Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Corparations and my country ?

Topics: Help: Corparations and my country ?

louis Odom

Sunday, May 13, 2012 - 10:13 pm Click here to edit this post
ive been having trouble for about 3 weeks now ive tried everyones advice thats here on the forums or at least the ones i could find , but no matter what my corps keep sucking cash i get 20b up over a couple months then my corps take it in autimatic transfers . (if im not mistaken on the auto transfer is my country supporting my corps ) so i cant seem to make a real profit ive got each country managed diferently im running 7 . but most are around 10 tax and 60-70 profit share depending on the country and how its running but i cant seem to make a clean profit without the auto transfers hapening i lowerd all my countries profit share to 60 at one point let it run for to days to try to get some cash into my corps so they wouldnt take my countries cash and it worked for about one day strieght now its back to taking my cash ive also turned off beginers prtect. ajusted my corps and let it run for a day about 3 days to see what happened and i lost about 200B in a three day period in each of the countries so ive turned begginers protection back on and now its only about 10 to 20 B everyday , but it makes it back up then loses it again so theres no spending on weapons or even the infastructure in the countries like schools , hospitals ect. i mean i do spend on them but when i do its a complete loss ive had to farm c3s just to keep every country above 1 T which there all about to go under again and it costs me 1 T to take a c3 ammo costs and next time i do its gonna push me into war level 4 and honestly im not ready to be in war level 4 . am i trying too hard to get things going and need to sit back for like a week and not do anything cause when i ajust my corps it tanks my other corps . ive put them from 0-90% market price follow quality also and no matter what i did it was all losing money . is it cause what the game master has done with the corps cause ive read alot of people complaing about the corps being all messed up and no prfit . my cash stated at 19.01T and is now 14.90T not to mention i farmed two c3s at 3T a peice to be 6T total and a whole but ton of +300B cash infusions from the game now thats a 4T loss in the past three weeks is there somthing im doing wrong ? my countries cash are below start to finish and it was higher but its from when i started keeping a record of it .
2.39T d 1.20
1.96T l 1.06
2.45T c 1.18
3.80T d 5.50
3.11T d 2.46
2.50T q 1.18
2.80T A 2.33

a9fc8yt3kd1

Sunday, May 13, 2012 - 11:17 pm Click here to edit this post
How to fix your country's economy:

Part 1: Vital Infrastructure

You need a high education index to ensure an adequate supply of workers. In theory, you would think that an education index of 100 would be sufficient, because you would be training exactly as many workers as you needed.

However, in practice you need a much higher education index, in order to train many MORE workers than you actually need. This is because the labor market in simcountry fluctuates constantly, and you never know for certain which types workers you may need more of at any given time. You should always try to maintain an education index of AT LEAST 200. With an education index as low as your country has, your country is at risk of frequent shortages in various worker groups.

Also, because the simcountry labor market fluctuates constantly, you therefore need to regularly update your country's education priorities. However, you also need to be aware that it takes approximately one real-life day for your country's education priorities to fully adjust. Therefore, it is best to inspect your country's education priorities once each day at a regular time everyday, updating them if necessary, but not to constantly tinker with them numerous times throughout the day.

As for your transportation index, healthcare index and social security index, when you have enough money you can raise them higher than the game recommends. This makes your citizens more content, thus increasing their productivity in corporations.

However, I would not recommend that you do this until your country's income is sufficient to support the cost of maintaining those indexes at a higher level. Until then, I would suggest that you maintain your transportation, healthcare and social security indexes at a level either of 100 or else just barely above 100.

The combination of good education, together with adequate but affordable healthcare, transportation and social security, will give your country the motivated, capable workforce which the corporations in your country depend upon.


Part 2: Private Enterprise

Privately owned corporations are WAY more profitable for states than are state-owned corporations. This is because the rules of simcountry give private corporations very substantial economic advantages over state corporations. This is done SPECIFICALLY in order to ensure that no state in simcountry can make as much money from state corporations as it can from private corporations.

If the game managers didn't ensure that private corporations were more profitable for states than state corporations were, most presidents would simply ban private corporations and rely entirely on state corporations, in order to have more control over their countries' economies.

