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Massive number of shortages

Topics: General: Massive number of shortages

Corran

Wednesday, August 9, 2023 - 02:32 am Click here to edit this post
After having only little difficulty with shortages in my country corps and enterprise corps other than a few items, I now have a shortage of one product or another in almost every corporation between them. I have not changed any settings on any of these.

Anyone have an idea what could be going on?

JOEL

Wednesday, August 9, 2023 - 02:47 am Click here to edit this post
A major Financial and economic Crises is happening everywhere

Amalie

Wednesday, August 9, 2023 - 03:21 am Click here to edit this post
Corran

It’s an Economic crisis
It happens not so often and unexpectedly(as it should)
Ur job now is to survive so come get a glass of wine and kick back :)

Khome

Wednesday, August 9, 2023 - 04:18 am Click here to edit this post
Products like industrial equipment, and aluminum for example are all experience shortages due to higher demand pressure. either someone is buying up all the products or it's some sort of glitch. Either way, I'm seeing new corps springing up to meet the demand, so build em if you got room too. Sell some of these supplies to your own state corps if you have sufficient stock

Daniel Iceling

Wednesday, August 9, 2023 - 05:46 am Click here to edit this post
Corran,

TLDR, The Game Master recently made changes that have destabilised the game's economy. We have no choice but to ride it out, while we ask them to fix it.

Recent changes to how High Level Workers are created, has created massive shortages of High Level Workers across the game.

The Game Master claims that the new system will gradually correct the High Level Workers shortages.

However, I have seen no sign of the shortages improving, without constant player intervention to demote educated professionals to High Level Workers.

An automatic system to demote professionals appears to kick in once a nation's Employment Index drops to approximately 75, but it only holds Employment there, it doesn't improve it back above these extremely bad levels.

This results in many Corporations being unable to hire at full capacity. Causing their output to drop, causing good shortages across the economy.

rob72966

Wednesday, August 9, 2023 - 02:03 pm Click here to edit this post
Not only are there massive shortages, but massive over orders of all schools,high schools, colleges, hospitals, I had thousands upon thousands of orders in my empire with no staff for any of them. even though my stats were close or above 100 and auto ordering was off. Talking about an economy killer.

Mr Corleone

Wednesday, August 9, 2023 - 02:25 pm Click here to edit this post
Its shortages but I seen my profits go up for my countries and corporations weird

JOEL

Wednesday, August 9, 2023 - 03:20 pm Click here to edit this post
The whole thing just seems out of whack. I think profits are going up because of the massive shortages.

Gaz

Wednesday, August 9, 2023 - 07:24 pm Click here to edit this post
Maths not my best subject, but I'll give it a shot. Using electric power as an example. There are 5811 corps of this type on FB, max production capacity of each corp equals 6750. 5811 x 6750 = 39,244,250.

There's a shortage of 3,978,069,307. Divide that by the max supply and you get over 101.3. That's how many months it would take to correct if demand ceased. Which isn't possible.

I don't see how this can be fixed without GM intervention? Can anyone enlighten me?

Gaz

Wednesday, August 9, 2023 - 09:18 pm Click here to edit this post
Another example to the equation. Total shortage = 3,978,069,307 divided by max production per corp 6750 = 589,343. That's how many corps need to be built to meet demand or am I being a simpleton??

JOEL

Wednesday, August 9, 2023 - 09:24 pm Click here to edit this post
I really hope your math is off lol. Otherwise the market is done for.

spycorp.ill.666 fhj

Wednesday, August 9, 2023 - 09:33 pm Click here to edit this post
The game master should allow prices to change based on supply and demand, that would make the problem temporary instead of shortage sinking to the unknown. Immediate Orders have much higher cost than inflating prices.

Currently we can make full common/local market contracts to secure some of the supply chain away from the international market until it corrects itself.

Gaz

Wednesday, August 9, 2023 - 11:18 pm Click here to edit this post
Me to Joel :)

All my ceo corps have shortages lol. I don't have the time or patience to immediate order for each 1. But I'm playing for free so cant grumble to much.

