|
Saturday, January 30, 2016 - 12:50 am Is it really worth fully exploiting state corporations to the point where they make huge losses so that the country gets max profit.By exploiting i mean things like a hundred percent taxes and profit sharing,contracting your own country then selling at very high price in WM etc?And another question can you shuttle like entire stockpiles oof products and armies and ammo from WG into the war world?
| |
Saturday, January 30, 2016 - 06:52 am 1. Any corporation making huge losses has trouble meaningfully contributing to a country's profits. Even at high tax, a corporation incurring losses does not pay taxes. Contracting to yourself to then sell on the world market is a losing strategy. Corporations are able to demand a higher price for their product than can selling direct from stock. 2. Yes, you can shuttle products, including most weapons and all ammo, to other worlds, including the war world. Only exceptions are military ships and you cannot shuttle units, except mobile units, but you can shuttle the necessary weapons and ammunition to form units when they reach their destination.
| |
Saturday, January 30, 2016 - 12:12 pm thanks Aries
| |
Saturday, January 30, 2016 - 03:45 pm The highest tax rate is 70%, not 100%. There are benefits and disadvantages to contracting all of your corps' production to your country. That's explained once every week or two in the forums, so you might want to search that. Products always sell at the market price, whether you sell to your country or to the world market. Trading strategies are about trying to time a sale or purchase to when the market price reaches the specified price. If you want to exploit your corps to benefit your country, consider giving them very high salaries.
| |
Friday, February 12, 2016 - 06:31 am Actually the Highest Tax rate is 75%. You can sell Products at 200% over the market price of the product plus Quality.
| |
Friday, February 12, 2016 - 03:39 pm Products never sell at 200% over the market price. Again, they always sell at market price, which fluctuates narrowly each game day. The proof is in the transaction logs of the trade page of every country and CEO. Trading strategies are merely goals. If something has a market price of 50, a trading strategy of 200% means the seller wants to wait for the market price to rise to 150. Good luck with that strategy.
| |
Friday, February 12, 2016 - 05:41 pm Madoff, I personally sale all my products at 200% of market price plus quality. All or most of my products sale every month and I have some of the top econ countries in this game. I make on average of 350 billion with my top countries. I have over 1.5 quadrillion in game cash in reserve. Do any of your countries have the same success? Hard to argue with success.
| |
Friday, February 12, 2016 - 06:53 pm I sell at best price. The truth is that best price (which is simply market price times quality) is the cap for what products will sell for on the market. To check this simply calculate "price per unit sold". To do this look at any given corp that sold its entire monthly production. Take the field "Products Sold Last Month" which is the monthly sales in sim-dollars and divide by the field "Production Last Month" which is the units produced. You can then divide that by the "Quality of the Product" to compare with market price. Lets look at FB and Construction: Market Price is 354 Here is a corp from that world https://sim02.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=2532232 Peoro Construction Sale Strategy Best Price Products Sold Last Month: 3,981.82M SC$ Production Last Month: 3,951,465.17 Price per Unit Sold = 3,981.82M SC$/3,951,465.17= 1007.7 Quality of the Product: 296.8 Price per Quality: 1007.7/2.968=339.5 and another with a different sale strategy: https://sim02.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=2880537 Merwed Construction Sale Strategy Start at 503% of the market price and lower by 15% every month that the product remains unsold. The offered price is updated when the produced quality changes. Products Sold Last Month: 3,947.80M SC$ Production Last Month: 3,883,368.91 Price per Unit Sold = 3,947.80M SC$/3,883,368.91=1016.6 Quality of the Product: 303.2 Price per Quality: 1016.6/3.032=335.3 "Price per Quality" is what you can then compare back to market price. In this case, that value will never exceed 354 or the current market price for construction. Notice that the two corporations sell at a very similar "Price per Quality" despite their sell strategies. The other pattern I will point out is that the higher the produced quality, the lower the "Price per Quality" tends to be. This would be more apparent if you compared these private corporations to a "truly" public corporation selling closer to 330 quality. Lesson concluded. Any questions?
| |
Saturday, February 13, 2016 - 04:25 pm SirSmokesAlot: I already offered my proof that all products sell at the market value: anybody can look at their transaction logs and see that, regardless of trade strategy, everything sells at narrow fluctuations of market value, adjusted for quality. That proof is public. What's your proof of your claim that you get paid a price 200% of market value? How about you post screen shots of your transaction logs? I'll gladly pay you my measly savings of 1.24 quadrillion in game cash if you post that proof. If you don't, then thanks for the chuckles and the fairy tale.
| |
Saturday, February 13, 2016 - 04:57 pm Technically, you are wrong. Products don't sell at market value but an amount limited by your sell strategy up to a maximum price of the market price times the produced quality of the product. Above you can see construction selling at over $1000 SC/unit when the market price is 354. You can keep your cash though.
|