Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Direct trade

Topics: Trade: Direct trade

cl108

Friday, June 20, 2014 - 02:47 am Click here to edit this post
Direct trade prices need to drop to make it effective, however no one buys products on direct trade. For construction to be worth the GC cost, it has to drop to .3gc or less. The only way to do it is for sellers to drop to minimum price and for players to buy the product.

Orbiter

Friday, June 20, 2014 - 01:28 pm Click here to edit this post
bought one more at 0.56, shouldn't one sale be enough to lower the price? if you wait a while?

cl108

Saturday, June 21, 2014 - 05:20 pm Click here to edit this post
Hmmm. Can I message you in game?

Orbiter

Saturday, June 21, 2014 - 11:34 pm Click here to edit this post
go for it

Orbiter

Sunday, June 22, 2014 - 07:50 am Click here to edit this post
btw, its another thing the GM could just fix, but they are to stuck up to do anything

cl108

Monday, June 30, 2014 - 02:21 pm Click here to edit this post
The direct trade of construction has finally become a better deal than the cash exchange.
The cash exchange gives out 36B per coin
Trading construction gives 48.6B per coin at 245q and .26 GC.

I got the value by using the below formula
(Price)(amount of product)(quality)(1/cost in GC)

Orbiter

Tuesday, July 1, 2014 - 12:30 am Click here to edit this post
max sell-able Q is 200, anything over that is not counted when manually selling, how ever, it does maintain value if it sits in the country, and is used as normal supplies, which would, over time, follow that formula for success


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