Then, if there weren't enough C3s available to build corporations in, it would be almost impossible to play the game as a CEO. Trust me, even with no corporate profits tax, private corporations are still WAY more profitable for a state than are state corporations. The game managers have done an excellent job of ensuring this.

To attract private corporations, the most important thing you can do is to build up your country's infrastructure as explained in part one. The second most important thing which will make your country attractive to private enterprise is to COMPLETELY ELIMINATE your corporate profits tax. The vast majority of money which a state receives from private corporations comes not in the form of taxes but rather in the form of something called country resource payments.

This refers to the money which private corporations pay every month to your country in exchange for use of the nations resources, such as water and electricity. These payments are usually, although not always, far larger than the monthly profit of a typical state-run OR privately-run corporation, and your country can make far more money each month from these payments than it can from any other source.

Eliminating your corporate profit tax is DEFINITELY the way to go, because the amount of money your country will receive from private corporations in the form of corporate profit taxes is infinitesimal compared to the amount of money which it will receive in the form of country resource payments, and eliminating your corporate profits tax will allow you to attract a much larger number of CEOs to your country, which will more than make up for the income lost by not taxing corporations. It will also allow you to attract far more skilled and experienced CEOs to your country, whose corporations will tend to be more profitable for your country than the corporations of less skilled and less experienced CEOs.

If your country is lucky enough to have no state-run corporations, as well as more private corporations than your country's labor pool can support, you can even forcibly remove the corporations which are paying the least amount of money in country resource payments, in order to create room for other CEOs to establish other corporations in your country which will hopefully be even more profitable for you.

Thus, along with building up your country's vital infrastructure as explained in part 1, you also need to completely eliminate your corporate profits tax. You also need to eliminate all of your state-run corporations, in order to help make room for those private corporations. You should try to sell as many corporations as possible, either by selling shares via international public offerings, or else by encouraging CEOs to bid on them. However, if you can't sell a particular corporation, you should then simply close it in order to get rid of it anyway, because you really don't want any state-run corporations in your state if you can possibly help it.

Private corporations are just so much better! You don't even have to manage them, because other players will manage their own corporations in your country for you. Thus, not only are private corporation far more profitable for a state, but also, they are far less work for the president of that state.

As you are in the process of building up your country's infrastructure as explained in part 1, and as you are in the process of eliminating your state-run corporations, and once you have eliminated your corporate profits tax, you can then start sending in-game messages as many CEOs as possible, advertising your country's 0% tax rate, together with its large supply of educated, motivated, unemployed workers, in order to attract as many CEOs as possible to your country.

There is no need to wait until your country already meets all of the criteria listed here before sending invitations to CEOs. In fact, it would probably be best to start inviting CEOs to build corporations in your country as soon as possible, because the money which you will receive from those corporations will be very helpful in developing your country to meet the necessary criteria listed here.

However, if you decide to invite CEOs before your country meets the criteria listed here, be sure to let them know that you are working towards these criteria as fast as possible. That is to say: you are eliminating your corporate profits tax as fast as the game will allow, your are eliminating your state-run corporations as fast as the game will allow, that you are raising your education index and refining your education priorities as fast as the game will allow, and that you will raise your transportation, healthcare and social security indexes as soon as you can afford it.

That way, CEOs will know that your country will be a good investment in the long-term, even if it may be a terrible investment in the short-term. Also, once you start attracting private corporations to your country, be sure to build back to work schools and special clinics, to pump even more workers into the labor force, in order to sustain even more private corporations.

