Andy | Monday, April 2, 2018 - 04:03 pm Work is now in progress to create a small world that will be used as a War Competition World. It will have as few countries as possible with a manageable economy. A minimum of 1000 countries and a max of 3000. It will be completely separated from the other worlds. No space transports, no money transfers, no products coming in or going out. You will be able to use your gold coins but no cash you have. A new booster will allow you to exchange gold coins into cash directly from your country. War will be open for everyone, independent of war levels. Every war win (PvP) will count as 100 points if you add the country to your empire. It will count as 25 points if you decide not to to add to your empire. The loosing account gets -10 points. If a country is conquered, the player can continue with other countries in her empire, if she has such countries. We will add a war ranking list on all worlds. It will be a good addition on all worlds but in the war competition world it will be the only meaningful index, showing the war performance of the countries. If this will be popular, we can start more such worlds. Most features of the game will remain unchanged, Negative cash will cause all purchasing to stop. Loans will not be available. You can, as it is now, issue orders for more cash than you have but once deliveries take place and your cash becomes negative, orders will become impossible. Details may of course end up a little different but this is our current working idea. We will open the world for registration at some date. You will be able to register but the world will not run. Then, at a previously announced date, it will start running. 6 months per real day? or 8, 12? we are not sure yet. |
Stratis | Monday, April 2, 2018 - 04:35 pm Sounds like fun. |
smokey | Monday, April 2, 2018 - 05:10 pm Yes! Do you need to be premium member? |
ReactivatedRelic | Monday, April 2, 2018 - 06:07 pm Once this happens will war lvls on other worlds be changed back so at least 2 maybe 4 c3s can be fought at same war lvl ? |
Lord Mndz | Monday, April 2, 2018 - 07:17 pm Hi Andy, Just an idea. Can you make corporations indestructible, you could only damage them until 99%. This would allow to conquer countries multiple times without having them to rebuild completely. I think during the fights players will target corporations a lot to stop growth and this feature would mean that you can quickly repair economy after fight without having to rebuild from very zero. |
Michael Wilson | Tuesday, April 3, 2018 - 06:01 pm Make a new Peaceful world that runs 12 times a day please? |
Daniel Iceling | Tuesday, April 3, 2018 - 07:40 pm I hope we don't fall into the trap of creating too many worlds. Creating a world can seem exciting at the time. However, each world separates the player base to different planets. Multiplayer games like SimCountry draw their strength from player interaction. Dividing the player base between lots of separate worlds, makes that more difficult. If anything there are too many worlds already. For example, there are a limited number of players that have Enterprises, and an Enterprise can only have Corps on a single world. By separating the CEOs to 5 different worlds, it means there are far fewer CEOs per world. This then restricts the opportunities for many different Presidents and CEOs to work together. |
Khome | Tuesday, April 3, 2018 - 09:43 pm Lord Mndz: Total war, scorched earth. |
Letsie | Wednesday, April 4, 2018 - 02:32 am @ lord mdz That sounds like a terrible idea. I really hope they don't implement anything like that. @ Daniel Yeah you're right. There are already to many worlds, lets hope that in the future they mix them together (I can dream right?) But this war world sounds like a good idea. I'm going to try it out. |
Daniel Iceling | Wednesday, April 4, 2018 - 05:04 am Letsie, Andy, I certainly hope so. Having 4 non-war Worlds, that are all pretty much clones of each other, (with very slight differences), doesn't make much sense. Especially now that server technology has improved so much, there is less of a need to separate activity between many different servers. I wonder if it would be technically possible to "merge" existing worlds together. For instance combining Little Upilson & Golden Rainbow into one world, and Kebir Blue and White Giant into another. I imagine the maps could be stitched together to create the "physical" planet. Merging the two world markets would be disruptive at first. However given how C3s are far better at restoring balance to markets now, it would correct itself over time. Players with existing Empires and CEOs on both worlds would have to be grandfathered in terms of Country/CEO limits per world, so that nobody lost any Empires/Enterprises they had built up. I'd be very interested to hear if any of this would even be technically possible? Given programming constraints etc. Signed President of DanNation on LU |
