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W3C - Shortages of wind turbines

Topics: General: W3C - Shortages of wind turbines

Andy

Wednesday, May 8, 2024 - 01:57 pm Click here to edit this post
Many countries have wind farms but are not maintaining them.

One wind turbine is needed for maintenance each game month, for each wind farm you have.
if you do not have the wind turbines, the wind farms are not getting maintenance and their quality is deteriorating.

wind farms that are not maintained, cannot work for 100% and will start showing a decline in the amount of electric power that they produce.

A next update, later in May will introduce the first step:

If a country has a shortage of wind turbines that is larger than 100.000 turbines, it will loose one wind farm each game month.
The number will grow in the future.

If a country has a shortage of less than 100.000 wind turbines then the income from wind farms will decline by 1% for every 5.000 wind turbines shortage, to a maximum of 20%.
The percentages will increase in the future and will reach 1% decline for a shortage of 1000 wind turbines and 100% loss if the shortage goes up to 100.000 wind turbines.

We have said many times before, that countries must have the needed turbines to maintain their wind farms.
There are large shortages on the market. Producing wind turbines in your country and contracting their production to the country, can resolve the problem.

Eeeee OOOooo

Wednesday, May 8, 2024 - 06:52 pm Click here to edit this post
The long-anticipated wait for this change is coming to an end!

Thanks for this update, Andy.

Can you possibly let us know when we can delete our own wind farms instead of have them get deleted by shortages?

Andy

Thursday, May 9, 2024 - 10:29 am Click here to edit this post
The next upgrade, before next Monday, will include a function to delete wind farms.

Amalie

Thursday, May 9, 2024 - 12:32 pm Click here to edit this post
That’s great
Good job

Eeeee OOOooo

Thursday, May 9, 2024 - 04:40 pm Click here to edit this post
Andy, that's awesome.

Thanks for the work on all of this.

Andy

Tuesday, May 14, 2024 - 01:43 pm Click here to edit this post
Wind farms and wind turbines cannot be ordered in immediate mode.
Such orders will be processed but at the end, they will have no effect and nothing will be delivered.

Shortages in these two products became far too large.

The only way to influence the priority of order processing is by offering more money for these products.
success is not guaranteed but it can help when new product offers become available.

To guarantee delivery, make your own corporations producing wind farms and wind turbines contract their products to your own country.

Zentrino

Thursday, May 16, 2024 - 04:09 pm Click here to edit this post
Why do I have wind turbine corporations with unsold products when there is a huge 2.8M shortage on WG, and I have multiple countries that have bids on the market for wind turbines at the maximum allowed price?
Why do I now have wind farms corps closing for debt when they make massive profit and don't have supply issues? I understand the changes above, but how is this destroying my wind farm corps that don't have shortages?

Eeeee OOOooo

Thursday, May 16, 2024 - 04:45 pm Click here to edit this post
It also appears that my wind turbine orders just aren't really getting delivered.

I'd placed manual orders in some countries to where I'd have more than 50,000 turbines on order. The orders are decreasing in my trade screen (less are waiting to be delivered), but I am showing 0 turbines purchased in my purchases section.

auditor

Thursday, May 16, 2024 - 04:50 pm Click here to edit this post
There was an unannounced brief maintenance period a couple days ago, there hasn't been any official word on what it was about but so far your issue with WTs not being sold on the open market is one of the reported problems. You are still able to contract them to yourself through contracts and they will execute properly. Also at least on my primary world, even trying to immediate order for WTs fails.

Also since the maintenance mode the EP provided from the WFs has been impacting the quality of the country's stockpile. To this point the quality provided was based on the existing stockpile's quality. I initially assumed that he just changed it so the provided quality was based on the WT or WF qualities, but a player on the discord reported that his stored EP quality was actually increasing well past his WF/WT qualities so I personally don't know what's going on there either.

Zentrino

Thursday, May 16, 2024 - 06:00 pm Click here to edit this post
I do contract most WT to myself, but I am building new corps also. The corps without contracts have unsold product, but I see in my CEOs none of the WT corps have unsold products, even if they are new and not contracted.
I am not sure about the WF corps. My main had almost 200 WF corps selling on the open market with no unsold products and no supply shortages. I have had about 150 close in the last 2 days. They produced at differing levels of quality but many were old corps with high quality already.
I will check my purchase records to see if I am getting WT on contracts. I know some contracts have failed recently as my country took on massive debt from corp closures though.

Jiggle Billy

Thursday, May 16, 2024 - 10:46 pm Click here to edit this post
I just noticed that while I'm 40+ thousand negative wind turbines I have no active orders even when I have scheduled auto orders, are your removing the auto order function from wind turbines making this either contract or extremely micro management requiring?

I do not see the benefit of removing the auto order feature from working with turbines.

auditor

Friday, May 17, 2024 - 04:22 am Click here to edit this post
To expand on something possibly negatively impacting Zentrino's WF corps that I just stumbled across on mine. I have supply quality for my WFs at 120 for obvious reasons. Well, the reasons were obvious, I'm not sure what's going on with wind right now. Anyway, even at that mark, I noticed two of the corps had WTs delivered and charged last month from the world market at 220Q. Other needed products were still at 120Q on the same month delivered. It was a not insignificant sudden cost bump and I'm lucky to have caught in time to clear out the loans that the corps had to take out. Add it to the list of sudden issues with WTs

Andy

Friday, May 17, 2024 - 09:43 am Click here to edit this post
Zentrino,

when you contract the WT to your own country, they are obviously not offered on the market.
if you remove the contract they will be offered.
nothing is changed.

Immediate orders do not come through.

I suspect that under some time conditions, orders can become immediate orders.
then, they try to execute, they fail and disappear.
it could explain the reduction in the number on order.

nothing else is changed.
we announced the immediate orders change for WT and WFs.

I will look into the automatic conversion of orders into immediate orders and we might eliminate it.
you could argue that this conversion is increasing the cost to the buyer without an explicit request.

One way or another, it should not happen with products that cannot be ordered immediately.

More WT corporations must be created to reduce the shortages.
More WT corporations should be created in countries with many WFs and the WT contracted to the country.

auditor

Friday, May 17, 2024 - 04:24 pm Click here to edit this post
For the most part what you are saying is true Andy, but there are a couple issues since the unannounced maintenance period a couple days ago Andy.

1. WT corps operating normal without contracts are not seeing their product being sold. I have numerous WT corps personally with many months worth of created WTs placed on the market at standard best price unsold.

2. EP stockpiles are reducing in quality from wind power. In one case a player actually reported that their stockpile quality was increasing above the quality levels of their WTs/WFs, so if you could clarify this sudden change or possibly error, that would be quite appreciated.

