Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - Game update July 16, 2020

Topics: General: W3C - Game update July 16, 2020

Andy

Thursday, July 16, 2020 - 10:16 am Click here to edit this post
Rebellions and Government cost

The frequency of rebellions is reduced.
The main reason for rebellions was the long term occupation of countries that are part of large empires.

Larger empires make more sense now in Simcountry, mainly because of the introduction of natural resources as an essential resource.
Having more countries allows players to own more of these natural resources.

We have recently started reducing the government cost in larger empires. The cost is much reduced and will be reduced even more.

The reduction in the frequency of rebellions and virtual elimination thereof in empires will help players who are interested in building larger empires.

Natural Resources Corporations

Natural resources corporations remain very profitable and their profitability will increase even more due to their small number and continuing shortages.

In recent months, the high cost of natural resources caused an increase in the cost of raw materials for many types of corporations and influenced their profitability.

That effect on other corporations is receded in recent weeks.

As we see now in the markets and when looking into corporations in general, turnover is stable or growing, the cost of raw materials is much less influenced by the cost of natural resources and their profitability is improved.

Corporations and their number of workers

Corporations increase the number of workers and professionals the need.
The numbers are increasing slowly and the general effect is that many countries can sustain a smaller number of corporations that are in general more profitable.

We have explained the reason for this incremental tuning before. We see the number of corporations game wide, increasing with the increase in populations.
We now have more than 860.000 corporations game wide, the largest number for a very long time.
The number of daily transactions in Simcountry reaches many millions each day and although everything runs just fine, we think that long term, we should have a slightly smaller number of corporations that are more profitable and a smaller number of them could keep countries very profitable.

Lord Mndz

Thursday, July 16, 2020 - 04:53 pm Click here to edit this post
Hi Andy,

Has anything been planned for CEO side or war. After last adjustments about one year ago we have only seen 1 new player waging 1 pvp war(against an inactive president), which shows that there should be a following rounds of war relaxations.

Joshua Wisham

Thursday, July 16, 2020 - 05:38 pm Click here to edit this post
Lord mndz can you please talk to andy about lowering the war level on WG for pvp war I have a lot of friends in real life now on WG that want to go to war with each other but we cant seem to beat 1 or 2 c3 before c3 become to strong for our troops and all of my weapons are 300 or 330 quality or can you help me my friend oh and by the way I'm on FB now the united empire of rome is I get more gold coins tomorrow I'm about to buy a lot of money to start building my country up and maybe a small empire can we still be friends

Lord Mndz

Thursday, July 16, 2020 - 06:03 pm Click here to edit this post
Joshua, not sure what do you mean but in all the worlds except FB you are supposed to grow your countries first before engaging into war. C3 are really easy if you know how but 3-5T are needed anyways.

If you and your friends like to start pvp just for fun, I recommend going to FB where you can declare pvp easier.

GameMiser

Friday, July 17, 2020 - 07:19 pm Click here to edit this post
COMPLETELY SCREWED THE COUNTRY BY STEALING WORKERS FROM EVERY LEVEL, ESPECIALLY THE MOST DIFFICULT TO TRAIN
EXECUTIVES HIT HARDEST
HIGH LEVEL MANAGERS HIT VERY HARD
HIGH TECH WORKERS ALL HIT HARD

THIS IS NOT A "SIMULATION" BUT A MANIPULATED "STIMULATION" FOR THE PSYCHOPATH P.D.P.S. RUNNING THIS FAKE SITE

ALL OF A SUDDEN, WITH NO WARNING....MASSIVE NUMBERS OF WORKER SHORTAGES OCCURRED IN THE MOST DIFFICULT TO TRAIN CATEGORIES, CAUSING MASSIVE UNEMPLOYMENT, LOW PRODUCTIVITY, AND CAUSING MASSIVE NEGATIVE AND LONG TERM EFFECTS ON COUNTRY BUSINESS INDEZ COUNTRY WELFARE, COUNTRY WORKER TRAINING AND POPULATION BALANCES AND COUNTRY SCORE.

THIS WAS NOT AN UPDATE, BUT A PSYCHOPATHIC, IMPULSIVE AND MANIPULATED MOVE TO SABBOTAGE HIGH PERFORMING AND PROFITABLE COUNTRIES AND CEOs.

THIS POST IS AN OPINION BY A RESPECTED LEADER AND WELL PERFORMING COUNTRY AND SHOULD BE RESPECTED AND PROTECTED AS FREE AND REASONABLE SPEECH AND I PORTANT AND CRITICAL.INFORMATION TO SHARE AMONG OTHER LEADERS AND CEOs.

THANK YOU.
FROM
" DOS " ON WHITE GIANT


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