Andy | Wednesday, April 4, 2018 - 02:48 pm There are now 5 worlds and we cannot merge. We experimented with moving countries to a different world in the past and it was not good, not easy and everyone complained. We hope for more players to populate these 5 worlds. We will not add more permanent worlds, just small competition worlds that will reset after a preset period. when the competition is over, the winners will be rewarded and the world will be destroyed. Then, we can start a new one for a new competition. We do not think players will do only competitions. most players like the open ended development, with or without war. The war competition will be open for all but: you need to register for this war world and it will require gold coins. you can remain a free member but your population will be limited and there are some more free account limitations that might or might not be a problem. For most of it, free members will be able to compete but pay for inclusion in the competition. We have not decided if free members will be able to win the $ 200/$100 and $50 awards. maybe smaller numbers. We will refrain from changing the way the game works in general. Changes are only aimed at separation from the other worlds resources and exchanges. |
Daniel Iceling | Wednesday, April 4, 2018 - 02:57 pm Andy, Thank you for your response and clarity. It's a pity we can't merge worlds. However I understand that it would be a technical minefield. You've got one new Player in me. I recently became a Premium member. I plan to be a part of SimCountry for a long time to come. Signed President of DanNation on LU |
Alfonsocsr | Wednesday, April 4, 2018 - 06:56 pm I will play the war world for the experience it will help me in other worlds. |
Nix001 | Wednesday, April 4, 2018 - 08:53 pm $200 Cash GM Andy? into my bank account? Hmmm??? I nearly destroyed my eyes fighting for the principles of Mother Nature against the Coalition of Capitalist Tree Haters in the war program....Hence why you don't hear much from me these days....$200 a month or 2 GM Andy? I fought for 20 hours a day 7 days a week for over a month fighting the Coalition of Capitalist Tree Haters due to two being from the USA 1 being from Europe and 1 from the UK....What do you do about the time zones bro? Mans gets no sleep when the USA come online lol Edit....I know there is such a thing as a gentleman's agreement, we will fight at a time when both are online....but I also know there is no love in war apart from the love for the reason you are fighting. Edit....And unfortunately these days, too many man love the money lol ...And honor is a luxury mostly afforded to the extreme rich or the extreme poor. Edit....So maybe fighters could tick the hours they will be online and the algorithm comes up with suitors to those hours? |
Reactivated | Wednesday, April 4, 2018 - 09:39 pm Hope I'm wrong but I can see this new war world being manipulated |
Sheepman | Wednesday, April 4, 2018 - 11:03 pm thou who makes multiple accounts shall reap what thou sow... hehe Some horrible ideas, like an econimically stable worlds like now or in the future at 12 ticks per day is a game year a day. That's 365 game years in one real year. Two hours ever tick. Four Hours is enough for me; and any serious player. To note: the worlds are there own generating economy, they are similar in their own rights but at the same time different. They are incentive for players to increase and expand there empire on those worlds, and again why does space exist? for orbiting around the sim-disk? Ok. Easy for players who have not played on the worlds; or ever really experienced other economies and profiting from it. Also to note: i dont like putting my CEO corperation in president country's as i dont enjoy their bogus if they decide to leave the game; or not take care of the country. Suddenly raising taxes a good one. I just like to fill the C3 with my corperations . i believe premium member would limit though not fully the multi account use. Also to make the world 12 months a day will speed things up major in a war world; such as repairs and corporations being destroyed. It will make things a little different but not by a long shot; on regular simcountry worlds that should keep at 6 months, as that is enough for players to maintain a stable economic reasonably every 4 hours; as they can increase their load to