Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

W3C - Game News November 25, 2024

Topics: General: W3C - Game News November 25, 2024

Andy

Tuesday, November 26, 2024 - 09:07 am Click here to edit this post
Cargo Shuttle movements

We have optimized the way shuttle movements are recorded and shown on the galaxy screens.

As a result, the process is more efficient and reduced the server load.
This will also have an impact on many portal functions.

As a result, we are now showing a smaller number of cargo shuttles.
The change is temporary and will be completed in the coming two weeks.

Cargo shuttles that are not moving, or are waiting for their turn to start a transport, are not shown and in cases when a player has a very large number of cargo shuttles, only up to 200 are showing.

These changes resulted in a major reduction in processing.
we have close to 70.000 cargo shuttles and they must all be processed once in 8 seconds.

The number of moving cargo shuttles is much smaller.

Due to the major effect of this change, we have implemented it while not entirely completed.

More work is needed and the optimized function will be part of a next upgrade in the coming 2 weeks.

Andy

Tuesday, December 17, 2024 - 02:20 pm Click here to edit this post
The optimization works and the processing time is much reduced.

One side effect is that the number of cargo shuttles that are visible, is much reduced.

we plan another update to the shuttle movements algorithm:

- increase the number of cargo shuttles that are visible in flight.
- reduce the number of visible shuttles that are not in flight.
- optimize the way all the galaxy maps are created. This change will make the function even much faster.


Add a Message