this


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