Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Anyone willing to help/mentor me? I'm on the edge of quitting again -.-

Topics: General: Anyone willing to help/mentor me? I'm on the edge of quitting again -.-

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Friday, June 10, 2022 - 07:08 pm Click here to edit this post
So, I played simcountry around 2004-2009.
I came back few years afters that and I can't remember why I left back then.

Now, I came back some weeks ago. Was lucky to find some countries and ceos on sale and bought them.
Almost all those countries are making 100-250B profit per game month. But they are all having a debt increment ! -1T, -2T and so on.

The CEOs are very profitable too. One of them is making solid +500B per game month. But as soon as I "Reduce cash level for all Corporations" to 30, 40 or 50B , as soon as I do that, the enterprise takes between 4 to 7T in loans !
If I don't do that, I continue seeing the CEO profit >500B but all the money remains in the corporations...
So I take money from corps and the enterpise takes a huge debt. This leads me to use the money taken from corps to PAY THE ENTERPRISE DEBT ! And I end with less assets and less money everywhere.

This situation forced (well, I accepted to do it), to spend a lot of money to buy gold coins to buy game money.
Countries with debt and negative cash cannot buy new products automatically apparently, impacting in surplus, negative migration numbers losing population, affecting the corporations hiring and so on.
Some countries even ended with > -6T. And this new rule (to me at least), you can't log in a country with a debt higher than -6T. So you need to give him money. And again it forced me to spend a lot more money than expected and all I see is losing real money and game assets.

Official support is still vague, and it looks like the war engine (as many warned me about) is a little bit messed up too.


I apologize for this, but yes, I'm really frustrated so if anyone around is willing to guide/mentor me with current game mechanism it would be great. Once again, all these countries that I have are making 100-250B game profit and the CEOs are profitable too.
I would prefer to continue playing rather than quitting/selling. So if there are no game bugs and it is just 'game knowledge' and if you can mentor me , will be appreciated.

Meantime, all these countries/ceos are on sale , contact me if interested. If no buyer they will just be resetted soon.


KB 001
KB 002
KB 003
KB CEO 001

FB - Lacerta West 001
FB - Lacerta West 002
FB - Lacerta West 003

WG 001
WG 002
WG 003
WG 004
WG 005
WG CEO 001

Country GR 001
Country GR 002
Country GR 003
Country GR 004
Country GR 005
Country GR 006
Country GR 007
CEO GR CEO 001

have a nice day

Drac

Friday, June 10, 2022 - 08:14 pm Click here to edit this post
For CEOs i would say minimum cash for corps to have is 45B without pulling major loans and that depends on the corporation type and what they spend per month ie cargo shuttles spend 10B plus so for those ill say 55B minimum. IDK if corps see the value of supplies used per month as part of the cashflow but i see a trend if 10B in supplies is used and you had 45B in cash itll still pull loans so i always compensate for monthly product use.

Countries are timid and you have to baby sit them, take everything slow including building corporations too fast. Any hiccups and a domino effect will ripple through the country and itll take real life weeks to months to repair depending on size of your countries also be mindful of your spending on military supplies and gear because it can grow quite quick and you will not notice until your current cash cease to grow even with a surplus in income.

War engine is not for players who do not know workarounds its totally broken, playing the war engine as is will ruin your empire with no compensation. Every Defensive weapon has 3x plus the strength of offensive counterparts, in pvp your 1 unit will often fight 3k plus defending weapons as a combined effort against your single attacking unit, bases are not 100% destroyable so theres no strategizing in fights. Advice would be not to try it at all unless the person is inactive i can give a guide on that but as for pvp youll need about 6 months of building up atleast 300T in gear to lose half your army in 1 day. Not to mention, the weapons needed to beat an active player no city in the game can sustain that amount.

Andy

Thursday, July 7, 2022 - 09:50 am Click here to edit this post
I looked at one of the enterprises.

the corporations seem to be very profitable.
the enterprise needs cash.

you can increase tax on corporations from 30% to 40% for a short period and the enterprise will receive a lot of cash and pay back all loans.

you are welcome to mail the gamemaster@simcountry.com

let me know where exactly you see a problem and I will look into it.


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