Laguna | Saturday, January 25, 2025 - 01:42 pm  Oh, it's not too bad. I think you are a free player, so you can try two easy things: 1. Reach out to the Security Council to grant you aid. 2. Open your country to private enterprise. These two are easy to accomplish and will help you without your direct intervention. So send a message to all players sitting on the Security Council in FB, and look at the Enterprise to see which ones are active and send those a message to build in your country. But your biggest issue is that on the whole your economy is rather unprofitable for two reasons: #1 Low hiring #2 Supply shortages To fix #1, consider closing the worst performance corps. CEOs will also need a min amount of workers to build in your country. To fix #2, go to:
- My Corporations
- Supplies tab
- On the "Preset - Default Order Strategy" box
- Set "Low-water mark" to 14
- And set "Order Quantity" to 20
This will give your corps time to buy supplies before they run out. This should help. |
hymy1 | Saturday, January 25, 2025 - 09:27 pm  Neat, this is one case that should be easy to straighten out. You've got 32 corps, for your current country size you should whittle that down to ~19 to 25. The right number is usually about 1 corp per million. You could sell them to a ceo that could move them, or you could just spin them down by setting hiring and production to the min. You have excellent health, education, and transportation, that is going to make this easy. Stop building schools. And adjust your edu index to just maintain the number of unemployed you have. Keep the graph flatish. Your healthcare index may be sufficient. Your life expectancy is ~55, and rising. It takes along time for that number to stabilize or change direction. You want to keep that around ~70, it maxes at 100 but then you end up with alot old people who don't work. Stop building hospitals and do the same flattening of the numbers of unemployed. On transportation, you out of balance, the subindexes range from over 200 to 149. You should keep those close together because the lowest one is where it goes. I hate to say this though, but I think you may want to consider destroying some of that to save money. I don't know much about the optimum, but usually I stay around 120 to 140 without issue. I say stop on these because you built indexes that are good, but don't have the economy to support them and they are costing you alot. But your good there, so just hold those steady. Your employment is a mess. You got to readjust your education priorities. They currently total to 168. The game shows you total at the bottom of the column. You need to settle on a total and keep it the same all the time. The default is 120, do not go below 120 unless you need to reduce it's effectiveness. I use 240 to 480 in order to improve precision. You will find your number though as you play. Your short too many types of workers so it not really possible to say exactly what to do. If it were dumped in my lap to play it as is I'd set the edu priorities to 11, 11, 6, 6, 6, 10, 10, 15, 40, 60, 40, 25. Then just keep it between the rails. I cannot see your military, but if you have any sell it to your fed mates until your economy stabilizes. Also doing worker exchanges with your fed mates will help faster. |