Andrews Munoz (Little Upsilon) | Thursday, January 15, 2009 - 04:14 am could someone explain why disaster are necesay? i think pleyers may be tricked by the engeniars of this game, distroying countries and make players lost all it invesments(real money)
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Alexander Platypus (Little Upsilon) | Thursday, January 15, 2009 - 09:44 am disasters arent even that bad man just make war hospitals and disaster relief units if you're really worried. i get like 1 disaster in my empire maybe every 5 game years or even longer |
Danneh Turner (Fearless Blue) | Thursday, January 15, 2009 - 11:23 am Disasters were introduced to make the game a bit more interesting. When you have a disaster in your country, you can use it as an opportunity to interact with your federation-mates, friends or others in the game, by asking for a little bit of disaster relief - adding a social element to the game. If you prefer, you can set up your own disaster relief and/or invade a C3 and use that to supply the disaster relief via cargo planes. Earthquakes are singular events and you can usually get over them relatively quickly. Nuclear disasters are player made and you might need to be a bit faster on the disaster relief, especially if a lot of warheads were exploded. You can prepare against disasters by setting up a limited amount of disaster relief in advance. |
Treasurer (White Giant) | Thursday, January 15, 2009 - 07:13 pm Disasters are the GameGods way of having a laugh at your expense. It's just cheap humor. Don't take it personal. They do it to all of us. Use those disasters to your advantage to move population around. Consider them a gift. |