3. WT incoming automatic orders are at inconsistent quality. Personally my WF corps work with a 120 input supply quality. In recent months, some WTs delivered have been normal ~ 120Q, others have been as high as 220Q which adds significant cost when the WF corp is specifically setup without quality growth as a consideration.

Also on the building WT corps to self support ones farms, I completely agree that that seemed to be the sort of intended way and have been building that way personally. I do run into an issue however with spending space. In my main country for example I produce enough WTs to self supply up to 2000 WFs at the lowest quality. If I do self supply with them, my spending space drops into the negative for month to month and my country is unable to make necessary food, maintenance, etc and that’s at the minimum quality less than half of the WFs a player can have. It might be worth considering a shift in the spending space as has been in discussion a lot. One consideration I would recommend at least for discussion is the idea of contracted sales within one’s own empire, so products made by your countries for your countries, are exempt from spending space and that spending limit is treated more as an international market limit.

Zentrino

Friday, May 17, 2024 - 05:48 pm Click here to edit this post
As I said in my post, the WT corps with unsold products in my country do not have their production contracted to me. They are offering their product on the open market where I also had offers to buy at max price. I continue to have unsold WT in corps with no contracts while also having offers to buy WT at the maximum allowable price (with maybe minor variation for rounding). I am offering 203M and I think there is some change on that which I don't include.
I do see my latest offers for max price have gone through but it took several months while I had corps with unsold products. How is that even possible? I can't offer any higher purchase price for them so the corps theoretically shouldn't be able to demand a higher price to sell. I also continue to have offers on the market to purchase at best price that remain unfilled.
Whatever change was made to WF corps is causing them all to close in my countries. I am not going to micromanage them multiple times a day to keep them open. That market will become like the WT market if no one can keep the corps open. I contracted some WF to myself but many were offered on the open market, were extremely profitable, and closed very suddenly with little to no warning. I have lost probably 400-500 WF corps this week. I haven't counted across the empire but it is nearly 200 in my main country alone, which seems to be the hardest hit. That's another thing that is confusing. My countries have (mostly) the exact same settings but it is not across every country evenly that WF corps are tanking.

Zentrino

Friday, May 17, 2024 - 05:51 pm Click here to edit this post
I very much agree with Auditor's recommendation that contracted items built and sold all within your countries should be exempt from the spending space limits.

Andy

Saturday, May 18, 2024 - 09:42 am Click here to edit this post
I will look at the proposal to exclude product purchases from your own corporations from the spending space.

the trading of WT is taking place in exactly the same way other products are traded except for the immediate orders that are skipped. The trading process is complex enough to hold off any exceptions or special treatment to any product.

Many of the orders for WT are at Q120.
The question is, is there a market at that price.
If no one wants to sell at Q120, then nothing is sold.

Please send us a name of a corporation, or several corporations, that are offering their WTs and are not selling despite the shortage on the market.

we will check the trading logs to find out what is exactly happening there.

In the mean time, the maintenance of WFs and the problem of negative numbers of WT in countries, will be held off until these issues are cleared up.

Andy

Saturday, May 18, 2024 - 12:42 pm Click here to edit this post
The EP produced by the WFs should be Q120.

At this time it is higher in many cases and mixed with the existing EP in countries, it can push the quality a bit higher but in most cases a bit lower.

at the end, the quality of EP in countries that are producing their EP with Wind farms, will end up at Q120 as intended.

Ripley

Saturday, May 18, 2024 - 01:02 pm Click here to edit this post
Why is my WF coming in at Q170 across all countries? I've cleared EP to 0 stock and it still comes in at Q170. I only have WF producing EP.

Ripley

Saturday, May 18, 2024 - 01:06 pm Click here to edit this post
That should read EP from WF is coming in to my inventory at Q170.

auditor

Saturday, May 18, 2024 - 02:33 pm Click here to edit this post
@Andy

Thank you for being patient in looking into this and responding as you do your search into the issues. As for the WT corps not selling their output products on market during shortage, my best example country is Quistis on LU. There are 13 Wind Turbine corporations in country that are operating without contracts (contracts appear to be working perfectly fine) and are selling directly to the world market. Each one has multiple months worth of WTs offered on the market unsold so any of them should give you insight.

As to the quality of WF produced Electric Power, is your message that it is produced at 120Q based on a recent change that you made or are you saying that has been the way it is for a long time? I know we’ve discussed the quality aspect of wind a few times. It has behaved the same way since wind was introduced, this change where players are noticing stockpile quality changes started with this maintenance period that occurred a couple days ago which is the same time that these other presented issues began to appear. Add in the player above claiming their EP being generated by wind when emptying their inventory and letting it be their only power provider being 170Q only adds to the confusion. To be clear these issues didn’t start at your last posted update that included the button for removing wind farms, all of these issues began when the site was down in maintenance mode a couple days ago (the exact time escapes me). So something that was changed during that time should likely be checked first as having sprung up these other issues.

Andy

Sunday, May 19, 2024 - 10:09 am Click here to edit this post
The EP quality in Wind Farms should be Q120 as we have explained months ago.

We do not take the quality of Windfarms into account because it will increase profits in a way that will force us to increase maintenance cost and use 2 or 3 wind turbines for maintenance each month.

such a high use of WTs will make the maintenance of wind farms impossible.

currently the quality of EP from wind farms is 170.
It will however decline gradually and end up at Q120.

I will look at the corporations not selling their WT.

Ripley

Sunday, May 19, 2024 - 10:48 am Click here to edit this post
But the question I was asking is: Why was it changed to 170? I mean thanks for the extra cash I guess, but beyond that, what purpose was served? By the way, at the end of what exactly will the quality return to 120?

Andy

Sunday, May 19, 2024 - 11:16 am Click here to edit this post
In most countries it was above 170.

We see that the resulting quality is going down slowly to 170.
in some countries it is going up to 170.

we thought that 170 will not be shocking and decided to set it to 170.
it will however decline gradually from there and end up at 120 but it will take some time.

auditor

Sunday, May 19, 2024 - 02:02 pm Click here to edit this post
Changing the quality of EP from wind to 170 as instantly as snapping your fingers without any prior notice or announcement after making the change is absolutely shocking. Wind is something that many of your most experienced players have invested heavily in since its introduction months ago. The sudden change to 170Q instantly cuts Wind Farm production value by nearly half for most players. ~ 50% production value loss with no change to expense is absolutely a shock, which again for a change so massive should have absolutely been informed well before hand for such a core product to the game.

