phuntt (White Giant) | Tuesday, December 6, 2011 - 11:31 am I've been playing for about a month now and am getting a bit frustrated at my slave C3 cash guzzling. I just can't figure it out. In an attempt to get it profitable, I stopped all infrastructure spending, built up both the state and enterprise corps and haven't built up the military at all. All great, got it's profit column to $27b a month. However, it keeps eating cash. During last year it burnt through $1T so I put another trillion into the account. Now in 5 months it has already dropped back down to $800b net cash while making a substantial profit the whole time. All automation is turned off, supply quality is set to 120 but yet the large unexplained losses seem to come from the materials purchased columns being significantly above the totals of the Materials Sold and Auto Spending by the pop Columns. In just 2 months this year: Materials purchased $130,419m Materials sold or used $8,002m Spending by Pop $12,286m The weird thing is that if I check up in the assets table, I only have $70,000m as value for all materials in the country. So even assuming I carried over no stock of materials into this year (I obviously did), I've spent $130 on materials, sold $20 and have ONLY $70 left. This is nonsense. Can anyone help here? I've turned off privacy setting on Hunt Village on White Giant if you want to take a look. Thanks in advance. |
RagingPencil (White Giant) | Tuesday, December 6, 2011 - 11:58 am What is the construction shortage like? It takes a large amount to repair the country after war. Your country may be buying large amounts of this each month. |
phuntt (White Giant) | Tuesday, December 6, 2011 - 12:20 pm Took it over 5+ years ago. All the war damage has been repaired for years. The only other things in the cash changes this year (1 month) are a profit of $27b, an auto transfer of $5b and -$14.5 in the income/cost of shares (I'm rebuying shares in a public Corp I sold off at the start). Everything else (including war repairs/ civil unrest) is 0.00 |
phuntt (White Giant) | Tuesday, December 6, 2011 - 12:49 pm The problem is deffo to do with this Materials Purchased issue. Just comparing this to my main country (of 34m people): Materials Purchased $54.9b Materials sold or used $31b Spending by pop $28b I.E. $4b more sold than used by the pop - excellent Whereas this little nation of Of just 14.8m peeps is: A) consistently buying more than 2.5 times the amount of materials B) selling very little of them C) they don't seem to transfer to the asset pile This is really annoying me now. I'll be your best friend if anyone out there can help... |
RagingPencil (White Giant) | Tuesday, December 6, 2011 - 06:31 pm Sorry to sound repetitive, but how much construction do you currently have in your country stock? |
phuntt (White Giant) | Tuesday, December 6, 2011 - 07:24 pm Sorry, as I said I'm new and didn't understand what you were asking. I currently have 3,341,537 in stock. And a monthly usage of 1,731,685. Actually that does seem very high but it's roughly in line with my home country (3.8m usage per month). Thanks for taking the time to help here, Pencil |
Crafty (Fearless Blue) | Tuesday, December 6, 2011 - 09:08 pm Also, you should double check the order quality page (trade > order qualities) and make sure you have it set to order 120 quality for everything (except weapons if you want better ones). The default is any quality which will double/treble your cost. The quality your country buys at does now slightly effect the welfare but until you have it ticking over nice, buy 120Q. And...check your pending deliveries everday because if you run completely out of something the automatic order will change to an immediate one, which again will cost you double/treble. Try to get a stash of products you find this happening to frequently, or trade with your other country or someone else. Immediate orders are a real economy killer. |
RagingPencil (White Giant) | Wednesday, December 7, 2011 - 05:16 am Hmm. Maybe just trial and error settings and check boxes. A full log of product trading (Not just contracts, as it stands currently) would be great. |
phuntt (White Giant) | Wednesday, December 7, 2011 - 07:33 pm Crafty, checked the product quality again and all set to 120. I did notice an immediate order for Gas (which I cancelled). Guessing I can avoid this happening if I set my low water mark to 2 months so it holds a greater stock and has less need for immediate orders? Still, don't think that would be causing these huge losses on their own. I hadn't noticed any of these before (although they could have been sneaking by me). Pencil, not sure how to get you those logs. The transaction logs on the world trade page always seem to be empty. Is there somewhere else I should look? The situation seems to have stabilised a little but still pretty dire. As of August 11th: Materials Purchased -291,221.19M SC$ Materials sold or used by Government 56,705.52M SC$ Spending by the Population 86,054.29M SC$ So just $150b lost so far this year. Better but still pretty awful (and the only thing stopping me from starting to develop out the economy) |
Tom Morgan (Kebir Blue) | Thursday, December 8, 2011 - 12:36 am Maybe when you inject cash the funds automatically pay off some outstanding loans or debts you have? |
shamikium (Golden Rainbow) | Sunday, March 4, 2012 - 06:49 pm Could someone please take a look at my slave country "State of Davara"? I can't get the country to stop bleeding cash.....its the materials account that is almost totally responsible. Thanks! |