louis Odom

Monday, May 14, 2012 - 12:02 am Click here to edit this post
you just explained everything i already know ok i have a ceo thats producing in my countries my infastructure is good my welfare is good all my countries say profit profit profit but my money is bleeding out i keep about 13% unemployed to make sure my corps dont run out of people all my corps are profitable 1.5-0.50B there actual cash keeps bleeding out my salierie indexes are all around 150-180 they were higher but i wasm loosing more money so i reduced them which caused layoffs at first but my corps eventually recovered welfare of corps stays around 100-108% which i dont really know if thats good or not i close the corps that are not profiting by 150 upgraded quality and if the market turns around on the product i give the corp 6 game months cause i know the market fluctates rapidly but if the product does stay in green i close the corp but not if profit is above 0.80B every month ive went threw alot of trouble to select corps that are always in need like factory maint. units i have alot of these corps at least 2-3 in every country i manage my education priorities well i have right around 120 in every country i dont have the spare cash to get it to 200 or the free time of building a little at a time i take once a year usually in january and build all my scools , hospitals , ect to maintain the 120 my lead country does a nice profit i spend it on weapons and transfering money to support the other ones im wanting all countries to produce a profit is my complaint ive built them all around the same principals but every countrie has diferent corps mainly i produce FMU's , con , military serv , service , computers , and various other industry and mining no agricultural corps ive tried them dont care for them the might produce 0.20B a month and thats not satisfactory for me most corps are almost all the way upgraded in diastmotill the one with 5T are i need a solution all slaves are losing money exept alexandria and diastmotill i wanna know why even thoe im letting the corps make profit why are they stealling my money im not trying for huge gains here i just want maybe 50 B a year of profit i dont mind breaking even for the cost it just gets my goat that every game year i end up at a loss of 100 - 200 B

louis Odom

Monday, May 14, 2012 - 01:25 am Click here to edit this post
im also one of the best performing presedints ive been stuck at number 33 for about two weeks i just want more out of the game than its ofering probably

Sylar

Monday, May 14, 2012 - 02:15 am Click here to edit this post
No your right to want more. If your country is set up well then there's no reason why your cash situation should be an issue.

Whats your country order strat at? ie buy x amount at x water mark. Could be that.

Your employment index should be higer. The more unemployed you have the more you pay out on social security. Aim for above 90% at a minimum.

How much military have you got? It's often the case people buy up loads of military then wonder why they aint making money. There's really no need to have any military in your country in peace time. Ammo is all you need. If you've got a ceo and space infrastucture you can move all the military your likely to need. Obviously the bigger u get then you'll need some, but for a newish player like yourself your unlikely to be declared on if you keep your head down

Lastly I'd close those maintainece corps you've got and get the workers employed in more profitable corps. Have maintainece corps in a ceo in some c3 country.

You've only got 1 ceo in your main country that I looked at. Rasie taxes or get more ceo's in. 10% Tax and 1 ceo is counter productive. Set profit transfer to 100% if your corps are keeping to much cash.

P.S Write in paragrphs when you type. Makes for easier reading

a9fc8yt3kd1

Monday, May 14, 2012 - 02:22 am Click here to edit this post
"i just want more out of the game than its ofering probably" ~ No, actually you can get far more out of the game than you are getting out of it. You just have to manage your country properly.

#1: You should simply abandon the other six countries in your empire and only keep Diastmotill, because it is the country with the largest population. You're nowhere near ready to handle multiple countries yet. The administrative costs of running each individual country increase with each new country in your empire, and this makes a larger empire more difficult to sustain.

#2: In Diastmotill, your education index is only 107.73. It needs to be much higher than that! Your health index, transportation index and social security index are all OK for now, but you need to raise your education index immediately! When you can afford it, you should begin raising your health, transportation and social security indexes as well.

#3: You only have one corporation in your country which is controlled by a CEO. The rest are all either state or national corporations. Those are almost always less profitable than private corporations controlled by a CEO. You need to either sell or close all of those state-run corporations as soon as possible, and then invite as many CEOs as possible to build corporations in your country. Also, it's great that your corporate profit tax rate is only 10%, but you'd be better off if you lowered it all the way to 0%. That will help to attract CEOs! You want to keep inviting CEOs to build private corporations whenever there are enough workers available to staff them. In fact, I don't usually even wait until there are enough workers to fully staff a new corporation in my country. Instead, I usually invite a CEO to build another corporation in my country as soon as each existing corporation in my country is fully staffed. If there aren't quite enough workers to fully staff the new corporation, I simply wait until there are before I invite another CEO.