A more sensible solution if you felt that wind was generating too much income (which to be honest it was) would be to tie the quality of EP production to the quality of the WTs consumed in maintenance. Your main intent appears to be for players that use wind to be self sufficient and primarily their own suppliers for maintenance, and players that let their WT corporations grow organically including quality upgrades were spending unnecessary money, but this change will actually see players losing money by operating wind farms if the Electric Power shortage is overcome and the market price lowers to its base value unless they micromanage their Wind Turbine corporations to manually ensure they operate at minimum quality.

Either that or increase the number of WTs produced by WT corps without changing their supply material costs. WT corps themselves for self-suppliers have just seen their provided value dropped by nearly 50% by this action.

Any solution or change however, especially one with such a massive impact, should be done with prior notice even if it is a change you intend to make regardless of player feedback. Like I personally have built up 300 Wind Farm corporations for self-supply (with appropriate Turbine corps) with the intent of trying catch up with the bigger players. This unannounced change essentially means that 300 overnight dropped to the value of ~ 150 corps, and when you make your next change to 120Q they will drop even more to a value of ~ 100 corps. That is not insignificant and with no prior notice of intent given it really does sting.

Ripley

Sunday, May 19, 2024 - 04:55 pm Click here to edit this post
Looks like that elusive 14 will forever remain elusive. Maybe I need more WF. A lot more.

rob72966

Sunday, May 19, 2024 - 05:21 pm Click here to edit this post
Just leave it alone. Your actions have already made mass production of electricity by wind farms difficult to put it in a nice way. Let the markets do their thing. I get it they were too profitable, but now they're becoming unmanageable.
Rob

Zentrino

Sunday, May 19, 2024 - 09:18 pm Click here to edit this post
WF corps were likely too profitable. I know I made massive profits. This swing is too far in the other direction. This past week, in one country, I had over 200 WF corps close. I have 9 left, and 3 of those will close soon unless I micromanage cash infusions, which I don't plan to do. I assume the other 6 will follow. I will leave the market for WFs rather than constantly babysit them though.

Andy

Monday, May 20, 2024 - 08:08 am Click here to edit this post
The quality of EP was discussed a long time ago and we have clearly explained that it will be 120.
The choice was, and is, to increase the maintenance cost of WF by increasing the use of WT in maintenance from one to two or three each month.

The same players, some using a different name were involved in that discussion.
check the forum about this issue.

the quality now is 170 instead of 120.
It will be reduced to 150 within a week and then, in the coming weeks to 120 as intended from the start.

The quality of EP in countries will decline more slowly because the new EP at Q120 is nixing with the existing quality of EP in the country.

Wind power will remain very profitable.
If profitability will remain at unacceptable levels, maintenance cost could go higher.

Other forms of EP production will also remain very profitable.

Shortages of WTs will reduce the production levels of WFs as explained on the forum recently.
That feature is now delayed for a couple of weeks to allow for the production of more WTs or a reduction in the numbers of WFs.

Jiggle Billy

Monday, May 20, 2024 - 01:07 pm Click here to edit this post
"The quality of EP was discussed a long time ago and we have clearly explained that it will be 120.
The choice was, and is, to increase the maintenance cost of WF by increasing the use of WT in maintenance from one to two or three each month."

When discussed a long time ago the discussion was to tie it to the Wind Farm / Wind Turbine quality, not an arbitrary number.

"The same players, some using a different name were involved in that discussion.
check the forum about this issue. "

Please tell me this isn't you admitting to knowing of alts, please let it be they changed their name.

"Wind power will remain very profitable. "

While some might make it sound like the issue is profitability, the issue is the added micromanagement recently, auto orders don't work right with wind turbines, so frequently I find no open orders even though auto ordering is set.

Often it seems the games solution for something being too good is to add more clicks. Adding more micromanagement without adding new elements is removing fun, no one wants to manually place orders for each country daily.

Andy

Monday, May 20, 2024 - 05:14 pm Click here to edit this post
The EP discussion was about EP from wind farms being sold without any regard to quality.
Please check the old trail.

I mentioned the player changed name, to say that the quality issue was known for a long time, also to players commenting about it now.
Please feel free to change your name. The feature is there for some years, to be used.

The only point of disagreement about EP was always, the disregard for the quality of EP from WFs.
nothing else.

we explained why then and we explained why again now.
same reason, and the same explanation.

We can continue the discussion for some time but please realize, that this is the way wind farms were intended to work.
WFs are very profitable and will remain so but they cannot change the entire financial model of Simcountry and will end up as one of the ways countries can become and remain profitable while they are much more dependent on the price of EP on the market.
 
We had similar discussions about natural resources when these were introduced and more such discussions when military units were introduced.

Simcountry has many more features now then in past years and each and every significant development always brought discussions.

we will not stop the introduction of new features.

Eeeee OOOooo

Monday, May 20, 2024 - 05:38 pm Click here to edit this post
I'm not sure I've seen anything regarding this yet, so maybe someone can clarify.

Since changes were implemented last week, wind turbine corps have been basically unable to sell on the market.

Despite there being demand, turbines are not sold. My countries also are not getting almost any re-supply UNLESS I manual order with high price. Something has changed, and I'm wondering if we know what or if it's getting looked at.

Here's an example of what I'm talking about with turbines. This planet has demand for turbines but they are not getting sold.



I have individual countries with huge defecits at the same.

auditor

Monday, May 20, 2024 - 05:50 pm Click here to edit this post
There's a lot to unpack here so I'll try to go through it point by point.

"The same players, some using a different name were involved in that discussion.
check the forum about this issue."


Yes, I am one of those players that brings up wind and its effects and errors to you relatively often, and for good reason. Yes, I used to have a different name on the forum. Until you took down a post that I had made that you said threatened you and you imposed a ban - ignoring the multiple players that then came out having read the post before it was removed backing the claim that there were no threats and ignored calls to put the post back up so others could decide themselves. Being on the discord I still knew of some things going on with the forum after I was removed. I had to wait for my account to expire to re-register for the game completely to be back on here.

At the same time I'm the player that has always had the health of the game in mind which is why the things that I bring up here are virtually all error fixes and status updates. My main issue that I have tried to convey is the vagueness of details that you provide in updates if any information is provided at all, in a game that is virtually completely about number crunching. That is a reasonable issue to have with a game developer. I brought up the issue of how your updates are posted, namely I recall having a back and forth with you over your 'Game News' page, which for most players, especially new players, would be the first stop to see the game's changes over time. At the time you forum banned me it hadn't been updated in roughly a year, which to new players especially, which are critical to the game's long term health, made it appear that the game hadn't been updated for almost a year. Updates posted on the forum, when they're posted, are often challenging at best to locate. The forum search feature is clunky on its best day. I have noticed that the Game News has again not been updated essentially since the ban, now approaching the end of its 7th month without an update posted. That is a problem. I'm also the player that uses publicly available information to try to help hunt down cheating players in game and present them to you, and goes out of my way to try to identify how exploits are occurring and then share the step by step process with you when I successfully identify one.