increase their game play. The competition world i just do so to update the game so fast, such as navy takes a month to move a fleet so speeding up the game makes this a little more manageable; as the world is made for war competition, not economic use. That in mind also, need to make a war for there to be very quick payment/income for players to buy weapons as soon as possible. Any strategy/payment plans will just collapse as players who are more experienced in earning cash will see a bigger result of military increase and development to support military to take over another country. That being so it learns toward only experienced and players who used certain economic tacts to build solid, otherwise impenetrable defenses in time other players stagger to get some fighter planes. Alot to read.. but trying to make point the competetion world should be 12 months at most for effectivity of units and upgrades, also make income as easy as possible; as the target is to get a high war score; not sim cash. Makeing sim cash easy to get makes a war score a target. |
Andy | Thursday, April 5, 2018 - 06:25 pm We did not decide to run 12 months a day. we will discuss this with those who register in that world. as to fighting day and night, we have a feature that allows you to define blackout periods when no attacks can take place. it is part of the war game for a long time. Everyone will be able to play but there will be a fee for the competition. if you start multiple accounts, you will pay multiple times and then, if we find out, .... |
Reactivated | Thursday, April 5, 2018 - 07:09 pm If you find out ? And why a fee for something we already pay 12dollars for ? |
Alfonsocsr | Thursday, April 5, 2018 - 09:39 pm The fee is to cover the cash rewards of up to 200 dollars. |
Reactivated | Thursday, April 5, 2018 - 10:40 pm Yes I know Alfonsocsr.thats(the money) what's going to cause the most problems with this idea.my question was more directed at why do we need to pay a fee for something that is supposed to be part of game we pay for |
Nix001 | Thursday, April 5, 2018 - 10:58 pm Thanks for your reply Andy 4 hour blackout though bro? Fair enough if your attacking a country with 1000 air wings and max garrisons. If your opponent starts attacking you 10 hours before you can log in you might be able to get some air wings back up and fight back. But a newish country with both defensive and offensive capabilities to buy and set up, a sustained attack over 5 hours without being online to defend it and it will be all over? Unless the country you get when you start has enough defense to sustain a 7 hour sustained attack? But 4 hours bro? Like I said bro...When the other-side of the World comes online mans don't get no sleep when in War. |
Michael Wilson | Friday, April 6, 2018 - 12:53 am Hey Andy, I am just wondering what do you think about these suggestions to be implemented into the game sometime soon. We would like to see some more need Indexes to grow the country better and safer for all like, Police Index Crime Index Gods Worship Index in order to keep people happy Disaster Index like rain, snow, hot summer days, winter days, etc. Good vs Evil Karma Index Academy School Index for higher research Black Smith Index to improve the Army better quality There are seven things I can think off to improve our gaming system, the other one Im thinking off is to put in some stats for health, strength, intelligent, good and evil stats, government ranking officers per level which comes with high levels of income to the country resources, if you can think of anything else please let us know, thats all i can think off for now. Thank you. |
T. Wo | Monday, April 9, 2018 - 04:18 pm So, what will happen to FB? |
Sheepman | Tuesday, April 10, 2018 - 04:20 am It will continue to be EffBee. Fearless blue. Hopefully this world will be monitored closly and if not should have a better log system for checking multi players. So the war system can be ensured more fairness. |
Daniel Iceling | Tuesday, April 10, 2018 - 09:48 am T. Wo, Fearless Blue can be downgraded to "war world light". I guess we'll have to call FB, Frightened Blue. Hahaha XD To be honest, I do find it a little odd, that there is all this effort to build a special war world. Largely because War Protection on Fearless Blue has gotten too strong. I mean, it's Fearless Blue, it's meant to have war and carnage, why not reduce war restrictions on the "War World". For Players that don't want to expose themselves to war. There are still 4 other planets to choose from. Signed President of DanNation on LU |
Nix001 | Wednesday, April 11, 2018 - 12:32 am Have you been to war Daniel? Also....Have you ever heard of the Tribe of Dan.....Dan? |