Ethelred

Wednesday, August 9, 2023 - 11:46 pm Click here to edit this post
Could this be the consequence of moving all that material to Tiny Atlas? That might explain why the problem is across all worlds.

JOEL

Thursday, August 10, 2023 - 12:19 am Click here to edit this post
No as usual it was caused by tweeks from the update.

Daniel Iceling

Thursday, August 10, 2023 - 03:54 am Click here to edit this post
As best I can tell, the Game Master has, within the last real life day or so, boosted the rate at which the game adds extra supply, to goods in extreme shortage, on the world markets. This short term stop gap, should help reduce the shortages on world markets.

However, I see no sign of any changes to the underlying cause of the problem. The extreme structural shortage of High Level Workers. The game economy can not truly stabilize, until this issue is addressed.

spycorp.ill.666 fhj

Thursday, August 10, 2023 - 05:39 am Click here to edit this post
The market price HAS to change according to demand and supply nevertheless. Any update after that wouldn't make a shortage issue.

Gondolia

Thursday, August 10, 2023 - 03:22 pm Click here to edit this post
Still no improvement at all. All my countries and enterprises have collapsed...

JOEL

Thursday, August 10, 2023 - 05:04 pm Click here to edit this post
The market is improving slowly.

Mr Corleone

Thursday, August 10, 2023 - 06:03 pm Click here to edit this post
I think GM should make electricity companies produce more. Increase capacity

spycorp.ill.666 fhj

Thursday, August 10, 2023 - 09:12 pm Click here to edit this post
The market is not improving in GR. Prices should change according to shortage/supply instead of being a flat line, or we're doomed for >10 game years.

Andy where the f are u

Ethelred

Thursday, August 10, 2023 - 09:44 pm Click here to edit this post
The GR market is very strange right now. I'm finding it hard to believe that someone is ordering jeeps.

spycorp.ill.666 fhj

Friday, August 11, 2023 - 04:50 am Click here to edit this post
I am pretty stable but I am spending trillions to keep the economy running.

rob72966

Saturday, August 12, 2023 - 02:22 am Click here to edit this post
Etherland, is on the right track. It's the 100's of trillions being shuttled over to Tiny Atlas. This should have been expected. At worst it is a contributing factor.
Rob

spycorp.ill.666 fhj

Saturday, August 12, 2023 - 07:01 am Click here to edit this post
It's the workers' transfer, not the money. I wish that 20% of all wealth would be vanished so that demand would go down and give small consumers a higher chance to spend instead of mega demanders

Andy

Sunday, August 13, 2023 - 12:05 pm Click here to edit this post
The shortages are too high.

as a result, many corporatins cannot produce and shortages increase even further.

the situation is even more difficult becasaue many corporations in C3 countries are unable to purchase the products they need and production in C3 countries declines.

The next upgrade, coming Monday, will include a further decline in the cost of government in countries. The decline is achieved by a reduction in the amount of products needed for the army, the education and health systems.

The previous upgrade already reduced the cost and reduced the amount of products used.

We expect that the effect of the previous upgrade will kick in with larger declines, in the coming days, when purchasing will start to decline.

the next upgrade will do the same.

We hope that we have already seen the worst of the shortages.

Ethelred

Sunday, August 13, 2023 - 05:10 pm Click here to edit this post
Thanks, Andy, much appreciated.

Is it shortages in HLW that produce the conditions which lead to this snowballing effect?

asurfaholic

Monday, August 14, 2023 - 11:34 pm Click here to edit this post
I've managed to keep my countries and enterprise running. Common market seems to help, but just manually immediate ordering the extreme shortages was the fix during the worst of it. I've been at 100+% since last thursday. Getting hospitals roads and schools isn't fixed for me, but I don't produce those items. Quick question on that point, if I have a corp which produces those items, and contract full production to my country, would those become stock or functioning facilities?

spycorp.ill.666 fhj

Tuesday, August 15, 2023 - 11:59 am Click here to edit this post
How about trying?