And finally the wind that keeps getting brought up. Unfortunately it keeps getting brought up because it is unfortunately clear that even direct complete information presented to you along with all of the data available to you as the GM, you haven't had an accurate grasp on how wind power works in your game. That isn't meant as a personal insult, just a reasoning for why these same issues keep getting presented and why your changes performed and projected seem to miss the mark.

"the quality now is 170 instead of 120.
It will be reduced to 150 within a week and then, in the coming weeks to 120 as intended from the start."


As intended from the start really doesn't hold weight. The most recent discussion regarding wind less than a month ago had some input from you worth going over again:

"The quality of electric power delivered by the wind farms is not taken into account.
It was discussed in the past.

quality is not always taken into account and this is the case with electric power produced by wind farms.

The cost of maintenance of wind farms has several factors. One wind turbine is used each month but also some other materials.
the computation of the cost of wind farms is done correctly.
It is checked and rechecked many times and it is correct.

wind farms remain veery profitable.

We in fact think that the profitability is too high and unrealistic.
we do not have any current plans to correct it."

In the most recent discussion less than a month ago, you confirmed that profitability was too high, something nobody has ever disagreed with, and in the same post said you did not have any current plans to correct it. Then in one unannounced maintenance dropped the financial output by upwards of 50% while dramatically increasing required micromanagement. Despite multiple attempts at explaining exactly how the wind system was working since its release you seem to think the actual income and expenses were far different even with all of the information in front of you.

Players that have invested heavily into wind from day one have seen enormous gains, that is not in dispute. Players have tried to convey to you how massive the gains were for consideration to bring their potential more in line with other products. But there has seemed to always be a disconnect between how the mechanics of wind worked in the game and how you thought the mechanics of wind worked.

Your statement yesterday showed a fundamental lack of understanding the mechanics.

"The EP quality in Wind Farms should be Q120 as we have explained months ago.

We do not take the quality of Windfarms into account because it will increase profits in a way that will force us to increase maintenance cost and use 2 or 3 wind turbines for maintenance each month."


As had been explained a multitude of times, wind production quality not being taken into account is EXACTLY WHY profits were what they were. Making WF or WT quality matter would do the exact opposite of what you claim for anybody with a basic understanding of the mechanics of your wind power system. Your claim that taking quality into account would mean having to increase maintenance costs, proposing to double or even triple WT consumption - which from your recent posts looks like you intend to do even with this sudden arbitrary reduction to 170 and then 120 quality, is absolutely absurd.

A key principle in your interaction with other players seems to be this idea that because you are the GM you know every detail of how the game performs and are quick to dismiss your players experiences and provided data, trying to shift conversation to something else. For the sake of the game, you need to open your mind and understand that information provided shouldn't be so instantly disregarded just because it didn't come from your own personal experience.

rob72966

Tuesday, May 21, 2024 - 02:09 am Click here to edit this post
This is how I see it. Lets say I have 200 wind farms in a country, To support those farms I need 10 Wind Turbine corps producing an avg of 20 each per month. = 200 WT. If this is moved to a maintenance use of 3 WT, I will now need 30 Wind Turbine corps to provide for the same 200 Wind Farms. To me it looks as if you're trying to limit the number of wind farms by making the required maintenance hard to achieve. This alone will have an effect on how much one profits. It most certainly affects how much power will be sold on the open market. Seems that this alone will trim one's profits.
Rob

Andy

Tuesday, May 21, 2024 - 08:03 am Click here to edit this post
Rob,

Please read the explanation given about the quality of EP from WFs and the maintenance.

Maintenance requires one wind turbine per WF each game month and will remain so.
We explained that in case EP quality of WF would remain at a high level, maintenance cost will have to be increased and we will have to increase the use of WT to 2 or 3 every game month which will make it impossible to have large numbers of WFs.

As quality goes to 120, there is no need for that. 

Andy

Tuesday, May 21, 2024 - 08:20 am Click here to edit this post
ED,

I will check the trading in WT in more details.

I would like to check some of your corporations but there is n world name and no country name.

We did change the trading of WTs as also mentioned on the game news.

immediate orders are not coming through. all other orders remain as before.

I already checked many such corporations and they all sell their products on the markets except for the ones that have contracted their products to the country.

Andy

Tuesday, May 21, 2024 - 09:05 am Click here to edit this post
A quick check on WG shows that there are orders for more than 1.000.000 WTs and offers for nearly 250.000.

Most of the orders are at Q120 and most of the offers are at a much higher quality.
There are many thousands of records and it is hard to see the details but:
thousands of WTs are sold.

The log I checked was from the last month run that ended two hours ago.
(may 21 at 7 AM MET).
I can guess why the orders are mainly at Q120 but the trading process cannot match them with offers at Q280 so in most cases, nothing happens.

This mismatch is not new.
I saw very old orders in the queue. They were there long before the last upgrade.

before last upgrade however, immediate orders were processed.

Also, very old orders were frequently automatically converted into immediate orders and then processed.

The sale took place but at a much higher price.
So someone ordered at Q120 and ended up buying at a much higher price.

we now think that the auto conversion into immediate orders, is one step too far.

We will do some more checking today and tomorrow.

in the mean time, I think that placing an order for WTs at best price and for any quality, will result in a quick delivery in the next month run.

There are many offers sitting there waiting for such orders.

There are two ways to change this:

1. produce many more WTs and resolve the shortage and reduce their price.
2. Setup your on WT corporations and contract the products to your country.
As Rob said, one WT corporation will supply the WTs needed to maintain 20 WFs.

Jiggle Billy

Tuesday, May 21, 2024 - 01:07 pm Click here to edit this post
"we now think that the auto conversion into immediate orders, is one step too far."

I agree, this is an issue, and an even bigger issue since immediate orders are cancelled for wind turbines.

With the quality mismatch, the switch to immediate order then cancelled leads to losing your place in line, which does make it worse. Normal the mismatch delays orders, but with proper safety stock planning you can hold out, with them canceling you can never get ahead without manually ordering constantly.