Roving EYE | Wednesday, April 11, 2018 - 12:44 am the question should be or that should be asked has anyone really warred really PVP within the last seven years anywhere within simcountry? Truly NONONONONONONONONONONONONONO..............................................etc WHY? I'll tell you why cos their scared of losing what little they have, they rather would hide lying in wait for INACTIVES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! as for us - id rather have certain relations with the misses than war PVP that's a war in itself! |
Nix001 | Wednesday, April 11, 2018 - 12:57 am LOL Edit...Yes the art of warfare takes a lot of time to study and master...one wrong move and its all over... |
Roving EYE | Wednesday, April 11, 2018 - 01:13 am well guess what a MENTOR IS required, we don't know how to war we dont know how to PVP. we don't know anything can you help?! really?...............anyone? |
Nix001 | Wednesday, April 11, 2018 - 01:32 am My strategy of war has been disable by the game updates. I am in a solely defensive posture. But I can give you some tips which I know have not been changed that might help you bro. I'll in game message you after I've made a cuppa tea |
Roving EYE | Wednesday, April 11, 2018 - 01:39 am pffft raspberry squash! |
Nix001 | Wednesday, April 11, 2018 - 01:50 am I agree....I have been leaning to look for a way to find a new enemy But I also have been leaning towards going to London and speaking at speakers corner? For the past two weeks I have maintained a workout and diet a Olympian would be proud of For I know I might have to stand my ground. I can only do one thing at once....Hence the defensive stance bro |
Roving EYE | Wednesday, April 11, 2018 - 01:57 am wtf only one thing at once.....geez your a sumurf! AT HIM! |
Nix001 | Wednesday, April 11, 2018 - 02:10 am Your right...that was a lame excuse not to fight on two fronts Edit....Damn....even the thought of war makes me feel like an old dog thats had its day lol |
Roving EYE | Wednesday, April 11, 2018 - 02:15 am WELLL GET even attack supersoldier naughtyboy...................! |
Nix001 | Wednesday, April 11, 2018 - 02:25 am I would like you to say that with one finger on the bible, one on the koran, one on the theory of evolution, one on the capitalists book on success and one on your playboy mag. Then I might ask you a question |
Roving EYE | Wednesday, April 11, 2018 - 02:36 am wisdom not deception |
Nix001 | Wednesday, April 11, 2018 - 02:45 am thats what the wise say when they are deceiving someone |
Roving EYE | Wednesday, April 11, 2018 - 02:50 am tttius better to war than War |
SuperSoldierRCP | Wednesday, April 11, 2018 - 05:52 am I here I though we where cool Nix, You traitor! *watches Roving EYE stir the pot* |
SuperSoldierRCP | Wednesday, April 11, 2018 - 06:03 am I think our problem is new blood. We have a lot of great veterans players to offer wisdom. Not nearly as many new players who want to learn. I remember warring with Serpent, budman, keto, BlueSerpent, Wildeyes(sarah), tattoopriest. They thought me a lot and I learned though them. My first war on Fearless blue was against sirsmokesalot. I was a noob and thought because I had a few dozens nukes I was going to rule the world. Banking on only nukes and fighter wings I lost. Later we became friends and allies he even helped me grow my empire and showed me tips and tricks. We need more new blood and once we have more new players I'm sure we will see large amounts of growth! |
Andy | Wednesday, April 11, 2018 - 09:34 pm The war competition world will be outside the 5 worlds we have. The 5 worlds will continue, with more war features coming into FB first, then everywhere. We used to have large wars, no secured mode and no war protection at all. there were no blackout periods. Wars went on 24/7. Most of these wars were PvP. so what changed? The risk in the new little world will be high. on the 5 current worlds it will be lower. we do intend to move FB back to a more risky mode. As to cost: players pay $ 4 a month for each empire. If you play on two worlds, you pay for two empires. If you want to join this competition world, it will be the same. |
Reactivated | Wednesday, April 11, 2018 - 11:08 pm So what changed ?....the ability to build empires by taking and gutting c3s,cost of buying a c3 from 100 to 300 gold,war f#×÷ing lvls ,blackouts,I will remember more later |
Andy | Wednesday, April 11, 2018 - 11:23 pm Taking over countries with population of 100 million, lots of weapons and ammo makes more sense and this is how it was done. C3s had nothing. It was before c3 (chicken) wars began. now chicken wars remain an option to get many gold coins and cash but not the trivial, 10 minutes "wars". The economy now makes much more money than before. |
