Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

High tech genocide? (White Giant)

Topics: Help: High tech genocide? (White Giant)

Synicus (White Giant)

Wednesday, April 20, 2011 - 11:29 pm Click here to edit this post
September 2809
Thousands of high tech profesionals vanish in the entire empire?

Crafty (Little Upsilon)

Thursday, April 21, 2011 - 12:04 am Click here to edit this post
Yep, they do that if the game decides you arent educating enough of the right sort of people.

Synicus (White Giant)

Thursday, April 21, 2011 - 12:19 am Click here to edit this post
Hmm, well with a 200 education index, what would be the minimum prioraty to avoid future vanishings? I'm not talkin a regular shortage, High tech seniors for example went from a 5k surplus to a 5k deficit in one month.

Crafty (Little Upsilon)

Thursday, April 21, 2011 - 02:31 pm Click here to edit this post
You're going to have to look at several things synicus.
Under automation is a button to show log of all actions taken by the game (log all or something), regardless of having all automation turned off it will still alter your workers around if it thinks it necessary.

Do you have new corps?
Upgrading corps will also take hi-tech workers obviously.
You could look for a large shift in population age so a lot of your older people (HTS) retired recently.
You could try to work out if the GM has made one of his sneak changes to number of HTS your corp types use, (This last being the most likely IMO).

Synicus (White Giant)

Thursday, April 21, 2011 - 10:15 pm Click here to edit this post
I am upgrading, but most are maxed out. I guess it was a combination of lowering prioraties, transfering profesionals, age shifting, and upgrades.
The log was very helpful, thank you Crafty. :)


Add a Message