Zentrino

Tuesday, May 21, 2024 - 05:07 pm Click here to edit this post
I'm sorry but your statement that WT corps are selling products normally on the open market isn't accurate. It's almost completely the opposite of reality in fact. Check every WT Corp in nevrondona empire on WG. Every WT Corp that is contracted directly to my country has no unsold products. Every WT Corp that isn't contracted to my country has unsold products, usually more than 1 month worth. They do not sell at very high Q levels. They are newly built corps that I haven't gone in and manually contracted to myself yet so they are selling at 120Q. It's been broken for going on 2 weeks, and pointed out several times by several players, at the same time that all the WF corps were all killed in my country.

Eeeee OOOooo

Tuesday, May 21, 2024 - 06:55 pm Click here to edit this post
@Andy,

I agree with Zentrino. The issue right now is turbines aren't getting sold on the open market correctly.

-I have countries with big demand (many many months) for turbines and many corporations with huge surplus.
- Something changed during the last couple updates so that "best price" doesn't always move product.
- If so, my own countries would be able to purchase from my own corporations on the market.

Eeeee OOOooo

Wednesday, May 22, 2024 - 06:19 am Click here to edit this post
Here's some images that may help more clearly show what I'm experiencing:

Image 1 is of my country inventory, showing a huge deficit of wind turbines while also showing that the market has surplus:




Image 2 is of my CEO on the same planet, showing my wind turbine corporations all with unsold turbines.



Is there a reason they're not being sold to my country? I'm aware I could contract, but that's not the question. Why isn't the market working for direct sales or regular sales?

Andy

Wednesday, May 22, 2024 - 02:19 pm Click here to edit this post
This is from the log file, produced this morning:

There are thousands such records in the log.
Thousands more with the word CONTRACT in the log but we did know about that.
----------------------------------------------------------------
CORP 1725074 SOLD 24.0 MARKETPLUS_TIME TO CORP 1237018 OF WindTurbine FOR 287433171.81 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725077 SOLD 24.0 MARKETPLUS_TIME TO CORP 1237018 OF WindTurbine FOR 288413685.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725085 SOLD 24.0 MARKETPLUS_TIME TO CORP 1237018 OF WindTurbine FOR 296500050.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725091 SOLD 14.0 MARKETPLUS_TIME TO CORP 1237018 OF WindTurbine FOR 289337583.36 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725091 SOLD 10.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 298427030.15 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725119 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 301890960.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725120 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 292301708.91 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725121 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 288944334.84 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725123 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 296500050.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725127 SOLD 23.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 297847777.50 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725128 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 288413685.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725132 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 243938677.50 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1725133 SOLD 24.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 245286405.00 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0
CORP 1784117 SOLD 1.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 192725032.50 MARKETPLUS_TIME DELAY=0; CREATED=5071060
1; MANUAL=0
CORP 1831020 SOLD 21.0 MARKETPLUS_TIME TO CORP 1291018 OF WindTurbine FOR 319411417.50 MARKETPLUS_TIME DELAY=0; CREATED=507106
01; MANUAL=0

Andy

Wednesday, May 22, 2024 - 02:24 pm Click here to edit this post
EO,

I see it was GR.
but no country name, no enterprise name.
we cannot see where the problem is.

For now I assume fixed price with quality specification.

Thousands of transactions take place each game month.

check my corporations, they all sell everything on the market. (except for some selling by contract).

auditor

Wednesday, May 22, 2024 - 02:42 pm Click here to edit this post
Andy my man. LU shows supply of 63k WTs and demand of 4.8m.

Your main country and one of your slaves have a combined 4 WT corps. Every one is sitting on unsold product.

Andy

Wednesday, May 22, 2024 - 02:57 pm Click here to edit this post
In this case, the log from WG, there were many orders at market price.
More orders than the available WTs.
the trading started with contracts, then market price, then all the available products were gone.

Strategies, except for market price did not matter at all because all products were gone before even getting to orders with any strategies that are not market.

Andy

Wednesday, May 22, 2024 - 03:12 pm Click here to edit this post
Auditor,

True.
there were unsold products because the sale strategy was NOT best price.
I now changes the sale strategy to BEST PRICE and the products will be sold.

I am quite sure this is the reason for not selling.
to date, I did not receive any name of a corporation and country selling WT to check why they are not selling.

I am quite sure they are not trying to sell at best price.

In case of oversupply, best price will not be a guarantee for making sales.

The shortage does not mean everything will be sold.

if I request Q120 and the best I can get is Q200, there will be no transaction.

auditor

Wednesday, May 22, 2024 - 03:24 pm Click here to edit this post
Okay. Feel free to look at the WT corps in Panacea on LU, some with hundreds of unsold WTs mostly at ~ 120Q. At best price strategy.

auditor

Wednesday, May 22, 2024 - 03:28 pm Click here to edit this post
And I'm not entirely sure I buy into the whole 'if I request 120Q and best I can get is 200Q there will be no transaction' unless this is something you just put in for WTs specifically. Most players in this game buy most of their military equipment from the open market at 330Q, and those orders are filled. 330Q requires a truly public corp, and I'd hazard an estimation that there are nowhere near enough truly public Precision Bomb corporations to account for all the 330Q precision bomb orders being filled out there.

Update: there are zero public corporations on LU producing Precision Bombs. I am able to purchase 330Q Precision Bombs on the regular.

Jiggle Billy

Wednesday, May 22, 2024 - 04:13 pm Click here to edit this post
"the trading started with contracts, then market price, then all the available products were gone.
Strategies, except for market price did not matter at all because all products were gone before even getting to orders with any strategies that are not market. "

Andy, so the game mechanic does contracts, best price, then strategies? So then that means strategies do not truly do anything unless market price offers / demand are all first satisfied? This would mean with extreme shortages strategies rarely get executed until they have gone through adjustments to be market price?

Eeeee OOOooo

Wednesday, May 22, 2024 - 05:09 pm Click here to edit this post
@Andy

That's GR -

Country is "Exile" and has 45 months turbine supply deficit.
Enterprise is "Lord Daut Holdings" and has almost entirely unsold wind turbines.

I didn't share because it's happening all over the place on multiple planets and has been since your recent changes. I should have provided that info to you.

Yes, sales periodically goes through, but if there is surplus, why do I have hundreds of thousands of total demand for turbines and my turbine corporations (I have probably 1,000 total corps on all worlds) have excess?

Other CEOs to look at "Repository" or "Dragons are Wise N Things" on WG. Huge amount of unsold turbines. On same planet, my country "Charn" has over 100,000 shortage. There should be sales between the two. That's 25 game months of deficit when the market is showing green.

Thanks for looking into the issue.

Eeeee OOOooo

Wednesday, May 22, 2024 - 06:26 pm Click here to edit this post
Let me know if I can provide any additional information. I am having issues in almost all of my countries with wind farms (about 30 countries).

