Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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New Corporations

Topics: Beginners: New Corporations

Chris

Saturday, January 11, 2025 - 11:18 am Click here to edit this post
Hello,

I'm new to the game and trying to figure out employment and starting new corporations. I've ramped up education but high tech engineers is static at about 9k unemployed, production is limited with all corps at 90% employment and I can't open any new corporations.

Education index is around 90, and I'm graduating about 5K HTE a month but none are making it into the employment figs. Tons of low skill workers. What's going on here?

Questions:

What can I do to quickly ramp up these numbers?
Is the best way to find trading partners for worker exchange to join a common market?
Are there any drawbacks to joining a common market early in the game?

Thanks!!

hymy1

Saturday, January 11, 2025 - 07:02 pm Click here to edit this post
I'll skip over the common market thing and just say that some people really enjoy them. Hopefully, someone will explain why. I think they are maybe more valuable for free players, is the reason.

As for your HTE issue, it is a relatively common question that we answer around here. I recommend trying to skim through old posts here, also there is a search feature. You may find info faster that way as this isn't a very social game right now. Let's change that guys.

So the reason your only seeing 9000 unemployed HTE is because you have a shortage of HTE. Those 9000 you see are the newly available ones from your education system, and from promotions. They are all hired each month because you don't have enough, for any to be unemployed. Unemployed are the excess you don't need, or cannot employ due to the lack of HTE.

So you need to look at the row labeled something like "workers needed for full employment" as this number is how many will be hired. You want to work to have the unemployed numbers to be higher than that number. You can study the graphs and data to reason out how long this may take, and decide if you want to speed it up with worker exchanges, or just wait for the education system to catch up. If the number of workers needed for full employment is increasing then you have a situation where you are not producing enough HTEs to replace those lost to retirement and death.

Examine your health index, and try to keep your life expectancy up to around ~70. The max is 100, and workers retire around 65 to 70. Use your judgment of what kind of ruler you are here. As the the population of your country increases you need to keep raising your health index to keep up. You can use life expectancy as an indicator. In general expect to be constantly building hospitals, and just build and contract what you need to yourself.

Your educations index works the same, you need to keep increasing as your population grows, and you need to keep it at the right level as well. If you find that your not educating the numbers you need then increase that index. if you find that it's overheating and your constantly having to downgrade your workers, then hit the brakes and let the index drop a little. Start at like 120 and go from there.

Some like to just maintain and extremely high edu index, and just keep the total of priorities below 120. Being below 120 reduces the effectiveness of your edu system. If you encounter a shortages, then just add priority to to that segment such that the index totals 120 and it's like stepping on the gas.

The flip side of that coin is, that lowering the total priority reduces the precision of the individual priority settings. Also, maintaining and unnecessary amount of schools, lowers your finance index.

Chris

Monday, January 13, 2025 - 10:58 am Click here to edit this post
Thanks for the really great response, makes sense.

I solved this over the weekend by simply taking over an AI country and transfering a load of HTE over. Once I had a few more corps up and running I was able to ramp up education and the problem was solved!

Now to figure out the rest of this crazy game!


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