You should make IPOs to burn money for immediate orders comfortably

Andy

Tuesday, August 15, 2023 - 01:08 pm Click here to edit this post
We hope that conditions will improve.

we see a change already.
There are some more products in the green.

Gaz

Tuesday, August 15, 2023 - 07:21 pm Click here to edit this post
I've noticed the change on FB. Most my corps are in the green for supplies. Good to see :)

Daniel Iceling

Wednesday, August 16, 2023 - 02:58 am Click here to edit this post
Andy,

PLEASE increase the number of Low Level Workers and Medium Level Workers, that can promote to Medium Level Workers and High Level Workers each month.

Relying on players regularly demoting educated professionals to Medium Level Workers and High Level Workers, is not a solution. It requires way too much micromanagement from the players.

Increasing promotions doesn't risk large oversupply of Medium Level Workers and High Level Workers, because promotions stop if there are large amounts of unemployed Medium Level Workers or High Level Workers.

The situation isn't getting better on it's own, and it's damaging the game. Please consider this solution.

spycorp.ill.666 fhj

Wednesday, August 16, 2023 - 12:16 pm Click here to edit this post
How about making inflation in the market prices? I believe Andy did not pass a macroeconomics class

Daniel Iceling

Thursday, August 17, 2023 - 01:01 am Click here to edit this post
spycorp.ill.666 fhj,

Simcountry prices do respond to market shortages and surpluses. However each item has a price cap and floor that keep values resonable.

The reason for the caps is that the Simcountry simulation isn't set up to respond to prices in the way real world economies do.

Mechanisms like substitution, variable production, elastic demand, rapidly responding small scale producers, monetary policy, price driven efficiency and innovation, and so on, are not modelled in Simcountry.

So, when prices rise in Simcountry, demand and supply do not respond. As such, the price caps and floors, are needed to prevent values from rising or falling infinitely.

The cause of the recent economic disruptions in Simcountry, is the lack of high level workers, resulting in production being disrupted across the game economy.

spycorp.ill.666 fhj

Thursday, August 17, 2023 - 07:45 am Click here to edit this post
I think small scale producers are the most important element here, an economy built with 39 corporations for example is unreasonable. Speaking of the monetary policy, I think that letting players choose the interest rate for their given loans will make competition possible and C3 countries will drive the demand by choosing optimal loans (high value, low interest).

In order to to decrease shortages regardless of worker availability is to at least increase the difference between the cap and floor of the prices, insolvencies of supply due to insufficient funds will correct the demand more quickly to a near equilibrium situation.

Also, a lot of things need to be changed. For example, personal tax rates and healthcare/education cost control for Population so that we can shape our financial model instead of just playing with the corporate tax rate to increase revenue.

spycorp.ill.666 fhj

Thursday, August 17, 2023 - 08:04 am Click here to edit this post
Regardless, how am I supposed to respond for a ~13% rise in financial cost without increasing taxes and decreasing the financial stability of the corporations? I have a lot of tools but I used them all:
- Increasing corporate tax, did that and will not increase beyond 35%.
- Loaning in order to get interest revenue, did that and I will prob be left with only 8% of my cash, loaning 92%.
- Selling my product reserve of natural resources, did that and it is temporary fix.

The only way to get my financials back on track is to *CONTROL* my personal income tax rates and health/education contributions. Otherwise I will lose a lot of money (already lost around $2T) just to keep my head afloat when I am not even in control of my policies.

I almost pay 110% of the price for immediate orders so any shortage of any kind is equal to 110% temporary inflation, which is unreasonable.

spycorp.ill.666 fhj

Thursday, August 17, 2023 - 08:09 am Click here to edit this post
I loan out $12.5T and in turn I get $0.7B interest revenue per month for 120 months, summing to $84B. Its as if the interest rate is 0.67%.