Eeeee OOOooo

Wednesday, May 22, 2024 - 11:07 pm Click here to edit this post
Could it be that specifically "best price" strategy has issues? Players using other strategies aren't having as many issues as I am.

Jiggle Billy

Wednesday, May 22, 2024 - 11:31 pm Click here to edit this post
I'll clarify for EeeeeOOOooo:

Hodg Industries on white giant, best price (various qualities), "some left" to "too high" on amount left. Note part of production is contracted.

Hodg Industries 2 on white giant. trailing quality 10% (various qualities), "none" unsold. Also note part of production contracted.

These two enterprises have been building wind turbine corps at the same time at the same rate, both auto upgrading, both buying supplies at same quality, if production is contracted both enterprises offer it at same time, the market has steadily been in shortage, yet one sells all every month, the other doesn't.

Zentrino

Thursday, May 23, 2024 - 09:32 am Click here to edit this post
Andy,
Did you not look at nevrondona empire? There's are many examples of WT corps with unsold products. They are not contracted to my country. They are not producing at high Q, it is 120Q. They are set to best price. Bellville Wind Turbines is an example. It has 2 months of product unsold currently. There are many other examples.

Andy

Thursday, May 23, 2024 - 02:09 pm Click here to edit this post
Can you confirm, in any of these examples, that products are offered at BEST at ANY quality?

I see claims of offering products and they are not sold but no explicit BEST at ANY quality.

when there is such a huge shortage, these offers are sold first.

This is one type of a strategy.

having specified a strategy, does not guarantee sales.

there must be a match with someone who is buying.

there could be a problem but I did not see it yet.

I found, with help on the forum, 3 of my corporations that were not selling.
I found out that they were not offering at BEST and at ANY quality.

There was a quality specified and a price.

Jiggle Billy

Thursday, May 23, 2024 - 02:23 pm Click here to edit this post
Andy,

One example Indio Wind Turbines.

Indio Wind Trade Strategies

Indio Wind unsold product

Note this is January 20, 5072 on White Giant

auditor

Thursday, May 23, 2024 - 04:01 pm Click here to edit this post
Andy, are you insinuating that I can choose to sell my 120Q products as if they were a different quality? I understand the concept of offering products at BEST price as you say but you lose me at the selling them at ANY quality. If I knew how to share screenshots on here I would but already gave you my country that has nearly 100 WT corps with all non-contracting corps sitting on hundreds of unsold ~ 120Q all offered at best price. And there's your own corps you could look at on LU that were pointed out as well.

Zentrino

Thursday, May 23, 2024 - 04:17 pm Click here to edit this post
Andy
YES Bellville WT is set to sell at best price just like you showed. I already said that in my previous post. It still has unsold products even though I put in multiple orders to purchase at the highest allowed pricefrom countries all over WG. YES it sells 120Q. NO it isn't contracted to anyone.
I have already shared this repeatedly. It is not the only example I have. If I knew how to share a screenshot here, I could show you. But why would I? I have a brick wall to bang my head into which would likely be more productive than this conversation. Smh

Eeeee OOOooo

Thursday, May 23, 2024 - 04:40 pm Click here to edit this post
Yes, I use best price in all countries and enterprises currently. It had worked fine until the recent changes to turbines, and only turbines are an issue. I'm having issues both with sales in corps and with country purchases as indicated above.

Andy

Friday, May 24, 2024 - 03:37 pm Click here to edit this post
Auditor,

I checked the Wind Turbines 077 corporation.

It is selling each month.
20+ wind turbines.
The corporation is making a profit.

you can see this on the trade page. There is a log of recent sales.
the quality is 120-130.

The corporation also has 170+ unsold wind turbines.

I think that these are offered at a higher quality and do not come through.
if you will retract these offers and offer the products again, at any quality, they will be sold.

EO,

The change in the recent upgrade was to refuse immediate transactions for WTs and WFs.
Many buying orders (there are many more buying orders than offers),
converted automatically to immediate orders.
Immediate orders came through, at a very high price and the huge shortage allowed absurd transactions to take place.

This is not happening any more.
Immediate orders are not executed.

In the market as it is now, best orders come through if there are best sale offers at a matching quality (matching within a reasonable range).
offers at best with any quality, are selling.

Andy

Friday, May 24, 2024 - 03:39 pm Click here to edit this post
Zentrino,

I would love to look into this corporation.
I don't know where it is.

we need world name, country name and corporation name.

Jiggle Billy

Friday, May 24, 2024 - 04:11 pm Click here to edit this post
Andy,

To EO's point I showed you an example selling at Best Price strategy with 2 unsold (rest contracted). As I posted above I have one enterprise selling at best and most turbine corps have unsold product (Hodg Industries) and one trailing quality by 10% (hodg Industries 2) where all product is sold. Here is another example:

Jorica Wind Turbines

The product quality is 120 still, August 4th 5072 on White Giant.

Eeeee OOOooo

Friday, May 24, 2024 - 04:30 pm Click here to edit this post
Hey Andy,

I understand you may be seeing some best price orders go through. Something is still not right, however.

For example. The current demand for all of White Giant is roughly 250,000 turbines.

My empire alone has over 450,000 demand.

How does that make sense?

In Jiggle's post above this, I can see that in some cases, best price sales are not going through each game month despite demand in the picture.

auditor

Friday, May 24, 2024 - 05:12 pm Click here to edit this post
Consider what you are saying. You suspect that unsold products are unsold because they are at too high of a quality and the solution is to take the offers down manually and put them back up, selling at ‘any’ quality. Please make that make sense.

Andy

Friday, May 24, 2024 - 06:06 pm Click here to edit this post
What I was saying is that these corporations, you claimed did not sell, are selling and they are profitable.
They are selling all their produce each game month.

you have no need to manually do anything.

To date, I did not see any corporations, producing WTs, selling its products at BEST price and ANY quality that is not selling.

EO,

Many of your orders automatically converted into immediate orders and then did not buy anything and are not on the queue any more.

We will stop the automatic conversion into immediate orders.
It will have some consequences for some corporations not receiving products they need but there is no justification to the automatic conversions and deliveries at a much higher price.

Eeeee OOOooo

Friday, May 24, 2024 - 06:11 pm Click here to edit this post
I still don't think that's the only issue. Many of my corporations are not selling products while set at "best price" settings either.

