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W3C - Game News October 9, 2024

Topics: General: W3C - Game News October 9, 2024

Andy

Wednesday, October 9, 2024 - 02:12 pm Click here to edit this post
1. More Reductions in the cost of Weapons and Ammunition

Another reduction in the cost of weapons and ammunition is meant to reduce the cost of building an army. This time, the reduction is mainly in the cost of offensive weapons and ammo.

Building the army will become even less expensive in the future. The limitation on the size of the army comes with the cost of maintaining it. Weapons require maintenance and the army uses ammunition for training.

2. Weapon Maintenance Cost

Weapon maintenance cost applies to weapons and ammunition, stored in countries, enterprises and Space Centers. The cost is currently lower in enterprises and Space Centers but it will at some point reach the same level as the cost in the countries.

The storage of weapons in the countries requires soldiers and officers. The cost factors are the salaries of the soldiers and officers, materials that are needed to keep the weapons operational and the cost of ammunition for training. The soldiers and officers are recruited from the general working population and reduce the number of workers that are available for corporations.

The cost of maintenance in enterprises and Space Centers, is financial only. It does not require any ammunition or other materials and it does not require any soldiers or officers.

3. Game Level Requirements

We keep updating the requirements for game levels. The changes are very small. The reason for these changes is the improving capabilities of countries in general and profitability of countries. Reaching higher game levels also became much simpler with the growth of the population numbers.

4. Shortages of many products on the markets

Many products continue to show large shortages. we have made small changes in the past months and increased the production capacity of some corporations, to increase production and reduce the shortages.

We continue to do so. Such changes cannot be very large or they will disrupt the markets.

Simcountry has a feature that can intervene in the market if shortages go out of control. Such interventions are few and kept quite small. They are limited to a small percentage of the shortage.

We are frequently checking if there are interventions. If a certain product shows exceptional shortage and triggers an intervention, we may increase the production level of the corporations that are producing that product to limit the shortage or even decrease it.

The method is hardly visible in the markets and resulted in gradual reduction in extreme levels of shortage.

5. Wind Farms and Wind Turbines

Gradually, it seems that the giant shortages on wind turbines are becoming smaller. Also the cost of wind turbines is reduced. As a result, the maintenance cost of wind farms is also reduced and their profitability is improving.

The corporations that are producing wind turbines will now produce about 5% more at a price which is about 5% lower.

Electric power that began showing oversupply in some of the worlds, has also recovered. There were some players who were selling EP in large quantities, but the market for EP is short. More EP is used each month than the amount that is produced and this is true for all the worlds.

Electric power, sold to the countries by wind farms, will sell at a higher quality and improve the income from wind farms. at the same time, the electric power base price will continue to decline slightly.

We expect that the market for wind energy, that is now much more stable than before, will remain profitable on condition that the wind farms are fully maintained.

6. Game Internals

Recent changes and additions to Simcountry and extensions to it internal structure required some work that kept us busy in the past several weeks. This resulted in some minor breakdowns, while processing continued, we had cases when the date was disrupted, processing delayed and then caught up.

There were no major disruptions. The log that shows the recent sales and purchases by the country, lost some records in several occasions but the data in the log is short lived (max one week) and we did not receive any complaints about it.

In addition, we are preparing the addition of a large server that will increase flexibility and reduce the risks from any hardware failure.

7. Short Term Additions

There will be more natural resources added to Tiny Atlas and new products that will make use of recently added natural resources. These products will include Electrical vehicles and related components.

Laguna

Thursday, October 10, 2024 - 12:20 am Click here to edit this post
Just to check, the information on this page is updated automatically when Game Level requirements change, right?

https://www.simcountry.com/cgi-bin/cgip?loadDocument&miDocument=gamelevels

Andy

Thursday, October 10, 2024 - 08:14 am Click here to edit this post
The document is updated automatically with every upgrade.

Laguna

Thursday, October 10, 2024 - 11:19 am Click here to edit this post
Awesome.


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