Daniel Iceling

Thursday, August 17, 2023 - 08:45 am Click here to edit this post
spycorp.ill.666 fhj

Please post the name of your country, and the world on which it is based, so that players can look up your country, to be able to advise you on how to stabilise your economy.

spycorp.ill.666 fhj

Thursday, August 17, 2023 - 09:29 am Click here to edit this post
Endoma Socialist Rep. in GR

spycorp.ill.666 fhj

Thursday, August 17, 2023 - 09:31 am Click here to edit this post
Rapid population decline

Borgqueen

Thursday, August 17, 2023 - 08:50 pm Click here to edit this post
spycorp.ill.666 fhj
The loan isn't 12% interest per loan period, it's 12% interest per real life year. 120 ingame months are 20 rl-days so 12%*(20/365)=0.66% approx

And yes, that is rediculous ingame-wise, we realized that years ago.

Daniel Iceling

Friday, August 18, 2023 - 01:56 am Click here to edit this post
spycorp.ill.666 fhj,

Your country's financial data is set to secret. So, I can't see what might be causing any financial problems you may be having.

As for population decline. Are you a premium member? Free to Play players, have a population cap. When above the cap, their populations decline until they are below the cap. Last I recall, the cap was 20 million people, however it may have changed since then.

spycorp.ill.666 fhj

Friday, August 18, 2023 - 03:41 am Click here to edit this post
Thanks for informing me Daniel, I made it unsecret.

I am not a premium member, my population is about 32Mil and decreasing 20k/month.

spycorp.ill.666 fhj

Friday, August 18, 2023 - 03:42 am Click here to edit this post
Borgqueen,
I know, but the rate for a real year is not reasonable at all. and 12% is quite low regardless. Loans should be a free market system.

Daniel Iceling

Friday, August 18, 2023 - 09:00 am Click here to edit this post
spycorp.ill.666 fhj,

Financially, your nation isn't doing too badly. The main reason you aren't making much money, is because you've publicly listed all your corporations, and have put their profit transfer to 0%.

Generally, 'Profit paid by State Owned Corporations' is the single biggest revenue generator for most countries in Simcountry. By having State Owned Corporations, rather than publicly listing them, you get to keep 100% of the profits. By setting a profit transfer higher than 0%, State owned Corporations will pay some of their profits to you, rather than keeping all the profit in the Corporation.

The population declines are caused by you being a free to play member, the population will eventually stabilise at a lower level. If you want to grow a larger population, you need to become a premium member.

Loans in Simcountry are largely there so that Corporations, Nations, or Enterprises, can borrow money, if their cash balance is temporarily negative. They aren't intended to be a major source of revenue.

spycorp.ill.666 fhj

Friday, August 18, 2023 - 12:28 pm Click here to edit this post
My tax rate is 25% now, do I need to hybridize between tax and profit transfer? and if yes, what's the secret?

The main reason for me loaning is not revenue actually (even though a couple billions are nice), but to try and stabilize the market because the market will backstab us more if we didn't make more credit available.

Daniel Iceling

Friday, August 18, 2023 - 12:43 pm Click here to edit this post
spycorp.ill.666 fhj,

Tax is paid first, as a percentage of profit. Then the after tax profit is split between the Corporation, and it's owner.

For example. If a Corporation makes $1,000M Profit, and the tax rate in the country in which it is based is 30%. Then it will pay $300M in tax to the country. The remaining $700M is the Corporation's after tax profit, which is divided according to the Profit Transfer rate. Let's say Profit Transfer is 60%, then $420M (60% of the $700M after tax profit) will be paid to the owner of the Corporation, and the remaining $280M will stay in the Corporation, as part of it's cash reserves.

As for the Loan Market, it doesn't require player input. If there is ever a shortage of money to fulfill the demand for loans, the Game Master fills the gap.

Ethelred

Friday, August 18, 2023 - 10:33 pm Click here to edit this post
25% tax and 0 profit transfer? I might invest.

spycorp.ill.666 fhj

Saturday, August 19, 2023 - 05:09 am Click here to edit this post
Daniel, I think corporate profits going down from 1B to 280M is a bit bad, I will consider more sensible changes.

spycorp.ill.666 fhj

Saturday, August 19, 2023 - 05:10 am Click here to edit this post
Ethelred, some times we had 0 tax actually. We were completely dependent on dividend income.


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