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W3C - Game News January 24, 2022

Topics: General: W3C - Game News January 24, 2022

Andy

Tuesday, January 25, 2022 - 04:08 pm Click here to edit this post
We have accelerated updates on the site. There will be updates about once a week.

SOL Awards

We have finished the work needed to produce the list of SOL award winners, next to the existing list of gold coins winners.
This was needed before the end of this month to be able to process the awards.

We are encouraging more players to join and enter a wallet address into Simcountry to be able to receive such awards.

This is open to all players.

More tuning of the work force

Another small decline in the number of HLWs needed in corporations.
we are trying to reach more balance and make manual interventions less necessary.

C3 Countries

C3 countries increase the number of corporations to employ a larger part of their work force. It will hopefully prevent larger shortages.

Offensive Weapons - Army maintenance

Offensive weapons increased in price a bit. This is part of an effort to reduce, or limit the size of armies while on the other hand, reducing the cost of maintaining the army.
The cost of maintenance of weapons, and mainly the defensive ones is reduced.

Army units

Some army units, including garrisons are becoming larger. Another round of updates increased the size of several types of divisions. Smaller units remained unchanged.

Weapons

we continue to gradually increase the fighting power of land units. This time mainly Heavy tanks that are becoming an important part of larger army units.

The Enterprise Score

The enterprise score is updated. Some of the old assumptions were outdated. The score is now higher for all enterprises and will probably stay positive even after the CEO wins a major award.
We are not completely sure about it and a further change might be needed next month.
The way the score is computed and the main factors in the score, will be published on the forum ASAP. The information will also be published in the game documentation.

Spending Limits

Spending limits will increase, mainly for full members. This changed will be activated in the coming day or so.

Lord Mndz

Tuesday, January 25, 2022 - 06:12 pm Click here to edit this post
nice update, thanks

please check the documentation there is a mistake regarding tanks damage, they do tens of times less damage than off jeeps or artillery. i think you forgot to type some numbers

Lord Mndz

Thursday, January 27, 2022 - 12:47 pm Click here to edit this post
Andy,

please look into this, off tanks hit rates and damage numbers must be incorrect as per current documentation.

Andy

Friday, January 28, 2022 - 10:23 am Click here to edit this post
Indeed an error.
fixed.
we are upgrading.

Andy

Friday, January 28, 2022 - 11:28 am Click here to edit this post
The upgrade is done on KB.

I looked into the weapon documents and in there heavy tanks.
the document is recreated during the upgrade and it seems to be correct.

As we promised, land forces will become more significant.

This is another step in the right direction but more will follow.

Lord Mndz

Friday, January 28, 2022 - 12:27 pm Click here to edit this post
hi Andy,

it is still wrong, just look at the hit rates and damage of tanks against batteries it still shows 1% and 5%, while jeeps for example have 5% and 10%, for the same. maybe document did not load as expected. will load the picture later as it is difficult from phone

Andy

Sunday, January 30, 2022 - 12:36 pm Click here to edit this post
I know.
It was 0 and 0.
We wanted to test and see the effects.

Next upgrade will bring another step.

stronger land units and more bang for drones.

as you obviously know, the manual is updated automatically with every change and will immediately show the new numbers.

Lord Mndz

Sunday, January 30, 2022 - 02:05 pm Click here to edit this post
Hi Andy,

not sure from your message, as I read it was implemented, but documentation says otherwise:

tankvsarty


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