I'll wait to comment further till we can see how removing the conversion to immediate orders works.

auditor

Friday, May 24, 2024 - 06:12 pm Click here to edit this post
You keep saying selling at ANY quality. Explain that please. You seem to be implying that I'm trying to sell my 120Q WTs as if they were 330Q while also still selling at BEST price. From all appearances, the sales that are being made are on products that were placed on the market many many months ago, current products made are not sold as they are made and sit on the market for many months. The sales that you are seeing are from WTs that were made quite some time ago. Again if you would let me know how to share screenshots on here I can show you exactly that from the exact corporation that you referenced.

Eeeee OOOooo

Friday, May 24, 2024 - 06:13 pm Click here to edit this post
@Auditor - check the "formatting tab" on the left in the forum. It has instructions on posting images.

Do not post an image description, just put one space there instead.

auditor

Friday, May 24, 2024 - 07:13 pm Click here to edit this post
Yep just tried it a few times and there's still something I'm missing. Followed your instructions to the prompt and attached the .png file and got errors. Regardless, Andy you shouldn't need a screenshot. The exact corporation you were referring has 7 months of unsold WTs, the 7 most recent months including the current month. Yes there do appear to be sales, but those sales will be products placed on the market 7 months ago as current still sit and go unsold. There is absolutely a problem with WT and market sales based on your recent change. 7 months of product in the tens of thousands of WT corporations in across the worlds is not a small deal. This problem is happening with no other products.

Also while I have been begging for months about fixing the financial index reporting to the actual values that were being earned, now that you have EP provided by wind coming in at a consistent quality level I beg you beg you beg you to fix the financial index reporting with wind power. Make the value reported to the financial index match the value earned. For months my game level, and the game level of plenty of players who may not have noticed, have been directly held down purely by finance index scores that are being artificially driven down by your erroneous reporting of wind power income.

James Folsom

Friday, May 24, 2024 - 11:26 pm Click here to edit this post
Seems like WT would be a good Direct Trade Item?

Zentrino

Saturday, May 25, 2024 - 05:01 pm Click here to edit this post
Andy
Nevrondona empire
Wg
Belville Wind turbines which is just one of many examples in that country.
I posted it in the first comment when I mentioned the company. It was ignored.
In Feb 5073, it has 40 unsold WT. It sells at best price. It does not follow quality. It has no contracts.

auditor

Saturday, May 25, 2024 - 05:11 pm Click here to edit this post
I feel your frustration Zentrino. Andy's own slave country on LU that I've pointed out a couple times now has 3 WT corps all sitting on a combined (at time of this posting) 555 unsold WTs with a 4.6m market shortage using his own sales settings that he says are the problem everyone is having but he insists everything is working as intended.

Zentrino

Thursday, May 30, 2024 - 05:47 pm Click here to edit this post
Bellville wind turbines in nevrondona empire on wg continues to have unsold product. The unsold amount is less than it has been, but last night I issued orders from multiple countries offering the maximum allowed price so there shouldn't be any unsold products. WT remain in the red, Bellville releases all is product on the market, sells at best price, produces 120Q. You asked for an example and I provided it 4 days ago. The problem persists.

Zentrino

Thursday, May 30, 2024 - 05:53 pm Click here to edit this post
And now nevrondona empire is auto building corporations (cable TV) because it says my employment is low. My profit is fine in the country and would be higher if my corps would sell all their stuff. Employment is only low because 200+ WF corps went bankrupt in about a weeks time, and I'm still building new corps in other things. The auto order of corps either shouldn't happen or should allow me to list what corps I want (or don't want), or should build things I'm already building. As soon as I'm allowed, the cable Corp will be closed. It's already on my not profitable enough list. If you want us to build everything, everything needs to have similar profit margins.

Eeeee OOOooo

Thursday, May 30, 2024 - 09:24 pm Click here to edit this post
Often, I have individual countries that have more demand for turbines than is shown on the entire planet. Something is still quite broken. Just now, the WG turbine market showed a shortage of ~80,000 turbines. I have several countries with more than 100k shortage.

I can fix these with contracts but I am not because these discoveries show something is still broken. I can't be having more than 400 or 500k demand on my own with the global market showing only 80k. It's not correct.

Andy

Friday, May 31, 2024 - 08:53 am Click here to edit this post
The numbers you see as requested and offered on the market are the numbers that can be bought and sold.

Orders and offers that are placed at a fixed price level, many time far above or far below the market price, are not counted because the only function these orders and offers have is to influence the market price.

Also, orders in immediate mode are ignored and then removed from the queue.

the numbers you see are reflecting orders and offers that have the potential to be traded.

Discrepancies in the numbers are becoming less prominent when the market is more balanced.

On a different note:
We keep checking corporations that are offering their wind turbines on the market at market price and did not see any corporation, doing so and not selling.
We asked several times to get a name of a corporation, offering wind turbines and not selling any but every name given to us to date, showed it is selling on the market.

auditor

Friday, May 31, 2024 - 02:53 pm Click here to edit this post
You could always check your own country Aviv on LU that has 3 WT corporations and a combined 486 unsold Wind Turbines at the time of this post. That's an average of 8 months worth of production on each unsold. That country and its corps have only been mentioned multiple times in this very thread. If you can legitimately claim to have looked at the countries people have given as examples and looked through their corporations logs and you don't see a problem, that itself is a big problem.

Eeeee OOOooo

Friday, May 31, 2024 - 04:24 pm Click here to edit this post
Hey Andy -

My empire has more demand than the market. How is that possible? The game is saying less turbines are needed on planets than I myself need. Sometimes I need five times more myself than is listed as global shortage, such as when I posted yesterday. I am demanding five times more than is shown for the planet. The demands are not met so why is the demand not shown?

It's not pending immediate orders. It's not pending fixed price orders. My empire needs turbines. I'm not placing enough fixed price orders to be relevant to this.

I comment because while it may not be found yet, I still believe something could use fixing regarding the market calculations.

Zentrino

Friday, May 31, 2024 - 05:18 pm Click here to edit this post
Andy,
Are you saying that Bellville wind turbines in nevrondona empire on wg doesn't sell its products on the market, or that it doesn't sell at best price, or that it doesn't sell 120Q? I've checked it several times and have purposely not contracted it to myself to test it. That Corp does everything you say it needs to do to sell all of its products every month.
Again yesterday, I issued multiple orders from several countries for 16177 WT at 203M, the maximum allowed price. The WT market remains in the red, but I continue to have unsold WT in corporations. How is that possible?

Zentrino

Friday, May 31, 2024 - 05:18 pm Click here to edit this post
Andy,
Are you saying that Bellville wind turbines in nevrondona empire on wg doesn't sell its products on the market, or that it doesn't sell at best price, or that it doesn't sell 120Q? I've checked it several times and have purposely not contracted it to myself to test it. That Corp does everything you say it needs to do to sell all of its products every month.
Again yesterday, I issued multiple orders from several countries for 16177 WT at 203M, the maximum allowed price. The WT market remains in the red, but I continue to have unsold WT in corporations. How is that possible?

