Vengent (Little Upsilon) | Saturday, January 3, 2009 - 01:52 am This is probably a dumb question, but not much luck searching. I've been re-activating some defense weapons in a slave country, but every month they de-activate on their own. What's the cause? Population limits? Cash? Worker salary? |
Keith Allaire (Little Upsilon) | Saturday, January 3, 2009 - 02:18 am Probably a shortage of low level workers and medium level managers. You need staff for the reactivated weapons. |
Vengent (Little Upsilon) | Saturday, January 3, 2009 - 02:20 am hmm, 100k plus unemployed in each of those. |
The Crafty Cockney (Kebir Blue) | Saturday, January 3, 2009 - 03:00 pm more bases required? I believe that if your bases are full, the game puts weapons in reserve. This is in documentation. |
Alexander Platypus (Little Upsilon) | Saturday, January 3, 2009 - 06:24 pm yeah its probably the bases |
Aleksander (Little Upsilon) | Saturday, January 3, 2009 - 09:25 pm It can also be caused by a wide spread between corporate and government salaries. Read the newspaper it will tell you why the weapons were de-activated. |
Vengent (Little Upsilon) | Sunday, January 4, 2009 - 01:57 am ahh, base, didn't think of that. Salaries are within 10, and newspaper hasn't said a single thing. Added a base, will see how that goes. |
Alexander Platypus (Little Upsilon) | Sunday, January 4, 2009 - 02:58 am you need 1 base per 1000 weapons |
quaxocal (Golden Rainbow) | Sunday, January 4, 2009 - 08:31 pm 1 base per 20,000, minimum 1000 to build a base |
Vengent (Little Upsilon) | Monday, January 5, 2009 - 12:54 am Base did the trick, thanks guys. Wish the newspaper had said something, or some kind of error message. |