Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

W3C - Game News December 25, 2022

Topics: General: W3C - Game News December 25, 2022

Andy

Monday, December 26, 2022 - 10:57 am Click here to edit this post
Weapon Ranges

We have reduced the range of weapons again. This is the third round of reductions.
We think that the changes now accumulated to 30-40% reduction. Before we continue, we will wait for some responses by players to decide on further changes.

Weapons

The cost of weapons continues to increase slowly. This trend is ongoing. We have increased the cost of both defensive and offensive weapons in recent upgrades and introduced major reductions in the cost of ammunitions.


The way army units are supplied

We had a complaint by a player who said that once units were set to be supplied by air, the setting remained in place even when these units returned to their country.
We have now solved this problem and we reset the delivery method of supplies, to the default by land, when these units return home.

Consumption

The consumption of products in Simcountry is based on a model that sets consumption as a percentage of income per product and per income group.
This model does not necessarily match the expected quantities of product really consumed by the population. There is no computation of, for example, the quantities of bread used per person. There is only an amount of money reserved for the purchasing of bread.

Example of where it went wrong:
The model assumes that a certain percentage of the income of all workers, depending on the level of their salaries, is used to purchase electric power.

We have now looked at the numbers of kWhs used by the population and found out that they are very big users.
The amount that was set to purchase electricity, buys more than should be expected to be used, compared to what people use in the real world.

We have made a small correction to the consumption model to move it a bit closer to realistic numbers. We have no pretensions of making it realistic but just within a reasonable distance from reality.

We intend to check more products in the same way, make corrections and ultimately, to be able to create a new page that will show consumption numbers in countries, the purchasing of consumed products, shortages and the consequences of such shortages.

Wind Turbines

Wind turbines are the next product to be introduced. We hope to add them to Simcountry in the next upgrade.
Wind turbines will be needed to build wind farms that will produce large amounts of electric power.
Wind farms corporations will be introduced a bit later. The corporations building wind farms will become the largest in the game and will need wind turbines in large numbers.

The new tiny world is in the process of being constructed

Tiny Maori or Tiny Atlas, or ... (the name is not definitive yet), will probably have less than 1000 countries and about 200 of them will have a space center which will make it possible to get materials into these countries and populate them.
This world will be created without any people or assets. There will be nothing there.

We are in the process of checking the maps for major irregularities. If found usable, we will give the new planet a definitive name, and place it in space.

The next step will be to discover natural resources on the new planet, (these will be 3 rare metals) and place space centers in 200 of the countries.

The last stage will be to allow players to purchase a country. It will always be a country with a space center.

Once done, the owner of the country will be able to transfer people to the new country and able to use cargo shuttles to transfer materials to the country.

rob72966

Monday, December 26, 2022 - 05:09 pm Click here to edit this post
Great, looking forward to this.

Lord Mndz

Monday, December 26, 2022 - 07:59 pm Click here to edit this post
Thanks, step by step


Add a Message