Nix001 | Wednesday, April 11, 2018 - 11:35 pm SuperSoldierRCP you said: I here I though we where cool Nix, You traitor! *watches Roving EYE stir the pot* Have I missed something here SS bro? Are you calling me or Roving eye a traitor? And why would you call Roving eye a traitor? If any player is looking to go to war with me then just do it It might distract me from going to Speakers corner in London and getting involved with the shenanigans going on there. |
Reactivated | Wednesday, April 11, 2018 - 11:43 pm How many wars since those things I mentioned ? Country's could be built up fairly fast for wars from takingc3s and don't try n tell me different .i didn't care if I lost country's tru wars but now .....well back to what I posted above ....... problem is fun has been sucked outa game |
Nix001 | Wednesday, April 11, 2018 - 11:51 pm Unless.....Roving eye has logged on to find some of his countries missing (assumption made due to his rant last night) and knows who took them SS? Maybe Roving eye also knows who attacked me while I was also off line? Could it be you SS who attacked me on FB two Januaries ago SS lol? Either way....water under the bridge unless you admit it SS bro. For that would be a slap in the face with a kipper. I don't play this game and not log in for months on end without expecting to have nothing left when I do log in. My bad. |
Nix001 | Wednesday, April 11, 2018 - 11:55 pm Andy bro? What do you mean by C3 (chicken) wars lol? Oh...do you mean chicken as in player vs C3 wars only? Or us who used Warrior C3's in battle as the chicken wars? Have you ever taken 12 C3's in one night, all at different ranges to the target country as each C3 contains either air, ground, navy or missile weapons and then bring a country with over a mil pop and number one war rating to its knee's when the war dec's kick in? Or defended your empire from an onslaught of 4 players at the same time, while at the same time create a C3 Army that helps repels the attack on the main empire and then is able to go on the offensive?.....Just incase you did mean us C3 Warriors were chicken. Edit....Sorry for my rant....I am feeling the pressure from the Zionist grip. All I seem to hear are wars and rumors of wars. Which means soon I might have to fight in a war. Everyday I am trying to understand the guidelines to war while I see my enemy holding no guidelines and committing the most horrific acts in the name of war. Should there be rules to war? Is it not the fact that the reason war occurs is because all rules have been broken? Sim-country put in place measures to stop C3's being used on mass in war (I have not used this tactic for 7 years so some of the changes might have been reverted I guess. And the exchange rate was 1GC for over $550B). I understand why, due to the effect it was having on the economies of the Worlds. But this is a simulation of the World. And the World is in massive debt due to our real Masters using this tactic. The Queen of Battle became my hero in game because she took what the 99% of Simcountry had (1% of the weapons but the ability to take a C3). And she used it as a weapon to fight the 1% of Simcountry who had 99% of the weapons in the slaves they were declaring on you with I bow to my Queen of Battle |
Roving EYE | Thursday, April 12, 2018 - 01:31 am lol- Zionist grip, what a crock , more like get a grip |
Nix001 | Thursday, April 12, 2018 - 01:37 am Roving eye bro. Do you not feel it? I know you probably can't see it as you always have one eye closed ;) You feeling a bit more positive tonight bro? |
Roving EYE | Thursday, April 12, 2018 - 01:48 am if you have a trump card you always have an ACE! up your sleeve lets stop hijacking this thread not nice to W3C they wanna promote new stuff! |
Nix001 | Thursday, April 12, 2018 - 02:16 am Fair enough |
Daniel Iceling | Thursday, April 12, 2018 - 11:48 am Andy, "...with more war features coming into FB first, then everywhere." Could we get any clarity on what these war features might be? Especially the ones on the non-war worlds. I don't want to be caught out, undefended, if a war change suddenly makes me vulnerable. Signed President of DanNation on LU |