Johanas Bilderberg

Sunday, June 2, 2024 - 07:13 pm Click here to edit this post
Same on LU Andy.

I had time to investigate the problem.

https://sim05.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=1385024

One of my turbine corporations is holding 2138 blades in a deep red market.

They are available for sale, just not being bought.

Thats 106 months of production,

Andy

Monday, June 3, 2024 - 08:57 am Click here to edit this post
Johanes,

Thanks for telling me where this corporations was located.

I found it.

It is not selling at best price.
It is selling at Q 303.

Jiggle Billy

Monday, June 3, 2024 - 03:07 pm Click here to edit this post
Andy,

You keep mentioning the sale quality:

does best price sell any quality? Never thought it did but maybe?

Or are you saying we need to close and replace any corps with upgrades, and not upgrade future wind turbine corps? This has never been an issue with other products but is here?

Is there some way that none of us have found access to to change selling quality to lower than actual?

Andy

Monday, June 3, 2024 - 05:24 pm Click here to edit this post
When you sell at market price, the chance to close a deal is larger.
the compromises made by the trading algorithm are more significant.
it tries to make deals.

there is however no guarantee.
if the orders are all at Q120 and the offers at Q303 as in this case,
there might not be any transaction.
if Q120 is ordered, there will be no transaction.
If market price is requested it depends on numbers, shortages, the time orders are sitting there and the difference in order and offer qualities.

the chances are growing with higher order quality requests.

many players want EP at a higher quality because EP is used in the production of everything and its quality is a factor in all products.

Andy

Monday, June 3, 2024 - 05:27 pm Click here to edit this post
someone said here, that one of my corporations in Aviv on LU was not selling.
This was proof that the market does not work.

I changed the offers to market price and everything was sold in one go.

Jiggle Billy

Monday, June 3, 2024 - 08:30 pm Click here to edit this post
Andy, so does that mean that selling at market price will sell the product at any quality, regardless of the corporations production quality? I'm just trying to get a simple answer on how this mechanic works. As almost all demand is at 120Q do we need to stop upgrading oury corps, do we need to close and replace currently upgraded corps?

These are issues that have never been debated until recent updates with windfarms. As several have noted here and on discord, almost everyone buys weapons at Q330 but no corps produce that high yet they get delivered and all corps products sell, almost everyone requests Hospitals, schools, universities, roads, etc... at Q120 yet most if not all corps produce higher Q and yet the orders get fulfilled.

People are confused as what has worked for years with everything else suddenly doesn't work with this one product. It's functioning completely different than every other product on the market and we're trying to understand it.

Johanas Bilderberg

Tuesday, June 4, 2024 - 01:12 am Click here to edit this post
Ok Andy.

I switched to best price 12 hours ago.

https://sim05.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=1385024

Still holding 2138 turbine blades.

No change.

I will check again later.

Just an FYI.

Johanas Bilderberg

Wednesday, June 5, 2024 - 01:27 pm Click here to edit this post
No change Andy,

https://sim05.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=1385024


Still holding 2138 turbine blades.

Daniel Iceling

Monday, July 15, 2024 - 08:26 am Click here to edit this post
Wow, just wow. I was also having my Wind Turbine corporations have their products remain unsold on the market during the time this discussion was ongoing (fortunately the issue was later resolved). I only ever used Best Price, (there is no such thing as setting a corporation to SELL at 'ANY' quality, Andy's statements in this thread seem totally detached from reality).

I'm so glad I was too busy to read the forums at the time, I would of been pulling my hair out in frustration reading this thread.

There was clearly a grave error going on, that disrupted the global wind turbine market for a prolonged period, while the GM/Andy completely denied it was happening.

I'm normally pretty keen to give Andy the benefit of the doubt, and defend him from unfairly harsh criticism, but the way he treated players raising serious issues in this thread was dismissive, involved frequent gaslighting, and was quite frankly appalling. At best I can hope this was either a translation issue, or Andy was under extreme stress at the time. In any case, it should never happen again.

auditor

Tuesday, July 16, 2024 - 06:16 am Click here to edit this post
I unfortunately have to agree with you Daniel. The situation has also not improved. Many threads on this forum, which isn't exactly bustling with activity, bring up topics that specifically call for input from Andy that go completely ignored. Even when he does respond it really has lacked effort. One of his forum posts this time after being completely absent for more than a week without any notice again, asked a player to share their world and country name for him to look into a problem that was brought up and answered by another player 5 days earlier. The post was made in the Fearless Blue section of the forum. That along with the player's name being attached as the author of the post makes it trivial to track down the player's country if it really needs to be looked at. I mean it's trivial, but when you're the one getting paid to manage the game from all of these subscriptions that we're paying, the bar for effort should not be so low. Multiple times just in the last couple months alone we have been completely without a game management representative and there are still a lot of unresolved issues out there.

Andy

Saturday, July 20, 2024 - 04:56 pm Click here to edit this post
Johanas,

It is very strange.
This corporations is selling a lot of products every month and is very profitable.

it has these wind turbined on stock and they are not selling.

we will look into this case, coming Monday evening and I am sure we can find out what the problem is.

I will et back here on Tuesday to explain.

Johanas Bilderberg

Saturday, July 20, 2024 - 05:37 pm Click here to edit this post
Thanks Andy.

Andy

Monday, July 22, 2024 - 07:12 pm Click here to edit this post
Johanas,

we are currently looking into it.
What we found so far, in that specific corporations, is that:

1. It produces and sells each month and it is doing very good.
2. The corporations shows that more than 2000 turbines are not sold
but when we look into the offers of the corporations, of unsold
turbines, there are NONE.
3. It seems that the corporation is counting, or was counting in the past,
the turbines it is putting on the market, it sold them but never reduced
the numbers outstanding after they were sold.
4. There are none to be sold now. The counter is only a counter. The 2000+
records for each turbine on "offer" are non existent.
5. There are also a few corporations that do have a large number of wind
turbines "stored". This too is most probably another counter that was
not reset. We are looking into it and the records of these corporations.
5. We are not done yet.
There are open questions we need answers for:

Why are these corporations owned by one player. (could also be 2 or 3
players. we have now seen only one).
We had a "cheat" recently that made it possible to "purchase" huge
numbers of products and in fact not pay for them. we see similar dates.
Corporations cannot hold many products unsold. This is happening here
with this product.

More later


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