#4: Don't bother with warfare yet. You'd be better off deactivating your entire military, selling all weapons and ammunition, and keeping your country in secured mode until you have figured out how to manage your country's economy.

louis Odom

Monday, May 14, 2012 - 04:19 am Click here to edit this post
no see thats the only one making a profit its fine its the other six that are losing im just tired of sinking the cash from it into them i know its not perfect and i havent built back up the edu cause ive been mad at the game

i dismantle and deactivate as soon as im done with war wait two game years start reactivating and take c3 then same procces over again

all the other countries are destro layline chrono diaguard quazartoad and alexandria and before you say anything about the weapons i just put them there i had everything stored in diastmotill if anyone attack my slaves i was gonna start transfereing all my force to them but i just decided to set up all of there defense so i could just not worrie about it

check them out and see alexandria makes a profit on a regular basis layline and quazartoad are the worst for cash guzziling then chrono then destro sorry if i sound like im being rude

sorry bout the not writing paraghraphs
ive got it set back on begginers protect now so its selling under value and over buying but its doing better than anyway ive tried setting it 10% under quality and 108% market price

ive tried the sell 90% above market price buy 90% under stradegy and ive tried all sorts of numbers in between they work for about two game months then things start declining again

ive also put it at sell market price + Q and buy various numbers but all eventually fail for some reson

and its not there keeping too much they keep taking mine in auto transfers if thats what auto transfers are (your country giving cash to corps to keep them afloat) i mean im not gonna run out of money and im nowhere near debt i just want more growth than what im getting

louis Odom

Monday, May 14, 2012 - 04:26 am Click here to edit this post
i turned off the financial secrecy in all the countries

Sylar

Monday, May 14, 2012 - 05:13 am Click here to edit this post
Tying selling at 30% plus quality minus 10% each month.

Buy at minus 4% plus 8% each month. Thistrat you'll prob run into shortages of FMU's but dont worry your corps can still produce.

A good way of working out which strat suits you best is to start with a low strat then keep upping it every year or so till you hit the sweet spot. Use the charts to see the progress.

Sylar

Monday, May 14, 2012 - 12:23 pm Click here to edit this post
I had another peek at your countries and there actually in decent shape. What I will say is your tax is to low for a state corp econ.

You should decide before you go any further wether to stick with state corps or try get ceo's in.

For a state econ you want high taxes. 70-75% something like that. For ceo's you want it at 0% to encorage them in.

Having a big military though your never likely to make fantastic money. Just the way it is.

I've destroyed all the military in my country so I can make the most cash possible. Until I got 20T or more I wont be adding any. That's something most new players should keep in mind.

All that said your actually on your way to having a decent empire.

diast motill

Monday, May 14, 2012 - 09:36 pm Click here to edit this post
i apreciate it and ill give it a shot and see what happens

Kitsune

Monday, May 14, 2012 - 10:42 pm Click here to edit this post
High taxes won't help state corporations at all.

Increase the average supply quality of your state corporations to 170-180 and set sale strategies to Quality+10 or Quality+20.
Private corporations are still better overall.

Sylar

Tuesday, May 15, 2012 - 01:42 am Click here to edit this post
Care to elaborate Kitsune whilst you shoot me down? Dont rasie taxes is that your suggestion?

Raise your taxes gradually I forgot to mention keeping an eye on your welfare index.

diast motill

Wednesday, May 16, 2012 - 01:59 pm Click here to edit this post
i think my major problem was i thought every country could be run on the same system each one has to be talored for there individual needs.

im still runing experiments on what they need but i think im on my way to big profits just need some more tweeking .

Marshal Ney

Wednesday, May 16, 2012 - 07:12 pm Click here to edit this post
I've been thinking something along similar lines - especially since it's so hard to raise the education and other relevant indexes to extremely high levels in multiple locations at the same time.

Been thinking of breaking down the corporations by percentages of employees - and starting a slave off by inputting more of the ones that are labor intensive to keep employment up while segueing towards a high tech industrial base.

Let me know how it works out for you?

Marshal Ney

Wednesday, May 16, 2012 - 07:23 pm Click here to edit this post
addendum: that is, if you care to share your strategy.

diastmotill

Saturday, May 24, 2014 - 04:05 pm Click here to edit this post
I haven't been on in like two years is there any way to recover my old account I had invested nearly 100 bucks into it and I kinda want my gold coins I don't care about the country's they were all failing anyway no matter what I did

Andy

Monday, May 26, 2014 - 10:22 am Click here to edit this post
Welcome back.

please mail us and explain when it was you played before.
we cannot bring back accounts that have expired long time ago but we can help you.


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