Andy | Saturday, April 14, 2018 - 07:01 pm C3 fighting was always linked to war levels. we intended it to reflect a level of knowledge of the war game. This was always denied by players, saying C3 wars were not representative to any real fighting and did not require any knowledge. so we made changes, and as it is now, c3 wars are not trivial. In fact, not at all trivial and we might have overshot our objectives. In the past several weeks we have reduced the complexity a bit and increased the rewards significantly. But c3 wars are not real wars. Maybe hard to win at high levels, but a c3 country does not attack (yet) as long as you do not attack it and a c3 country never wins. This is a very significant difference from PvP wars, hence the chicken wars name. As of now, you can win very large sums of game money and hundreds of gold coins when you win a c3 war and players, new players too, need to know how to fight to make a chance of winning such a war. we think that today, going up the war levels is better related to knowledge of the war game. We will add more war levels as was requested by players and we will, again, reduce the complexity of winning these wars especially up to war level 5 or so. |
Andy | Saturday, April 14, 2018 - 07:03 pm The real aim, as was discussed here recently, is to bring back PvP wars. We have said, and already made many changes to make it possible, that PvP wars will become more likely on FB with new rewards attached. To get an idea of how it could feel, we are now creating the war competition world where only PvP war wins will make you win awards. c3 wars and other functions will remain possible but only PvP wars will increase your rank. The war competition world will run for 2 or 3 months and stop. there will be a reset and a new start. Multiple competitions could run at the same time. If you participate, you could win high cash awards but you could also be conquered. High risk but very limited as it is a small special world with resets and you could try again later, or immediately if not too close to the end of the competition period. We get many requests, here and in messages, to bring back the game as it was before. The main difference between now and before is that previously, you had to set up a great defense or sometimes, face destruction. We did not have any secured mode in the first period and no blackout periods. Just many very large wars that went on day and night. |
Khome | Sunday, April 15, 2018 - 04:15 pm But I don't get the determined emphasis to make war a huge incentive. War is supposed to be something to be avoided unless situations break down and diplomacy fails . War for the fun of it should be delegated to war worlds that exist in fake realities that don't impact a more realistic and comprehensive simulation that takes all aspects of global affairs in the game. When war begins, it should be viewed as a great failure of diplomcy, great suffering, ruined ecomomies, refugees, famine, all of the horrors that war brings. Just like in the real world. Wars just for the sake of wars is a fake premise . It's like trying to make an overly complex arcade game with maps and little icons. War should make us risk averse. And those looking to wage war for just wars sake should realize the consequences and experience the horror thereafter. Trying to force the game into a promotion of war trivializes other aspects of the game. I hope my view point makes sense to others... I now yield the floor to the rest of the security council Mr. President. |
mrp8196 | Monday, April 16, 2018 - 03:41 am I have no interest in PVP. I don't even play Fearless Blue. I am a one world premium player. |
Andy | Monday, April 16, 2018 - 11:44 am You do not have to play war. Many players want it. we might start an economic competition world that will run for 3 months and reset. we will start however, with a war competition world. |
Khome | Monday, April 16, 2018 - 02:25 pm I'm concerned with the implications of the other four worlds, KB, WG, GR and LU. I think keeping a realistic balance, with conditions that make warfare come at a high price and disastrous. Long term consequences. |
Daniel Iceling | Monday, April 16, 2018 - 02:47 pm Khome, Agreed. Simcountry's strength is in it's depth, realism, and accurate simulation. The enormous and horrific price of war, is part of that, to trivialise it, would be to trivialise the essence of the truth of Simcountry. Signed President of DanNation on LU |
Joseluis Rivera | Monday, April 16, 2018 - 03:27 pm Well this will... Not be fun but at least we have two war world's now right RIGHT |
Khome | Monday, April 16, 2018 - 09:22 pm Exactly; the two war words would be perfect for war incentives, a place to practice our warring skills outside of the normal worlds. Kind of like a proving ground or "war games" simulation. Insular, and dedicated to the one, or two, planets. I think it would be perfect, a great opportunity for us to practice, and for the war competition some crave. |